

Adds new keybinds to the game.
Redraw your currently equipped weapon. Functions like setting On Swap to Already Drawn Weapon to Same Variation and pressing the button for the weapon you already have drawn. Useful for shotgun animation canceling or fast coining.
Tap for Feedbacker punch, hold for Knuckleblaster punch. Customizable release window for the Feedbacker punch (Feedbacker punch happens on release during the window, Knuckleblaster punch happens after the window if the button is still held, default = 250 ms).
I don't think these keybinds give you an unfair advantage, so Cybergrind scores will NOT be blocked with this mod enabled.
daemon47: created the original keybind config enum that I used and added to
Waff1e: created the original method to check if the current scene is a playable scene (not a cutscene or the title screen)