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ULTRAKILL
ImpactHammerYellowHitIndicator
ULTRAKILL
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ImpactHammerYellowHitIndicator
Makes the Impact Hammer hit sound's pitch increase with the number of consecutive hits, and adds steam while the 3 second consecutive hit timer ticks down.
tetriscat66
https://github.com/Tetriscat66/Ultrakill.ImpactHammerYellowHitIndicator
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96KB
Dependency string
tetriscat66-ImpactHammerYellowHitIndicator-1.0.3
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Mods
Weapons
Misc
Changelog
v1.0.3
Fixed a bug where steam audio and particles wouldn't enable when 4+ yellow hits were hit in a row
v1.0.2
Added an option to make the motor's rotation show yellow hit cooldown time
Split pitch, volume, and opacity options for yellow hit cooldown steam by yellow hit count
Added yellow hit cooldown steam particle count options by yellow hit count
Steam volume and particle count now increases with yellow hit count by default
Renamed "Cooldown Particle Color" and "Cooldown Particle Opacity" to "Long Cooldown Particle Color" and "Long Cooldown Particle Opacity"
Split "Disable on long cooldown" into "Disable audio on long cooldown" and "Disable particles on long cooldown"
Added headers to the config
v1.0.1
Fixed a bug where the steam would not reenable itself when swapping to a hammer that had steam enabled the last time it was held
Added an option to have both the yellow timer steam and long cooldown steam enabled at once
v1.0.0
Initial release
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Mods
Weapons
Misc