

This is a utility mod for mod developers. It does not add any features for players on its own.
I was told that SceneHelper.CurrentScene() no longer has nice to work with names for most scenes. This mod should make that a little easier. In your code, replace SceneHelper.CurrentScene() with SceneNamer.CurrentScene(), and it should work the same as before, for the most part; it should use the same names as before for most scenes. The following scene names are supported:
There are also the following helper methods for determining scenes:
These methods each have two versions: one with a scene parameter and one with a name string parameter and optional bool parameter for if it's already a nice name (defaults to false). IsGameplayScene returns false for Bootstrap, but IsGameplaySceneIncludingBootstrap() returns true instead.
Other than that, if you want to get the name of a scene that isn't the currently loaded one, you can use GetNiceSceneName(). There is a version with a scene parameter and one with a name string parameter.
v1.0.2
v1.0.1
v1.0.0