Details

Last Updated
2 days ago
First Uploaded
2 days ago
Downloads
19K
Likes
17
Size
520KB
Dependency string
Kindred-KindredLogistics-1.5.6
Dependants

1.5.5

  • Updated for hotfix

1.5.4

  • Added a check so if you repair from inventory off territory it doesn't respond verbosely
  • Fixed a pull failure check
  • Updated READme

1.5.3

  • Fixed repairing via craftpull

1.5.1

  • Accidentally uploaded the wrong version

1.5.0

  • Updated for Oakveil
  • swapped solar function to keeping brazer on all the time, even at night.

1.3.0

  • New Feature: UnitSpawners- Separated from stash, now fed from a chest named spawner
  • New Feature: Braziers - Separated from stash, now fed from a chest named brazier
  • New feature: Solar/Proximity Brazier - Naming the braziers will now change individual brazier behavior!
  • Fix: Conveyors no longer pull mats for locked recipies.
  • Fix: Conveyors will now only pull x2 of the highest amount of an item type needed
  • Fix: Will not pull resources that are being actively used from a refinement station or spawner.

1.2.0

  • New Feature: Repair will pull materials
  • New Feature: Auto Salvaging
  • Bug fix: you can no longer pull items while in batform
  • Some code refactoring
  • Updated Readme and groundwork on Wiki being made.

1.1.1

  • Fixed a bug with item entities not being pulled corrrectly by craftpull.

1.1.0

  • Added pulling for repairs to gear on middle click.
  • added silent pulling
  • fixed small bug where if servant had remaining items after stashing to matched stash because the item stack is full, item remainder stayed on servant- now remaining will be sent to spoils

1.0.4

  • Initialization changes
  • Various fixes
  • added silent stash

1.0.3

  • Fixed small bug with servant stashing

1.0.2

  • Released on Thunderstore
  • Fixed disabled chunks stopping stash on territories and pulling item entities

1.0.1

  • optimization changes

1.0.0

  • Initial Release
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