

Enables mods for single player and host & play.
When launching a single player game or a host & play session, V Rising will launch a dedicated server as a separate process. By default the automatically launched server does not have mods installed on it, and as such you'd have to manually install mods both to the client as well as the bundled server to actually use them.
Server Launch Fix will configure the server to use the same mods which have been installed on the client, meaning you need to install mods only to a single location.
The way this happens is by automatically copying the mod loader from the client
to the server before launch and configuring it to load mods from the same
location as the client. In addition a BepInEx_Server directory is created,
which is used by the server to store state such as cache & unhollowed DLLs. The
mods themselves only reside in one place and are used by the server via
symlinks.
When installed on a server, this mod does nothing.