


For the correct functioning of this mod you must have the following dependencies installed on your server:
You must have version 1.2.4 of Bloody.Core installed to be able to use version 1.0.3 or higher of this mod
1.0.3
1.0.2
1.0.1
1.0.0
0.3.2
0.3.1
0.3.0
| COMMAND | DESCRIPTION | Example |
|---|---|---|
.mailbox list |
List of all your messages in the mailbox | .mailbox list |
.mailbox send <UserNick> "<Message>" |
Send a message to the mailbox of a server user | .mailbox send Trodi "Hello World" |
.mailbox read <idMessage> |
Read a certain message from your mailbox, the id to indicate is the number that appears between [ ] when you execute the list command | .mailbox read 1 |
.mailbox delete <idMessage> |
Delete a certain message from your mailbox, the id to indicate is the number that appears between [ ] when you execute the list command | .mailbox delete 1 |
.mailbox deleteall |
"Delete all messages from your mailbox | .mailbox deleteall |
Once the mod installed, a configuration file will be created in the \BepInEx\config server folder where you can activate or desactivate any of the mod notifications.
BloodyMailBox.cfg
| SECTION | PARAM | DESCRIPTION | DEFAULT |
|---|---|---|---|
| Config | ownMessages |
Allows you to send messages to your mailbox to yourself. | false |
| Config | maxMessages |
"Maximum number of messages that a user can have in the mailbox. If the value is 0 they are infinite (Not recommended) | 20 |
If you need assistance you can ask in the discord V Rising Mod Community
This mod idea was a suggestion from @SynovA.cmd on our community idea tracker, please go vote and suggest your ideas: https://ideas.vrisingmods.com/
V Rising Mod Community the best community of mods for V Rising
@Vexor Gaming For giving me ideas and testing the mods on your server and with your community.
@Deca for your help and the wonderful framework VampireCommandFramework and BloodStone based in WetStone by @Molenzwiebel
@Adain for encouraging me to develop a UI to be able to use the mod from the client, for the support and for its VRising.GameData framework