Details

Last Updated
3 weeks ago
First Uploaded
3 weeks ago
Downloads
2.6K
Likes
5
Size
255KB
Dependency string
odjit-KindredSchematics-1.4.0
Dependants

1.4.0

  • New Sneak Peek Feature: Build Mode and Palettes
  • New Command Group: .modifytile (moved from .build)
  • BugFix: Glow library properly detects an existing one and won't keep rebuilding when tiles are disabled.
  • BugFix: Glow check now ignores floor tiles
  • Performance fixes

1.3.0

  • Feature Change: .build disablefreebuild will now also turn off the ability to spawn in glow library.
  • New Command Group: .heartlimit (this will allow you to change the amounts of things per heart, allowing you to place more if you were maxed out before.
  • New Commands: .build movelock/movelockterritory/moveunlock/moveunlockterritory (this stops anyone from moving the tile in build menu.)
  • New Command: .build changeheartrange
  • BugFix: .build immortalrange/mortalrange no longer effects things other than tiles.

1.2.2

  • Fixed a bug that altered spawn timers.
  • Old schematics cannot load for now as the latest SLS hotfix introduced something crashing on loading old schematics. New schematics of same area will not crash.

1.2.1

  • Fixed a bug that locked all tiles loaded in via schematic if they were owned by a heart
  • added unlock and lock ranged/territory versions for easier mass switching.

1.2.0

  • Glows added for tilemodels
  • Reworked how .build restrictions works - will now tie to a heart on placement.
  • Improved performance of build commands.
  • Immortal will change vegetation to a mineral to avoid a firey server crash (fire spread stacks out of control)
  • Expanded "connection detection". If you find some things that should be connected aren't saving out, please give me a map <3
  • Can set which castle gets used when not building on a territory with a castle heart there.
  • Chests and doors can be built as neutrally owned (openable by all)
  • Added the ability to stop or allow dismantling on neutral tilemodels.
  • Excluded prefabs from the search that don't actually exist as entities.
  • Added a check command so you can see what the prefab is of an entity you are looking at. (be aware, not all things are entities.)

1.1.0

  • Renamed to KindredSchematics
  • Updated for 1.0
  • Saves more components into schematics
  • Made build free allow for building still on floating parts.
  • Seperated build free from the other build restrictions.
  • Build restrictions now delays regrowth until after its turned off.

1.0.0

  • Initial Release
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.