

Currently BloodCraftUI is in development and provides UI only for Familiars. It is coded to send Bloodcraft commands and parse chatlog response messages. Considering the 'unreliable' nature of message parsing approach it may produce errors in parsing boxes on rare occasion if some other server messages interfere with the routine.
v1.9.7VRising root folderYou will see control panel on top of the screen and can drag it around as you like and pin with checkbox on the left.
Will open list of available boxes. Update occur on opening the panel. Press '-' button to close panel. You can drag this panel by the title area. Clicking the box in the list will open the Box Content panel
Will open list of available familiars in the box. Update occur on opening the panel. Press '-' button to close panel. You can drag this panel by the title area. Clicking familiar in the list will perform two actions:
Will open familiar stats panel. Press the button again to hide panel. You can drag this panel by the title area and pin with checkbox in the top left corner.
Will try to unbind current familiar.
Will try to bind familiar, the last one that you have binded before. Will not work if:
In all other cases it would persist even when client is restarted.
Toggle current familiar combat mode
Will cycle the UI scaling for all panels. You can select the scale that better suits your screen resolution.
Mod config file path: VRising\BepInEx\config\panthernet.BloodCraftUI.cfg
UseHorizontalContentLayout when set to False will render main panel vertically.UITransparency change all panels transparency from 1.0f as opaque to 0f as invisibleFamStatsQueryIntervalInSeconds time in seconds between queries to server to update fam stats, minimum value is 10 secClearServerMessages when set to False will make server response messages visible, which can clutter your chatIsFamStatsPanelEnabled enable or disable corresponding panel and buttonIsBoxPanelEnabled enable or disable corresponding panel and buttonIsBindButtonEnabled enable or disable corresponding buttonsIsCombatButtonEnabled enable or disable corresponding button