

##Off-site Dependencies:
Blacksmith's Tools: https://www.nexusmods.com/valheim/mods/566
##Additional Credit:
Furok and Grim Age mod team created the original models and textures used in this mod, I just re-rigged the model and did some other tweaks for use in Valheim.
GoldenJude for Blacksmith's Tools, which this mod depends on to ensure that parts of the player body are hidden and don't clip with equipped armor pieces.
zarboz for adjusting rigging to closer match armature, and for refactoring my code + showing me how to add equipped status effects to the armor.
JotunnLib and ValheimLib developers for their respective libraries, which this mod uses to add the items.
##Description:
Adds Chaos Warrior Armor as a new standalone set of armor to the game. Armor names and descriptions are kept fairly vague and don't outright refer to anything from Warhammer lore, if that matters to you.
In-game names are 'Uncanny plate harness', 'Uncanny plate helm', and 'Uncanny plate leggings' for the chest piece, helm, and leggings respectively.
Can be spawned through devcommands with prefab names ChaosPlateArmorBody, ChaosPlateHelm, and ChaosPlateLegs.
Currently craftable/repairable at a standard Forge (no upgrades required) with Flametal + a variety of other materials.
Base stats are slightly higher than a full set of unupgraded Padded Armor, but the maximum upgrade quality is 8 instead of the usual 4.
Make absolutely sure you install the mod requirements, including Blacksmith's Tools as mentioned at the top of the README.
Huge shoutout to GoldenJude for helping troubleshoot rigging issues on the body, in addition to general contributions to the modding tools that made this possible. Also for helping with texturing details.
Massive thanks to Zarboz for helping finetune the rigging, as well as showing me how to add status effects to the armor.
##Gear Stats Breakdown
Uncanny plate harness:
Uncanny plate helm:
Uncanny plate leggings:
##Installation:
Unzip file contents into your Valheim install directory, after installing all required mods and their requirements.
##Known Issues:
Head will initially be invisible after unequipping the helmet. Equip or unequip another piece of armor and the issue should be fixed.
Character select screen will sometimes show the player model clipping through the armor if it's equipped, but this is not indicative of in-game behavior. Once you load into a world, you won't see any clipping.
##Changelog:
2.2.3
2.2.2
2.2.1
2.2.0
2.0.1: