Enhuddlement
EnemyHud enhancement and customization.

Features
HealthBar customization
- Change the width/height/colors of the Healthbar
- Display health values as text within the HealthBar
Floating BossHud
- Separate name and HealthBars follow each boss
- Add a color gradient for the name
Enemy level display
- Display enemy (and boss) levels as stars (with a number)
- Position next to name or below HealthBar
Enemy aware/alert status display
- Color enemy name for aware/alert status
Show local PlayerHud
- Display name and HealthBar over your own character
Player PvP status indicator
- Color player names when their PvP toggle is enabled
Configuration
Changes to most settings will only occur when the EnemyHud is rebuilt (distance > 10m enemies, 100m bosses).
Use a ConfigurationManager to
modify settings in-game.

Compatability
BetterUI / BetterUI Reforged
- Enhuddlment will un-patch BetterUI's EnemyHud patches to avoid mod conflicts.
Changelog
1.2.1
- Fixed a bug for EnemyHud names were being word-wrapped.
1.2.0
- Fixed for the
v0.217.24 patch.
- Migrated all
UI.Text components to TextMeshPro.
- Had to remove the cool
VerticalGradient effect as it's not compatible with TextMeshPro.
1.1.0
- Updated for the
v0.214.2 patch.
- Updated BepInEx dependency to
denikson-BepInExPack_Valheim-5.4.2100.
- Removed
BossHud.Name.useGradientEffect config option for now as it is not compatible with TextMeshPro.
1.0.0