Valheim

Details

Last Updated
last month
First Uploaded
last month
Downloads
333
Likes
3
Size
608KB
Dependency string
GenesisProject-NordGuide-1.0.2
Dependants

Changelog

v1.0.0

  • Initial stable release of NordGuide.
  • Compass bar with N/E/S/W and tick marks.
  • Correct UV/aspect handling for packed/trimmed/rotated sprites (DataUtility.GetOuterUV + textureRect).
  • Distance-based scaling for POIs with visible effect; configurable disappearance distance (PoiDisappearDistance).
  • Smooth distance fade to disappearance (config: POI Disappear Distance).
  • Ping animation (pulsing) like the minimap.
  • Option to hide the small HUD minimap; world map (M) unaffected.
  • Layout derived from bgTexture dimensions (supports new 1400x150 bar asset).
  • Usable height/width factors so POIs and cardinals scale to the bar’s usable area.
  • Compass position and size parameters simplified (top offset, width percent or height-based sizing).

v1.0.1

  • Embedded PNG assets and runtime loader (AssetsManager) with normalized resource keys.
  • Locale auto-detection (Portuguese vs others) with dynamic swap of E/W ↔ L/O cardinals and hot-reload on language change.
  • Language check moved to PlayerPrefs("language") with Unity system language as fallback; periodic check in Update with low cost.
  • Edge fade behavior tuned via VisibleSpanDeg, EdgeFadeInnerFrac, and a reduced usable horizontal span to fade before the frame.
  • POI and cardinal sizes tied to the bar’s height for consistent proportions across resolutions.
  • Minimap icon rendering now uses Sprite outer UVs and textureRect to avoid atlas packing issues.

v1.0.1

  • Refactored some code and corrected some texts.
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