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Valheim
ESP
1.1.0
Valheim
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ESP
Shows underlying game mechanics.
JereKuusela
https://github.com/JereKuusela/valheim-esp
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Date Uploaded
5 years ago
Downloads
32K
Size
128KB
Dependency string
JereKuusela-ESP-1.1.0
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ESP
This mod provides tools to get a deeper understanding of the game mechanics.
Manual Installation:
Install the
BepInExPack Valheim
Download the latest zip
Extract it in the <GameDirectory>\BepInEx\plugins\ folder.
Features
HUD to show time of day, weather, current speed and current noise.
HUD also shows hotkeys to toggle diferent module on and off.
Automatically enables devcommands, debugmode, god mode, free build and free fly when in single player.
Lots of settings to tweak the tool as needed (most things can be turned off).
DPS meter (toggle with P)
Can be toggle on and off with P key (which can also be used to reset the timer).
The DPS meter tracks start and end of attacks which makes it more accurate than the default DPS tool (which only tracks hits).
The DPS meter automatically stops when you stop attacking.
Message box on the left hide shows following statistics:
Total time and amount of hits.
DPS, total damage and damage per used stamina (includes all stamina usage).
Also shows listed/base damage (what you see on weapon skills). This value ignores randomness and weapon skill (except for stamina usage).
Used stamina per second and total used stamina.
Caused staggering per second and total caused staggering.
Attack speed and hits per second.
Damage taken (per second and total).
Damage to structures, trees, stones and other destructibles are tracked separately.
Zone visualization (toggle with Y)
Shows location of zone corners (color of the line depends on the biome) with following information:
Biome, time of the day, current weather, current wind and average wind for the biome.
Avalaible weathers including their chances, wind limits and other properties.
Timer for the next weather chance.
Shows spawan zone system (colors depend on the biome) with following information:
Name of the creature, spawn timer, conditions, limits, max stars, amount of spawned, etc.
Shows random event system (black line) with following information:
Timer for the next event attempt.
Available events including their conditions. Grey color shows failed conditions and events that are not currently possible.
If an event is going, shows event name, timer and event spawners.
Creature visualization (toggle with U)
Shows location of creatures.
Shows creature hearing range (unless infinite).
Shows creature vision range and angle (and also the alert range).
Shows fire radius for creatures that avoid or are afraid of fires.
Shows breeding limit range and parter check range for breedable creatures.
Shows food search check range and eating range for tameable creatures.
Other visualization (toggle with I)
Shows location of pickables (stones, berries, etc) and their respawn timers (green for respawnable, blue for one time).
Shows location of pregenerated structures (black color) and their internal names.
Shows location of fixed creature spawn points and their respawn timers (yellow for respawnable, red for one time).
Shows location of hidden chests (white color).
Shows structure support color for all structures.
Shows area effects from structures (player base, fire, heat, etc).
Tooltips (toggle with O)
Chop and pickaxe damages added to weapon tooltips.
Attack speed, stamina usage, hitbox, accuracy and secondary attack effects added to weapon tooltips.
Structure internal names, health, damage resistances, support stats (based on material) and current support.
Destructible, tree and rock internal names, health, hit noise and damage resistances.
Creature health, stagger limit, mass, knockback resistance, damage resistances and item drops.
Creature attacks with name, cooldown, damages, range, angle and hitbox.
Fireplace, torches and smelters fuel amount.
Beehive, smelter, kiln, etc. progression.
Plant growth time and progression.
Ship speed and wind conditions.
Creature spawner spawn timer, spawned enemies and ranges.
Changelog
v1.1.0:
Enabled for dedicated servers (when server admin).
Fixed structures flashing when disabling visuals.
v1.0.0:
Initial release
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