

This single player mod allows regenerating or adding new content to parts of the world.
Always back up your world before making any changes!
"query" command prints out how many zones would get upgraded or removed when running other commands. Useful to check if zones are filtered properly.
Filtering options in the config:
For example setting "plains" to included biomes would only operate on plains and their edge zones.
For example setting "p" to included biomes and "bl,mo,me,o,s" to excluded biomes would only operate inner parts of plains biomes.
For example setting "300,500,500,0|1000,2000,500,0" to custom points would protect areas at coordinates 300,500 and 1000,2000 up to 500 radius.
"upgrade" command redistributes locations to already explored areas (takes a while) and then spawns them. This will destroy anything in their place so use with a caution.
Affected locations can be changed in the config and by default only includes tar pits.
"nuke" command fully regenerates explored areas. This will destroy everything there so use with a caution. This will also reduce the save file size until those areas are visited again.
For technical reasons, currently loaded areas are not nuked (about 200 meters around the player).
After running, use "genloc" command to redistribute locations to destroyed areas (otherwise you get the same locations as before).
Portals in the loaded area won't be autoamtically disconnected but relogging fixes that.
"stop" command stops the execution of current operation. Can be useful if it takes too long some reason.