

Moves all pieces from custom hammers to the vanilla hammer.

It is not possible to have the same pieces into different hammers with different categories. That means the original hammers will be empty.
All config options are generated automatically after the first world loading for every custom hammer individually.
Following Options are available:
This mod requires BepInEx and Jötunn.
Extract all content of HammerTime into the BepInEx/plugins folder.
This is a client side only mod and does not execute on a server.
BepInEx must be setup at manual or with r2modman/Thunderstore Mod Manager. Jötunn must be installed.
Create a file called Environment.props inside the project root.
Copy the example and change the Valheim install path to your location.
If you use r2modman/Tunderstore Mod Manager you can set the path too, but this is optional.
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!-- Needs to be your path to the base Valheim folder -->
<VALHEIM_INSTALL>E:\Programme\Steam\steamapps\common\Valheim</VALHEIM_INSTALL>
<!-- Optional, needs to be the path to a r2modmanPlus profile folder -->
<R2MODMAN_INSTALL>C:\Users\<user>\AppData\Roaming\r2modmanPlus-local\Valheim\profiles\Develop</R2MODMAN_INSTALL>
<USE_R2MODMAN_AS_DEPLOY_FOLDER>false</USE_R2MODMAN_AS_DEPLOY_FOLDER>
</PropertyGroup>
</Project>
0.1.1
0.1.0