using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("FreeflySpeedControl")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FreeflySpeedControl")]
[assembly: AssemblyTitle("FreeflySpeedControl")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace FreeflySpeedControl
{
[BepInPlugin("com.mitch.freeflyspeedcontrol", "Freefly Speed Control", "2.1.0")]
public class FreeflySpeedControlPlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(GameCamera), "UpdateFreeFly")]
public class FreeFlyTranspiler
{
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
bool flag = false;
for (int i = 0; i < list.Count - 2; i++)
{
if (list[i].opcode == OpCodes.Ldc_R4 && list[i].operand is float num && Mathf.Approximately(num, 1f) && list[i + 1].opcode == OpCodes.Ldc_R4 && list[i + 1].operand is float num2 && Mathf.Approximately(num2, 1000f) && list[i + 2].opcode == OpCodes.Call && list[i + 2].operand is MethodInfo methodInfo && methodInfo.Name == "Clamp")
{
list[i].operand = minSpeed.Value;
list[i + 1].operand = maxSpeed.Value;
flag = true;
FreeflySpeedControlPlugin instance = FreeflySpeedControlPlugin.instance;
if (instance != null)
{
((BaseUnityPlugin)instance).Logger.LogInfo((object)($"Transpiler: Patched Clamp({num}, {num2}) " + $"→ Clamp({minSpeed.Value}, {maxSpeed.Value})"));
}
break;
}
}
if (!flag)
{
FreeflySpeedControlPlugin instance2 = FreeflySpeedControlPlugin.instance;
if (instance2 != null)
{
((BaseUnityPlugin)instance2).Logger.LogWarning((object)"Transpiler: Could not find Clamp(1f, 1000f) pattern!");
}
}
return list;
}
}
[HarmonyPatch(typeof(GameCamera), "UpdateFreeFly")]
public class FreeFlyMousePatch
{
private static Quaternion rotationBefore;
private static FieldInfo speedField;
private static bool fieldSearchDone;
private static void Prefix(GameCamera __instance)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
if (linkMouseToSpeed.Value)
{
rotationBefore = ((Component)__instance).transform.rotation;
}
}
private static void Postfix(GameCamera __instance)
{
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
if (!linkMouseToSpeed.Value)
{
return;
}
if (!fieldSearchDone)
{
speedField = typeof(GameCamera).GetField("m_freeFlySpeed", BindingFlags.Instance | BindingFlags.NonPublic);
fieldSearchDone = true;
}
if (!(speedField == null))
{
float num = (float)speedField.GetValue(__instance);
float num2 = num / maxSpeed.Value;
float num3 = Mathf.Lerp(1f, num2, mouseLinkStrength.Value);
num3 = Mathf.Max(num3, 0.02f);
if (!Mathf.Approximately(num3, 1f))
{
Quaternion rotation = ((Component)__instance).transform.rotation;
Quaternion val = rotation * Quaternion.Inverse(rotationBefore);
Quaternion val2 = Quaternion.Slerp(Quaternion.identity, val, num3);
((Component)__instance).transform.rotation = val2 * rotationBefore;
}
}
}
}
public static ConfigEntry<float> minSpeed;
public static ConfigEntry<float> maxSpeed;
public static ConfigEntry<bool> linkMouseToSpeed;
public static ConfigEntry<float> mouseLinkStrength;
private static FreeflySpeedControlPlugin instance;
private Harmony harmony;
private void Awake()
{
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Expected O, but got Unknown
instance = this;
minSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("Speed", "MinSpeed", 0.05f, "Minimum freefly movement speed. Vanilla is 1.0. 0.05 = ultra-slow cinematic crawl.");
maxSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("Speed", "MaxSpeed", 50f, "Maximum freefly movement speed. Vanilla is 1000. 50 = fast but controlled. Raise if you need to cover ground quickly.");
linkMouseToSpeed = ((BaseUnityPlugin)this).Config.Bind<bool>("Mouse", "LinkMouseToSpeed", true, "When true, mouse look speed automatically scales with movement speed. Slow movement = slow mouse look. Fast movement = normal mouse look. One scroll wheel controls everything.");
mouseLinkStrength = ((BaseUnityPlugin)this).Config.Bind<float>("Mouse", "MouseLinkStrength", 0.7f, "How tightly mouse look follows movement speed (0.0 to 1.0). 1.0 = fully linked (mouse slows down exactly as much as movement). 0.5 = partially linked (mouse slows less than movement). 0.0 = not linked (mouse always at vanilla speed).");
harmony = new Harmony("com.mitch.freeflyspeedcontrol");
harmony.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Freefly Speed Control v2.1.0 loaded!");
((BaseUnityPlugin)this).Logger.LogInfo((object)$" MinSpeed: {minSpeed.Value}");
((BaseUnityPlugin)this).Logger.LogInfo((object)$" MaxSpeed: {maxSpeed.Value}");
((BaseUnityPlugin)this).Logger.LogInfo((object)$" LinkMouseToSpeed: {linkMouseToSpeed.Value}");
((BaseUnityPlugin)this).Logger.LogInfo((object)$" MouseLinkStrength: {mouseLinkStrength.Value}");
}
private void OnDestroy()
{
Harmony obj = harmony;
if (obj != null)
{
obj.UnpatchSelf();
}
}
}
}