
Valheim
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A modular, skill-driven enhancement system for Valheim.
Craft smarter, repair faster, and forge gear that evolves with your blacksmithing skill. Configure XP, tiers, upgrades, and durability. Now multiplayer-safe!
Mod request by Aziraphale • Built for OdinPlus
StatTierInterval, DurabilityTierInterval, etc).quality).FireBonusPerTier, FrostBonusPerTier, etc.ElementalUnlockLevel, AlwaysAddElementalAtMaxInfusionTierInterval, SmeltingSpeedBonusPerTier, InfusionExpireTimeEnableInventoryRepair, InventoryRepairUnlockLevelXPPerCraft)XPPerSmelt)XPPerRepair)XPPerUpgrade)FirstCraftBonusXP)SkillGainFactor, SkillEffectFactor💡 All configs are grouped for clarity and synced in multiplayer.
You may see askill_##########group—this is auto-generated by SkillManager and not used by this mod.
| Group | Purpose |
|---|---|
General |
XP gain, infusion logic, inventory repair |
Tooltip |
UI visibility toggles |
Durability |
Milestone scaling, upgrade bonuses, caps |
Armor |
Armor scaling and caps |
Stats |
Damage scaling, elemental boosts, tier logic |
Elemental |
Elemental unlocks and per-type bonuses |
Shields |
Parry and block scaling |
XP |
XP values per action |
| Config Name | Description |
|---|---|
ElementalUnlockLevel |
Minimum level to unlock elemental infusion |
AlwaysAddElementalAtMax |
Force infusion at milestone tier |
FireBonusPerTier |
Fire damage per tier (DoT) |
FrostBonusPerTier |
Frost damage per tier (burst) |
LightningBonusPerTier |
Lightning damage per tier |
PoisonBonusPerTier |
Poison damage per tier (DoT) |
SpiritBonusPerTier |
Spirit damage per tier (anti-undead) |
XPPerCraft = 0 to avoid double XP gainBlacksmithingExpanded.dll into your BepInEx/plugins folderBepInEx/configQuestions or feedback?
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