

πͺ Balanced Gliders
A lightweight balance patch for IBelieveICanFly by Yggdrah that adds a server-enforced cooldown to glider usage, preventing glide spam while keeping gliding fluid and vanilla-friendly.
π Changelog v0.2.0
Fixed ServerSync initialization and enforcement
Updated Valheim assembly usage for cooldown tracking
Internal cleanup and stability improvements
v0.1.3
Added server-enforced glider cooldown
Added real-time cooldown status effect
Reduced reliance on reflection
Added ServerSync support for server-controlled configuration
β¨ Features
Configurable glider cooldown
Prevents re-gliding while cooldown is active
Real-time countdown shown as a status effect
Works in single-player and multiplayer
No changes to glider physics or handling
βοΈ Configuration
Balanced Gliders provides 7 configuration options, including cooldown timing, UI behavior, debug logging, and optional server-enforced syncing.
Notes:
UI-related changes may apply after relogging
Configuration changes require a game restart (server restart for dedicated servers)
π‘οΈ Server Admin Notes
Cooldowns are enforced server-side and stored per player
When ServerSync is enabled, the server controls all synced configuration values
With LockConfiguration enabled, clients cannot override server settings
Changes to synced configuration require a server restart to fully apply
π¦ Requirements
BepInEx
IBelieveICanFly
π Credits
Yggdrah β IBelieveICanFly
Blaxxun β ServerSync