
Valheim
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Teleportation waypoints generate around the world. Alternatively, you can also build them.
If no map, when interacting with wayshrine, exploration data is cleared before show map, then reset when closed.
That way, at least you won't be able to see where you've explored, but you still will be able to see where you are
in the world, relative to the axis.
Use 'waypoint' to use commands
1.1.4 - Fixed glow trails error
1.1.3 - Fixed for latest update - changed seperator to be agnostic of local - unfortunately it removes any already known waypoints.
1.1.2 - config to toggle no-map data hidden
1.1.1 - Added commands to generate/remove locations and improved no map experience
1.1.0 - Bog witch update
1.0.9 - checked if znet is valid for glow trails when building waypoint
1.0.8 - New feature: trails appears when player gets within range of unknown waypoint
1.0.7 - Configurable separator to allow for different language vector decimals
1.0.6 - Fixe for game crash after log out - fixed no map mode
1.0.5 - Added config to move the map toggle around for compatibilit
1.0.4 - Added waypoint shrine portal that bypasses need to know it to use, buildable
1.0.3 - fixed small issue with only admin can rename
1.0.2 - Added dynamic cost by distance, toggle to display waypoints on map
1.0.1 - Fixed server connection, added config to teleport to bed and or locations
1.0.0 - Initial release

For Questions or Comments, find Rusty in the Odin Plus Team Discord
Or come find me at the Modding Corner
If you enjoy this mod and want to support me: PayPal