

Adds various options to adjust combat difficulty and rewards.
For a detailed changelog, please check out the mods NexusMods page.
Creature level can be adjusted in multiple ways: You can set a difficulty that increases the level up chance of creatures or you can create your own difficulty. As a second factor for difficulty, you can pick one of these options:
Or you can disable the second factor, if you don't want to use it.Or you can just set a fixed level for all creatures or disable the level up for creatures completely. Also, this mod enables leveling for creatures that usually cannot level up, like Serpents, Deathsquitos, Lox, Drakes, Wraiths, ... You can even let camps and dungeons respawn!
Creatures can spawn with differently colored stars, if you want to. Each color tweaks the creature in a different way: Magenta - Quick - Moves faster Red - Aggressive - Tries to hit you more often Green - Regenerating - Regenerates health over time Cyan - Curious - Comes checking for you from a farther distance White - Splitting - Splits in two lower level enemies with the same color upon death
You can set a minimum and maximum level for bosses as well, if you want your bosses to spawn with up to five stars. Theres is also the option to let your bosses spawn with different affixes, making them even more difficult to kill: Mending - Regenerates health over time Summoner - Summons strong creatures every 20% of maximum health lost Reflective - Dealing damage to the boss will deal damage to you as well Shielded - Takes less damage from arrows
For loot, you can set a chance for additional loot with each creature level and set a multiplier for all dropped items as well. You can even let enemies drop multiple trophies, if you like. You can also let bosses drop more loot or multiple trophies.
For multiplayer, everyone in your group should have this mod, preferably with the same settings. Otherwise, the client controlling the spawn will be responsible for the level of the enemies. Also, you need this mod to see the actual level of the creatures or all enemies above 2 stars will just show up without any stars. Or don't tell your friends about this mod, spawn some 5 stars Lox and tell them to parry them, while you are shooting from a safe distance using your bow. Watch them die and then laugh uncontrollably like the psychopath you are. The mod has an option to adjust the HP and DMG increase for creatures per player in multiplayer.
And be mindful with the settings. If you spawn an entire Fuling village with 5 stars Fulings, changing the settings or disabling the mod will not revert their level.
Need more stamina to fight tough enemies? Check out this sweet mod and make sure you are always properly rested!
If you want to use the MCE, to enforce a configuration for your multiplayer server, every client has to download the mod (or have at least version 1.3 installed). You can get it here. After that, you need to install the Creature Level and Loot Control and the MCE to the server as well. Just install BepInEx on the server, like you would do it on any client and move the dll files to the BepInEx/plugins folder. Copy your configuration file from the BepInEx/config folder on your computer to the BepInEx/config folder on the server and restart the server. That's all. Your configuration will now be enforced on your server, if the client has both mods installed. Don't forget to restart the server, if you adjust the configuration on the server!
Need more stamina to fight tough enemies? Check out this sweet mod and make sure you are always properly rested!