This mod offers multiple bosses, monsters, and locations.
The wolfs and dragon boars can be tamed.
The elfs are tameable but cannot reproduce.
1 new boss & 1 new location will be coming soon
To summon the Dragon King use 1 Charred Egg on Altar: DragonEgg_RtD
To summon the Necromancer use 5 Burning Glands on Altar: BurningGland_RtD
To summon the Spirit use 3 Fae Seeds on Altar: FaeSeed_RtD
To summon Thor the final boss and to claim his hammer use 3 Spirit Hearts on Altar (Dropped from the Spirit): SpiritHeart_RtD
WARNING for those with Epilepsy, this mod has some flashy spells, and vfx.
INSTRUCTIONS
Genloc is required to add locations to existing world.
Monster spawns can be toggled at anytime.
Locations must be ran with genloc.
Stuff spawned into the world stays in the world till its removed.
HINTS
AshLands is the next biome after Mistlands.
Gear can be crafted with RtDBiomes, RtDItems, & RtDSouls mods for a plug and play experience.
Elfs will eat CookedMeat, Cooked Fish, Cooked Serpent Meat, Lox Pie, Honey Glazed Chicken, and Coins.
Dragonboars will eat Carrots, Turnips, Onions, Mushrooms, Raspberry, Blueberries, Raw Fish, Boar Meat, and Raw DeerMeat.
Fae Wolfs will eat Raw Necktail, Raw Boar Meat, Raw Lo Meat, Sausages, Raw Fish, Raw DeerMeat, and Raw Chicken.
To obtain Odins Hammer from RtDItems slaying the DeepNorth boss is required.
To defeat the Necromancer its required to have at least a T3 Healing staff from RtDItems and group is highly reccomended.
To defeat The Spirit boss in DeepNorth a group is reccomended and 1 person at the least will need a T4 healing staff from RtDItems.
The Spirit boss is extremely difficult, as it is designed to be the ultimate end game boss that allows you to unlock Odins hammer which is extremely over powered.