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BigBattles
Valheim
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BigBattles
Spawn armies. Watch them fight. Press K to start.
SwampMods
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SwampMods-BigBattles-1.1.0
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Categories
Mods
PvP
NPCs
AI Generated
Changelog
1.1.0 — Arrow Overhaul
Arrow Flight
Replaced per-frame gravity counteraction with direct
m_gravity
on projectiles (zero overhead, no floating-point drift)
Ballistic trajectory now computed from actual projectile speed and gravity in Projectile.Setup, not guessed beforehand
Lead targeting: arrows predict target movement using Character.GetVelocity()
Zeroed projectile accuracy spread for reliable NPC archer hits
Full ballistic formula with height compensation and 25-degree max angle cap
Arrow Sticking
Arrows embed in targets on hit and transfer to ragdolls on death
Deterministic bone-name matching between character and ragdoll skeletons
Scale correction for ragdoll prefabs with different scales
Bug Fixes
Fixed SharedData deep clone — m_attack and m_secondaryAttack reference types are now properly cloned, preventing corruption of global bow prefab data
Simplified archer aim: flat aim at target center, Projectile.Setup adds the arc
Widened volley stagger to spread SphereCast load across frames
Weapon VFX stripping removes particle effects, trail renderers, and lights from equipped weapons
1.0.0
Initial release
Categories
Mods
PvP
NPCs
AI Generated