Fixed: When crafting a new item, NRE occurs. Fixing the NRE. Sorry about that.
1.1.4 - Hotfix
Fixed: When upgrading a shield, the Shield Icon gets unmapped, preventing the shield from equipping after upgrade unless it's manually middle-clicked again.
1.1.3 - Shield Logic Revamp + Updates
Redesigned Logic around Shield Management
Improved Performance and Frame Lag while in Inventory
Bug Fix: Shield Icon would drop off randomly
Updated to Valheim 0.221.12 references
Updated Vapok.Valheim.Common to 2.11.22112
Updated Jotunn to 2.29.0
Changelog History (click to expand)
1.1.2 - Updating Dependencies
Updated to latest version of dependencies
1.1.1 - Fixing Dedicated Server Config Syncing
A regression issue was introduced when switching to Jotunn preventing servers from dictating configs to clients.
This has been resolved.
Appropriately added the BepInDependency Flags for graceful mod exit if missing dependencies.
1.1.0 - Removed ServerSync - Updated to Jotunn
Updates to Valheim 0.221.4
1.0.9 - Valheim 0.217.28
Updates to Valheim 0.217.28
1.0.8 - Valheim 0.217.24
Updates to Valheim 0.217.24
1.0.7 - Valheim 0.217.14
Updates to Valheim 0.217.14
1.0.6 - Valheim 0.216.9
Updates to Valheim 0.216.9
1.0.5 - Valheim 0.214.2 and BepInEx 5.4.21 Updates
Updates to Valheim 0.214.2
Updates to BepInEx 5.4.21
Various Clean Up
1.0.4 - Tombstone Retrieval Error Message
Fixed: During Tombstone retrieval, an error would occur.
1.0.3 - Defensive Equip Check
When equipping shields, make sure that the item isn't null to prevent downstream issues.
Reinforced possible null exceptions with null checks
Ensure shield is removed when item is moved with Fast Item Transfer
1.0.2 - Bug Fix
Shield Icon resets on Death event.
1.0.1 - Initial Release - Hotfix
Changed the way I'm detecting player being loaded.
1.0.0 - Initial Release
Provides an option to use the middle-mouse button on a Shield while browsing the inventory to select a shield that will be automatically equipped when a one-handed weapon is equipped.
Provides a secondary, configurable option to also automatically unequip the shield when the one-handed weapon is unequipped.