

Created by [email protected].
Automatically reset Dungeons and Locations with a customizable in-game day rate. Inspired by DungeonReset mod by Tekla.
Resets dungeons/locations when a player approaches them given there is no "player activity" nearby. Locations will not reset until the second time it is visited with this mod installed given the ResetTime has been reached. For example, if you install this mod then visit a burial chamber on Day 100 it will not reset until visited on or after day 130 (given the default reset time is 30).
Player activity includes:
If you want locations to reset even if players have built/died around the entrance set the SkipPlayerGroundPieceCheck config to true. This will change the logic to check only for activity inside the location.
ServerSync is included with this mod.
All issues can be reported on the project Github. To report issues please be as specific as possible and provide the following:
All feedback, ideas, and requests are welcome! You can message me at my discord Venture Gaming.