ZenCombat

Adjustments to bring more fun and balance to the combat system.

NOTE: Pair with the ZenTargeting mod for target lock!

  • Dedicated dodge button for keyboard and gamepad.
  • Equip last used shield automatically when drawing 1h weapon.
  • Bows aim directly at the crosshair.
  • No wooden arrows, overpowered, too cheap.
  • Restrict movement when drawing a bow.
  • Melee correctly on slopes.
  • Red screen flash is reduced when taking damage so that it is less blinding.
  • Do not show 0 when doing no damage.
  • Reduce the range that damage numbers appear for other players.

Extend Functionality with Additional ZenMods

  • ZenTargeting: Target lock is awesome! :)
  • ZenRedecorate: Move chests around without destroying them.
  • ZenItemStand: Item Stands and Armor Stands behave like containers. Quickly swap your gear.

Want more?

Try themn all out together! Check out ZenModpack Core

~ OR ~

Are you connecting to vanilla servers? Check out ZenModpack Vanilla

Sample Config File

## Settings file was created by plugin ZenCombat v0.1.12
## Plugin GUID: ZenDragon.ZenCombat

[AutoShield]

## Automatically equip the recent shield when equipping main 1h weapon.
## Plus extra logic to make the torch behave nicely with auto shield.
## Intuitivly toggle weapons and shields and torches without needing to think about it to much.
# Setting type: Boolean
# Default value: true
Autoequip Recent Shield = true

[Bows]

## [Admin] Allow wood arrows?  They are a bit OP because they are so cheap and lethal.
## It does not make firing an arrow a risky proposition and undermines any reason to
## invest in more expensive ammunition.
# Setting type: Boolean
# Default value: false
Enable WoodArrow = false

## [Admin] How much damage should wood arrows do if they are enabled? They are very OP by default for being a basic crude arrow. (Vanilla: 22)
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0.1 to 22
WoodArrow Damage = 1

## [Admin] Angle that the projectile is launched at.  To offset the default undershot in Vanilla. (Vanilla: 0)
# Setting type: Single
# Default value: -2
Projectile Launch Angle = -2

## [Admin] Percent of normal movement speed when bow is drawn, 0.5 = 50%, move half speed when drawing bow. (Vanilla: 1)
## NOTE: If CombatOverhaulRewrite is installed it is recommended to set this to 1 otherwise the two mods will compound this value.
# Setting type: Single
# Default value: 0.5
# Acceptable value range: From 0 to 1
Movement Speed = 0.5

[Input]

## Dodge becomes a separate button from jump, you no longer need to hold block to dodge.
## Gamepad: Interact (aka Use) is moved to X on classic controller layout to make room. [Restart Required]
## Keyboard: Define the custom key using the config option below.
# Setting type: Boolean
# Default value: true
Separate Jump/Dodge Buttons = true

## Keyboard: Dedicated dodge button for keyboard.
# Setting type: KeyCode
# Default value: LeftAlt
# Acceptable values: None, Backspace, Tab, Clear, Return, Pause, Escape, Space, Exclaim, DoubleQuote, Hash, Dollar, Percent, Ampersand, Quote, LeftParen, RightParen, Asterisk, Plus, Comma, Minus, Period, Slash, Alpha0, Alpha1, Alpha2, Alpha3, Alpha4, Alpha5, Alpha6, Alpha7, Alpha8, Alpha9, Colon, Semicolon, Less, Equals, Greater, Question, At, LeftBracket, Backslash, RightBracket, Caret, Underscore, BackQuote, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, LeftCurlyBracket, Pipe, RightCurlyBracket, Tilde, Delete, Keypad0, Keypad1, Keypad2, Keypad3, Keypad4, Keypad5, Keypad6, Keypad7, Keypad8, Keypad9, KeypadPeriod, KeypadDivide, KeypadMultiply, KeypadMinus, KeypadPlus, KeypadEnter, KeypadEquals, UpArrow, DownArrow, RightArrow, LeftArrow, Insert, Home, End, PageUp, PageDown, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, Numlock, CapsLock, ScrollLock, RightShift, LeftShift, RightControl, LeftControl, RightAlt, LeftAlt, RightMeta, RightCommand, RightApple, LeftMeta, LeftCommand, LeftApple, LeftWindows, RightWindows, AltGr, Help, Print, SysReq, Break, Menu, Mouse0, Mouse1, Mouse2, Mouse3, Mouse4, Mouse5, Mouse6, JoystickButton0, JoystickButton1, JoystickButton2, JoystickButton3, JoystickButton4, JoystickButton5, JoystickButton6, JoystickButton7, JoystickButton8, JoystickButton9, JoystickButton10, JoystickButton11, JoystickButton12, JoystickButton13, JoystickButton14, JoystickButton15, JoystickButton16, JoystickButton17, JoystickButton18, JoystickButton19, Joystick1Button0, Joystick1Button1, Joystick1Button2, Joystick1Button3, Joystick1Button4, Joystick1Button5, Joystick1Button6, Joystick1Button7, Joystick1Button8, Joystick1Button9, Joystick1Button10, Joystick1Button11, Joystick1Button12, Joystick1Button13, Joystick1Button14, Joystick1Button15, Joystick1Button16, Joystick1Button17, Joystick1Button18, Joystick1Button19, Joystick2Button0, Joystick2Button1, Joystick2Button2, Joystick2Button3, Joystick2Button4, Joystick2Button5, Joystick2Button6, Joystick2Button7, Joystick2Button8, Joystick2Button9, Joystick2Button10, Joystick2Button11, Joystick2Button12, Joystick2Button13, Joystick2Button14, Joystick2Button15, Joystick2Button16, Joystick2Button17, Joystick2Button18, Joystick2Button19, Joystick3Button0, Joystick3Button1, Joystick3Button2, Joystick3Button3, Joystick3Button4, Joystick3Button5, Joystick3Button6, Joystick3Button7, Joystick3Button8, Joystick3Button9, Joystick3Button10, Joystick3Button11, Joystick3Button12, Joystick3Button13, Joystick3Button14, Joystick3Button15, Joystick3Button16, Joystick3Button17, Joystick3Button18, Joystick3Button19, Joystick4Button0, Joystick4Button1, Joystick4Button2, Joystick4Button3, Joystick4Button4, Joystick4Button5, Joystick4Button6, Joystick4Button7, Joystick4Button8, Joystick4Button9, Joystick4Button10, Joystick4Button11, Joystick4Button12, Joystick4Button13, Joystick4Button14, Joystick4Button15, Joystick4Button16, Joystick4Button17, Joystick4Button18, Joystick4Button19, Joystick5Button0, Joystick5Button1, Joystick5Button2, Joystick5Button3, Joystick5Button4, Joystick5Button5, Joystick5Button6, Joystick5Button7, Joystick5Button8, Joystick5Button9, Joystick5Button10, Joystick5Button11, Joystick5Button12, Joystick5Button13, Joystick5Button14, Joystick5Button15, Joystick5Button16, Joystick5Button17, Joystick5Button18, Joystick5Button19, Joystick6Button0, Joystick6Button1, Joystick6Button2, Joystick6Button3, Joystick6Button4, Joystick6Button5, Joystick6Button6, Joystick6Button7, Joystick6Button8, Joystick6Button9, Joystick6Button10, Joystick6Button11, Joystick6Button12, Joystick6Button13, Joystick6Button14, Joystick6Button15, Joystick6Button16, Joystick6Button17, Joystick6Button18, Joystick6Button19, Joystick7Button0, Joystick7Button1, Joystick7Button2, Joystick7Button3, Joystick7Button4, Joystick7Button5, Joystick7Button6, Joystick7Button7, Joystick7Button8, Joystick7Button9, Joystick7Button10, Joystick7Button11, Joystick7Button12, Joystick7Button13, Joystick7Button14, Joystick7Button15, Joystick7Button16, Joystick7Button17, Joystick7Button18, Joystick7Button19, Joystick8Button0, Joystick8Button1, Joystick8Button2, Joystick8Button3, Joystick8Button4, Joystick8Button5, Joystick8Button6, Joystick8Button7, Joystick8Button8, Joystick8Button9, Joystick8Button10, Joystick8Button11, Joystick8Button12, Joystick8Button13, Joystick8Button14, Joystick8Button15, Joystick8Button16, Joystick8Button17, Joystick8Button18, Joystick8Button19
Keyboard Dodge Button = LeftAlt

[Melee]

## [Admin] Attack targets on slopes above or below you.
# Setting type: Boolean
# Default value: true
Enable Slope Combat = true

[UI]

## [Admin] Override the vanilla red screen damage flash with a softer less blinding style.
# Setting type: Boolean
# Default value: true
Softer Damage Screen Flash = true

## [Admin] Do not broadcast damage text 0
# Setting type: Boolean
# Default value: true
Disable Damage Text 0 = true

## [Admin] Max range that damage text is visible. Set to 0 to disable all damage text. (Vanilla: 30)
# Setting type: Single
# Default value: 8
Damage Text Max Range = 8


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