
Valheim
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1-20 of 1067 results
1-20 of 1067 results

1-20 of 1067 results
1-20 of 1067 results
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Removes EpicLoot's Bounties and Treasure Maps buttons from the minimap when Adventure Mode is disabled.
Hold back the rain, command the earth, and calm the seas! This mod adds powerful magic runes that can be cast or engraved on standing stones for a variety of unique non-combat effects.
Pure portal planes for you to incorporate into builds! Now with features like fuel systems, tame transport, item restrictions, validation rules, and portal rendering modes.
BiomeLock restricts biome progression by blocking player actions until the required boss is defeated.
Highly optimized craftable radial compass. Tracks time of day and wind direction. Automatic death pin cleanup
Allows you to restrict crafting and usage of items based on skills or attributes, creating a more balanced and RPG-like experience.
Run on paths using less stamina. Half on dirt paths. None on paved roads. Snow reduces movement speed
Mod for skills tracking with more details. Enough guessing progress only with the bottom bar. Now with brand-new player stats in-game! Check your performance!
Each player sees their own version of reality: The boss trophies that they see hung at the start temple depends on their individual progression. Boss loot only drops when sacrificing the trophy.
BetterNetworking and Serverside Simulations had a baby... Features extended zone pre-loading, ZSTD compression, higher Steam send rates, server-side AI/events, ZDO throttling, AI LOD, and more for smoother, more stable multiplayer on dedicated servers.
WackysDatabase allows you to control all items/recipes/pieces/creatures/materials/textures via YML files with ServerSync and so much more.
Wacky Item Requires Skill Level allows you to set your items to require skills / WackyEpicMMO / VLS / Global Keys attributes to be equipped or crafted.
Use light perimeter to prevent monsters from spawning inside your base. Control raid trigger conditions. Control raids per biome so that some biomes can be more forgiving than others. Set min number of players that must be online for raids to trigger.