
Valheim
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Adjustments to bring more fun and balance to the combat system.
NOTE: Pair with the ZenTargeting mod for target lock!
## Settings file was created by plugin ZenCombat v0.1.12
## Plugin GUID: ZenDragon.ZenCombat
[AutoShield]
## Automatically equip the recent shield when equipping main 1h weapon.
## Plus extra logic to make the torch behave nicely with auto shield.
## Intuitivly toggle weapons and shields and torches without needing to think about it to much.
# Setting type: Boolean
# Default value: true
Autoequip Recent Shield = true
[Bows]
## [Admin] Allow wood arrows? They are a bit OP because they are so cheap and lethal.
## It does not make firing an arrow a risky proposition and undermines any reason to
## invest in more expensive ammunition.
# Setting type: Boolean
# Default value: false
Enable WoodArrow = false
## [Admin] How much damage should wood arrows do if they are enabled? They are very OP by default for being a basic crude arrow. (Vanilla: 22)
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0.1 to 22
WoodArrow Damage = 1
## [Admin] Angle that the projectile is launched at. To offset the default undershot in Vanilla. (Vanilla: 0)
# Setting type: Single
# Default value: -2
Projectile Launch Angle = -2
## [Admin] Percent of normal movement speed when bow is drawn, 0.5 = 50%, move half speed when drawing bow. (Vanilla: 1)
## NOTE: If CombatOverhaulRewrite is installed it is recommended to set this to 1 otherwise the two mods will compound this value.
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 1
Movement Speed = 1
[Input]
## Gamepad: Dodge becomes a primary face button separate from Jump and you no longer need to hold block to dodge.
## Interact (aka Use) is moved to X on classic controller layout to make room. [Restart Required]
# Setting type: Boolean
# Default value: true
Separate Jump/Dodge Buttons = true
[Melee]
## [Admin] Attack targets on slopes above or below you.
# Setting type: Boolean
# Default value: true
Enable Slope Combat = true
[UI]
## [Admin] Override the vanilla red screen damage flash with a softer less blinding style.
# Setting type: Boolean
# Default value: true
Softer Damage Screen Flash = true
## [Admin] Do not broadcast damage text 0
# Setting type: Boolean
# Default value: true
Disable Damage Text 0 = true
## [Admin] Max range that damage text is visible. Set to 0 to disable all damage text. (Vanilla: 30)
# Setting type: Single
# Default value: 8
Damage Text Max Range = 8
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