

Player related configuration, customization, and behaviors all in one place.
Full gamepad support.
Inventory:
Stamina:
Skills:
Food:
Health:
Death:
Sleep:
Knowledge:
NOTE: Technically it is not required on the server. However, if it is installed on the server then it will force all clients to have it installed as well. This is to enable two modes of usage:
This mod operates entirely client side. That means you can connect to any vanilla server with this mod installed. Other players do not need to have the mod installed.
NOTE: If you host a game session with this mod installed then it will be considered to be installed on the server since your session is the server. Therefor, all clients will be required to have it. If you don't want to require all players to have this mod then you will need to host your game in a dedicated server. You can easily download and run the Valheim Dedicated Server from Steam or host one in the cloud.
The full collection of all Zen MODS:
Enjoy!
## Settings file was created by plugin ZenPlayer v0.1.0
## Plugin GUID: ZenDragon.ZenPlayer
[Autopickup]
## If enabled then pressing the Toggle Autopickup button will cycle through 3 states:
## - Everything: Vanilla
## - Inventory: Only pickup items already in your inventory
## - Nothing: Off
# Setting type: Boolean
# Default value: true
Enable - Have In Inventory = true
## Autopickup mode set on game start when "Enable - Have In Inventory" is enabled.
# Setting type: PickupMode
# Default value: HaveInInventory
# Acceptable values: Everything, HaveInInventory, Nothing
Autopickup - Default Mode = HaveInInventory
[Death]
## [Admin] This many equipped items will be selected at random and kept on death. (Vanilla: 0)
## Any kept items will be removed from your corpse ragdoll for visuall accuracy.
## NOTE: Ammo is never protected, it will always be something more useful that you had equipped.
## This is a kindness from the Gods. ;)
# Setting type: Int32
# Default value: 1
# Acceptable value range: From 0 to 8
Keep Equipment Min = 1
## [Admin] Keep all the food in your belly when you die. (Vanilla: false)
# Setting type: Boolean
# Default value: true
Keep Eaten Food = true
## [Admin] Enable the No Skill Loss buff. No reason to show the buff if you don't lose skills. (Vanilla: true)
## Use global key: skillreductionrate 0 to prevent skill loss.
# Setting type: Boolean
# Default value: false
Enable Buff - No Skill Loss = false
## [Admin] Enable the Corpse Run buff. No need for this buff if you don't lose skills. (Vanilla: true)
## Use global key: skillreductionrate 0 to prevent skill loss.
# Setting type: Boolean
# Default value: false
Enable Buff - Corpse Run = false
[Durability]
## [Admin] Rate of torch burning consumption (Vanilla: 0.0333)
# Setting type: Single
# Default value: 0.0333
Torch Burn Rate = 0.0333
## [Admin] When used as an attack (Vanilla: 1)
# Setting type: Single
# Default value: 1
Torch Attack = 1
## [Admin] Rate of use (Vanilla: 1)
# Setting type: Single
# Default value: 1
Hammer = 1
## [Admin] Rate of use (Vanilla: 1)
# Setting type: Single
# Default value: 1
Hoe = 1
## [Admin] Rate of use (Vanilla: 1)
# Setting type: Single
# Default value: 1
Cultivator = 1
[Food]
## [Admin] Food loses Health potency over time (Vanilla: True)
# Setting type: Boolean
# Default value: false
Food Degrade Enabled - HP = false
## [Admin] Food loses Stamina potency over time (Vanilla: True)
# Setting type: Boolean
# Default value: true
Food Degrade Enabled - Stamina = true
## [Admin] Food loses Eitr potency over time (Vanilla: True)
# Setting type: Boolean
# Default value: false
Food Degrade Enabled - Eitr = false
[Health]
## [Admin] Regenerate health per comfort level while resting every interval
# Setting type: Single
# Default value: 1
Heal Amount Per Comfort = 1
## [Admin] Regenerate health every X seconds while resting
# Setting type: Single
# Default value: 2
Heal Interval When Resting = 2
## [Admin] Bonus Percent extra to apply when seated and resting. Example: 0.5 = +50%
# Setting type: Single
# Default value: 0.5
# Acceptable value range: From 0 to 1
Heal Seated Bonus Percent = 0.5
[Inventory]
## When dropping items on the ground throw them towards the camera or
## the vanilla method of chucking them in the direction the character is facing
# Setting type: DropStyle
# Default value: CameraDirection
# Acceptable values: Vanilla, CameraDirection
Drop Style = CameraDirection
## [Admin] Restore equipped items after swimming
# Setting type: Boolean
# Default value: true
Re-equip Items After Swimming = true
## [Admin] When items are automatically removed from your inventory, such as when fueling a fireplace or crafting always draw from the smallest stacks first
# Setting type: Boolean
# Default value: true
Withdraw Items From Smallest Stack First = true
## [Admin] When stacking items in a container the existing items are combined into as few stacks as possible. (Vanilla: false)
# Setting type: Boolean
# Default value: true
Stacking Combines Existing Stacks = true
## [Admin] When stacking items into a container any items on the hotbar are skipped. (Vanilla: false)
# Setting type: Boolean
# Default value: true
Exclude Hotbar When Stacking = true
[Knowledge]
## [Admin] How far away the player needs to be from a crafting station in order to 'discover' it.
## Set to 0 to disable ranged discovery and force direct interaction instead. (Vanilla: 4)
# Setting type: Single
# Default value: 0
# Acceptable value range: From 0 to 4
Station Discovery Radius = 0
[Skills]
## [Admin] Show the notifications when skills are gained
# Setting type: Boolean
# Default value: false
Display Skill Notifications = false
[Sleep]
## [Admin] When true you can sleep in any bed, not just owned beds. (Vanilla: false)
# Setting type: Boolean
# Default value: true
Sleep In Any Bed = true
[Stamina]
## [Admin] Stamina drain when encumbered. [-1 do not use config] (Vanilla: 10)
# Setting type: Single
# Default value: -1
# Acceptable value range: From -1 to 100
Drain Encumbered = -1
## [Admin] Stamina drain when sneaking. [-1 = do not use config] (Vanilla: 5)
# Setting type: Single
# Default value: 0
# Acceptable value range: From -1 to 100
Drain Sneak = 0
## [Admin] Stamina usage when jumping. [-1 = do not use config] (Vanilla: 10)
# Setting type: Single
# Default value: -1
# Acceptable value range: From -1 to 100
Usage Jump = -1
## [Admin] Allow stamina to regen when you stop moving while encumbered (Vanilla: false)
# Setting type: Boolean
# Default value: true
Regen Encumbered = true
## [Admin] Allow stamina to regen when you stop moving while swimming (Vanilla: false)
# Setting type: Boolean
# Default value: true
Regen Swimming = true
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