


Customize circlet light. Every circlet preserve its own state. Upgrade circlet to have new features: putting on top, overload and demister.
Each circlet can be configured individually. Circlet state is synced between clients.
Upgrade the circlet at the forge to get new features bound to quality level.
Recipes are balanced to get different features depending on overall progress.
Default circlet have only configurable light. It easily can be used as configurable light source when it placed on a stand.
You can equip circlet without it taking an equipment helmet slot. It works with EAQS. The original helmet will not be shown but will provide armor and stats. Circlet will be shown but don't get you extra armor.
Blind your opponents with a bright flash at the cost of some circlet durability.
The flash only affects enemies if their head is in the light cone. Also all the enemies next to you will be affected.
Blinded enemy will be staggered so you will have a chance to get a critical blow.
After each overload the circlet durability will be damaged a little. Overloaded circlet will take some time to restore its power.
Spawn/despawn the wisplight at will. It's basically controllable wisplight with the utility slot freed for megingjord.
The mod most likely will not work with others circlet altering mods
extract CircletExtended.dll file to your BepInEx\Plugins\ folder
The best way to handle configs is configuration manager. Choose one that works for you:
https://www.nexusmods.com/site/mods/529
https://valheim.thunderstore.io/package/Azumatt/Official_BepInEx_ConfigurationManager/
v 1.0.0