Protective Wards
Configurable protection in active ward area. Creatures, rain, raids, plants, fall damage. Protect what you values.
Description
- Need to protect your base from various dangers?
- Want to peacefully sit in front of a fire without being interrupted by raids?
- Tired of your ships being constantly damaged in docks?
- Worry about weather damage?
- Lost all your skills to fall damage while constructing?
- Don't like your pets being killed by raids?
- Want to feel more confident while you are within the walls of your fortress?
Make Ward your guard. Inside of an active and warm field of protective ward some miracles happen.
Installation (manual)
extract ProtectiveWards.dll file to your BepInEx\Plugins\ folder
Features
- control how much damage will be taken by
- players
- enemies
- tamed
- structures (and ships)
- falling
- protect boars and hens from enemies (for your damage tamed modifier works)
- protect structures from rain damage
- protect your ship from water and upsidedown damage
- protect your plants from any damage (to harvest barley and flax just switch off the ward)
- protect your fireplaces from stepping on them
- protect yourself from the raids (if you are sitting next to an active fire on the all kind of chair but not the floor)
Everything mentioned above works only inside of an active ward range. Yes you can change the range, disable the flash and always see the marker.
And yes the configuration is locked if you're playing on the server.

Compatibility
- The mod should be compatible with anything I know as its patches designed to be noninvasive. But other mods may break the mod's functionality.
Mirrors
Nexus
Changelog
v 1.0.3
- boars and hens also protected from fire and smoke
v 1.0.2
- fixed implementation of raid protection to support both PTR and stable game version
v 1.0.1
- fixed exception in log when interacting with a ward
v 1.0.0