


SKATEFISHING is a multiplayer mod meant to work alongside vanilla that adds functional skateboards to your lobbies. It syncs animations and audio with other players who are running the mod as well! You can build your very own runs with given props, and those already present around the map (Garbage cans, walls, benches etc..).
Chaining grinds, tricks and wallrides together without hitting the ground will increase your combo and allow you to rack up fishtacular high scores!
This mod requires Lure and GDWeave to function! Without them, this mod would never have been possible.
When you enter a lobby, you should see a skateboard in your inventory, simply add it to your hotbar, equip it, then use it to start riding!
Steer with A (left) and D (right). |SPACEBAR| to jump!
Depending on your WASD inputs as you jump, you'll get a different flip!
To WALLRIDE simply jump with a wall on either side of your skateboard, if the wall is rideable, you'll skate off of it, giving you one extra jump.
To GRIND, you'll need to jump and land on top of a grindable surface. Mostly anything that isn't the ground will work, benches, the skatepark props included in your V menu, the roofs of some buildings, rocks across rivers or ponds. Keep hopping from wallrides to grinds to build up a huge HIGHSCORE.
Jumping from great highs can cause you to WIPE OUT! You'll need to stick the landing by hitting |CTRL| right before you hit the ground (or grindable surface). If you hit it too early, you'll hear a negative sound effect, if you hit it just right, you'll see a blue flash and will STICK THE LANDING, granting you extra points and allowing you to keep going!
Landing with |SHIFT| on the ground will start a MANUAL, WICKED!
Almost all mods that affect movement every physics tick will not play nice with this mod. Mods that make changes to player speed, jump height (jump boosts still work) will likely not work perfectly. None of these conflicts have resulted in crashes or seriously broken behavior from testing however.
This mod is fully incompatible with Calico due to movement interpolation and physics tick rate reductions affecting the way the mod works.
Extremely rare - Some unclearable local player state lock prevents user from swapping items in hotbar or backpack after starting to skate - unable to equip/unequip any items until _kill or self-respawn. _exit_animation() does not resolve, workaround fix implemented, waiting on results.
Rare - Exiting to main menu or desktop can result in a crash report from GDWeave, Lure and vanilla save data unaffected in testing.
Send suggestions or bug reports to the release thread on the WEBFISHING modding discord server. <3