

adds 22 buffs and 5 boons to enhance gameplay. this does not function standalone but is for myself and other modders if they wish to utilize its functions. to test them out, use red chalk.
buff_salty - treat nearby water as salt
buff_fresh - treat nearby water as fresh
buff_rain - chance to catch rain fish whether in rain or not
buff_void - chance to catch void fish anywhere
buff_alien - chance to catch ufo fish anywhere
buff_small - acts as a small lure
buff_large - acts as a large lure
buff_quality - acts as a sparkling lure
buff_rarity - acts as a gold lure
buff_timestretch - the red bar creeps at 1/2 speed while fishing
buff_cantlosefish - the red bar doesn't creep at all while fishing
buff_lucky - increases bite chance
buff_double - acts as a double lure
buff_haste - acts as a quick jig (faster reeling)
buff_clickreduce - lowers fish health by 50%
buff_clickmultiply - makes clicks count 2x
buff_gatereduce - lowers the number of gates by 50%
buff_valuelift - temporarily makes your fish sell for 200%
buff_efficiency - acts as an efficient lure
buff_speedbuddies - makes fishing buddies tick twice as fast
buff_doublebuddies - gives fishing buddies a chance to yield doubles
buff_protection - protects you from boons
buff_gamblefisher - gives a chance to get scratch offs while fishing
boon_redcreep - the red bar creeps twice as fast while fishing
boon_weakening - your clicks are half as efficient while fishing
boon_slowbite - fish will bite roughly twice as slow
boon_trash - acts as magnet lure
boon_slowness - slows you down!
you're welcome to include this as a dependency for your own mods.
when referencing the local player, local_player.ob_buffs["buff_salty"] += 60 would increase the salty buff by one minute.
boons utilize .ob_boons["boon_redcreep"] (example) instead.