
WEBFISHING
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Play trivia in chat while you fish!
To begin a Trivia session, type !start into the chat.
!pause!resume!skip!stop!scores!status!diff {easy,medium,hard,any} - Change difficulty. I suggest easy the default, for most lobbies...!mode {passive, active} - Passive mode has longer time limit and cooldown period between questions - to fill the silence in an otherwise quiet fishing lobby - whereas active is intended for use when the entire lobby is just focused on trivia(!mod|!mods) [label] [(on|off)] - Game modifiers. See below for info about modifiers and their usage(!use|!switch) [uid|"none"] - Switch Trivia to a custom set. The uid here corresponds to whatever you choose in the Trivia file you created. (And if you did omit it, uid will be the file's name) Switch to "none" to reset back to the default Trivia APIThere are an assortment of modifiers for you to play in very different and exciting ways. Here are the modifiers you can enable or disable according to your own proclivities:
Many modifiers are enabled by default but can be turned off to suit your players particular dynamics and skill-level or game preferences.
### Custom Trivia Sets
You may feel inclined to play some Trivia of your own creation or particular fondness on occasion. So, by popular request, I have
included a simple system for loading your own trivia files!
Custom trivia files should be placed in a folder by themselves: `%appData%\godot\app_userdata\webfishing_2_newver\trivia`
You must create the folder if it does not already exist. You will place one (`.json`) file for each of your Trivia sets. I have included an example/template file `tempate.json` in this repository, for your reference. It looks like this:
```json
{
"name": "Trivia Template",
"authors": [
"Toes"
],
"uid": "my_code",
"description": "This description should express to ohers the unique traits of your custom trivia set. You can delete me safely.",
"content": [
{
"question": "What is the usefulness of a custom Trivia set's UID?",
"correct_answer": "You can use it to reference/select the trivia set in-game",
"alt_answers": [
"Typing convenience",
"Alt answers are optional for your trivia questions ",
"If a player guesses any of these, they will earn points and end the round"
],
"incorrect_answers": [
"Mike Myers",
"Who cares!",
"I can't read"
]
},
{
"question": "Which of these is a _true_ statement?",
"correct_answer": "`needs_choices` should always be used for questions that have too much ambiguity",
"incorrect_answers": [
"Mysterious and opaque questions are fun to try and guess",
"Stamps/Stamp-Mod is safe to download and will NOT infect your computer with any viruses",
"Trivia questions and answers can be written to unlimited character length",
"Hardcore players like questions that are unfair and hard"
],
"needs_choices": false
}
]
}
. In questions are now shown in hints rather than ?