

Value property. Setting the value will send your changes over the network.ClearListeners method in your NetworkBehaviour's OnDestroy method.SetListener in place of AddListener that will automatically clear existing listeners before adding your new listener.ClearListeners or SetListenerNetworkClient.ClearSpawners during NetworkClient.Shutdown (in yapyap this method is called when closing a hosted lobby)TryRegisterPrefab has been updated to handle registration for you.
NetworkClient.InitializeTryUntrackPrefab
Create method (breaking change from 0.1.1)
Create can be ran multiple times without any issues.BehaviourAdder class for adding network behaviours to existing prefabs at runtime.
GameObjectExtensions class for useful extension methods relating to Mirror/MirrorPlumber
TryRegisterPrefab will attempt to take your GameObject prefab and register it with MirrorClient