

using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Microsoft.CodeAnalysis;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.ObjectPool;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.BufferedDeserialization;
using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators;
using YamlDotNet.Serialization.Callbacks;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("16.3.0.0")]
[assembly: AssemblyInformationalVersion("16.3.0")]
[assembly: AssemblyTitle("YamlDotNet")]
[assembly: AssemblyDescription("The YamlDotNet library.")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("YamlDotNet")]
[assembly: AssemblyCopyright("Copyright (c) Antoine Aubry and contributors 2008 - 2019")]
[assembly: AssemblyTrademark("")]
[assembly: CLSCompliant(true)]
[assembly: InternalsVisibleTo("YamlDotNet.Test, PublicKey=002400000480000094000000060200000024000052534131000400000100010065e52a453dde5c5b4be5bbe2205755727fce80244b79b894faf8793d80f7db9a96d360b51c220782db32aacee4cb5b8a91bee33aeec700e1f21895c4baadef501eeeac609220d1651603b378173811ee5bb6a002df973d38821bd2fef820c00c174a69faec326a1983b570f07ec66147026b9c8753465de3a8d0c44b613b02af")]
[assembly: TargetFramework(".NETFramework,Version=v4.7", FrameworkDisplayName = ".NET Framework 4.7")]
[assembly: AssemblyVersion("16.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class IsReadOnlyAttribute : Attribute
{
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace YamlDotNet
{
internal sealed class CultureInfoAdapter : CultureInfo
{
private readonly IFormatProvider provider;
public CultureInfoAdapter(CultureInfo baseCulture, IFormatProvider provider)
: base(baseCulture.Name)
{
this.provider = provider;
}
public override object? GetFormat(Type formatType)
{
return provider.GetFormat(formatType);
}
}
internal static class Polyfills
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static bool Contains(this string source, char c)
{
return source.IndexOf(c) != -1;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static bool EndsWith(this string source, char c)
{
if (source.Length > 0)
{
return source[source.Length - 1] == c;
}
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static bool StartsWith(this string source, char c)
{
if (source.Length > 0)
{
return source[0] == c;
}
return false;
}
}
internal static class PropertyInfoExtensions
{
public static object? ReadValue(this PropertyInfo property, object target)
{
return property.GetValue(target, null);
}
}
internal static class ReflectionExtensions
{
private static readonly Func<PropertyInfo, bool> IsInstance = (PropertyInfo property) => !(property.GetMethod ?? property.SetMethod).IsStatic;
private static readonly Func<PropertyInfo, bool> IsInstancePublic = (PropertyInfo property) => IsInstance(property) && (property.GetMethod ?? property.SetMethod).IsPublic;
public static Type? BaseType(this Type type)
{
return type.GetTypeInfo().BaseType;
}
public static bool IsValueType(this Type type)
{
return type.GetTypeInfo().IsValueType;
}
public static bool IsGenericType(this Type type)
{
return type.GetTypeInfo().IsGenericType;
}
public static bool IsGenericTypeDefinition(this Type type)
{
return type.GetTypeInfo().IsGenericTypeDefinition;
}
public static Type? GetImplementationOfOpenGenericInterface(this Type type, Type openGenericType)
{
if (!openGenericType.IsGenericType || !openGenericType.IsInterface)
{
throw new ArgumentException("The type must be a generic type definition and an interface", "openGenericType");
}
if (IsGenericDefinitionOfType(type, openGenericType))
{
return type;
}
return type.FindInterfaces((Type t, object context) => IsGenericDefinitionOfType(t, context), openGenericType).FirstOrDefault();
static bool IsGenericDefinitionOfType(Type t, object? context)
{
if (t.IsGenericType)
{
return t.GetGenericTypeDefinition() == (Type)context;
}
return false;
}
}
public static bool IsInterface(this Type type)
{
return type.GetTypeInfo().IsInterface;
}
public static bool IsEnum(this Type type)
{
return type.GetTypeInfo().IsEnum;
}
public static bool IsRequired(this MemberInfo member)
{
return member.GetCustomAttributes(inherit: true).Any((object x) => x.GetType().FullName == "System.Runtime.CompilerServices.RequiredMemberAttribute");
}
public static bool HasDefaultConstructor(this Type type, bool allowPrivateConstructors)
{
BindingFlags bindingFlags = BindingFlags.Instance | BindingFlags.Public;
if (allowPrivateConstructors)
{
bindingFlags |= BindingFlags.NonPublic;
}
if (!type.IsValueType)
{
return type.GetConstructor(bindingFlags, null, Type.EmptyTypes, null) != null;
}
return true;
}
public static bool IsAssignableFrom(this Type type, Type source)
{
return type.IsAssignableFrom(source.GetTypeInfo());
}
public static bool IsAssignableFrom(this Type type, TypeInfo source)
{
return type.GetTypeInfo().IsAssignableFrom(source);
}
public static TypeCode GetTypeCode(this Type type)
{
if (type.IsEnum())
{
type = Enum.GetUnderlyingType(type);
}
if (type == typeof(bool))
{
return TypeCode.Boolean;
}
if (type == typeof(char))
{
return TypeCode.Char;
}
if (type == typeof(sbyte))
{
return TypeCode.SByte;
}
if (type == typeof(byte))
{
return TypeCode.Byte;
}
if (type == typeof(short))
{
return TypeCode.Int16;
}
if (type == typeof(ushort))
{
return TypeCode.UInt16;
}
if (type == typeof(int))
{
return TypeCode.Int32;
}
if (type == typeof(uint))
{
return TypeCode.UInt32;
}
if (type == typeof(long))
{
return TypeCode.Int64;
}
if (type == typeof(ulong))
{
return TypeCode.UInt64;
}
if (type == typeof(float))
{
return TypeCode.Single;
}
if (type == typeof(double))
{
return TypeCode.Double;
}
if (type == typeof(decimal))
{
return TypeCode.Decimal;
}
if (type == typeof(DateTime))
{
return TypeCode.DateTime;
}
if (type == typeof(string))
{
return TypeCode.String;
}
return TypeCode.Object;
}
public static bool IsDbNull(this object value)
{
return value?.GetType()?.FullName == "System.DBNull";
}
public static Type[] GetGenericArguments(this Type type)
{
return type.GetTypeInfo().GenericTypeArguments;
}
public static PropertyInfo? GetPublicProperty(this Type type, string name)
{
string name2 = name;
return type.GetProperties(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public).FirstOrDefault((PropertyInfo p) => p.Name == name2);
}
public static FieldInfo? GetPublicStaticField(this Type type, string name)
{
return type.GetRuntimeField(name);
}
public static IEnumerable<PropertyInfo> GetProperties(this Type type, bool includeNonPublic)
{
Func<PropertyInfo, bool> predicate = (includeNonPublic ? IsInstance : IsInstancePublic);
if (!type.IsInterface())
{
return type.GetRuntimeProperties().Where(predicate);
}
return new Type[1] { type }.Concat(type.GetInterfaces()).SelectMany((Type i) => i.GetRuntimeProperties().Where(predicate));
}
public static IEnumerable<PropertyInfo> GetPublicProperties(this Type type)
{
return type.GetProperties(includeNonPublic: false);
}
public static IEnumerable<FieldInfo> GetPublicFields(this Type type)
{
return from f in type.GetRuntimeFields()
where !f.IsStatic && f.IsPublic
select f;
}
public static IEnumerable<MethodInfo> GetPublicStaticMethods(this Type type)
{
return from m in type.GetRuntimeMethods()
where m.IsPublic && m.IsStatic
select m;
}
public static MethodInfo GetPrivateStaticMethod(this Type type, string name)
{
string name2 = name;
return type.GetRuntimeMethods().FirstOrDefault((MethodInfo m) => !m.IsPublic && m.IsStatic && m.Name.Equals(name2)) ?? throw new MissingMethodException("Expected to find a method named '" + name2 + "' in '" + type.FullName + "'.");
}
public static MethodInfo? GetPublicStaticMethod(this Type type, string name, params Type[] parameterTypes)
{
string name2 = name;
Type[] parameterTypes2 = parameterTypes;
return type.GetRuntimeMethods().FirstOrDefault(delegate(MethodInfo m)
{
if (m.IsPublic && m.IsStatic && m.Name.Equals(name2))
{
ParameterInfo[] parameters = m.GetParameters();
if (parameters.Length == parameterTypes2.Length)
{
return parameters.Zip(parameterTypes2, (ParameterInfo pi, Type pt) => pi.ParameterType == pt).All((bool r) => r);
}
return false;
}
return false;
});
}
public static MethodInfo? GetPublicInstanceMethod(this Type type, string name)
{
string name2 = name;
return type.GetRuntimeMethods().FirstOrDefault((MethodInfo m) => m.IsPublic && !m.IsStatic && m.Name.Equals(name2));
}
public static MethodInfo? GetGetMethod(this PropertyInfo property, bool nonPublic)
{
MethodInfo methodInfo = property.GetMethod;
if (!nonPublic && !methodInfo.IsPublic)
{
methodInfo = null;
}
return methodInfo;
}
public static MethodInfo? GetSetMethod(this PropertyInfo property)
{
return property.SetMethod;
}
public static IEnumerable<Type> GetInterfaces(this Type type)
{
return type.GetTypeInfo().ImplementedInterfaces;
}
public static bool IsInstanceOf(this Type type, object o)
{
if (!(o.GetType() == type))
{
return o.GetType().GetTypeInfo().IsSubclassOf(type);
}
return true;
}
public static Attribute[] GetAllCustomAttributes<TAttribute>(this PropertyInfo member)
{
return Attribute.GetCustomAttributes(member, typeof(TAttribute), inherit: true);
}
public static bool AcceptsNull(this MemberInfo member)
{
object[] customAttributes = member.DeclaringType.GetCustomAttributes(inherit: true);
object obj = customAttributes.FirstOrDefault((object x) => x.GetType().FullName == "System.Runtime.CompilerServices.NullableContextAttribute");
int num = 0;
if (obj != null)
{
Type type = obj.GetType();
PropertyInfo property = type.GetProperty("Flag");
num = (byte)property.GetValue(obj);
}
object[] customAttributes2 = member.GetCustomAttributes(inherit: true);
object obj2 = customAttributes2.FirstOrDefault((object x) => x.GetType().FullName == "System.Runtime.CompilerServices.NullableAttribute");
PropertyInfo propertyInfo = (obj2?.GetType())?.GetProperty("NullableFlags");
byte[] source = (byte[])propertyInfo.GetValue(obj2);
return source.Any((byte x) => x == 2) || num == 2;
}
}
internal static class StandardRegexOptions
{
public const RegexOptions Compiled = RegexOptions.Compiled;
}
}
namespace YamlDotNet.Serialization
{
public abstract class BuilderSkeleton<TBuilder> where TBuilder : BuilderSkeleton<TBuilder>
{
internal INamingConvention namingConvention = NullNamingConvention.Instance;
internal INamingConvention enumNamingConvention = NullNamingConvention.Instance;
internal ITypeResolver typeResolver;
internal readonly YamlAttributeOverrides overrides;
internal readonly LazyComponentRegistrationList<Nothing, IYamlTypeConverter> typeConverterFactories;
internal readonly LazyComponentRegistrationList<ITypeInspector, ITypeInspector> typeInspectorFactories;
internal bool ignoreFields;
internal bool includeNonPublicProperties;
internal Settings settings;
internal YamlFormatter yamlFormatter = YamlFormatter.Default;
protected abstract TBuilder Self { get; }
internal BuilderSkeleton(ITypeResolver typeResolver)
{
overrides = new YamlAttributeOverrides();
typeConverterFactories = new LazyComponentRegistrationList<Nothing, IYamlTypeConverter>
{
{
typeof(YamlDotNet.Serialization.Converters.GuidConverter),
(Nothing _) => new YamlDotNet.Serialization.Converters.GuidConverter(jsonCompatible: false)
},
{
typeof(SystemTypeConverter),
(Nothing _) => new SystemTypeConverter()
}
};
typeInspectorFactories = new LazyComponentRegistrationList<ITypeInspector, ITypeInspector>();
this.typeResolver = typeResolver ?? throw new ArgumentNullException("typeResolver");
settings = new Settings();
}
public TBuilder IgnoreFields()
{
ignoreFields = true;
return Self;
}
public TBuilder IncludeNonPublicProperties()
{
includeNonPublicProperties = true;
return Self;
}
public TBuilder EnablePrivateConstructors()
{
settings.AllowPrivateConstructors = true;
return Self;
}
public TBuilder WithNamingConvention(INamingConvention namingConvention)
{
this.namingConvention = namingConvention ?? throw new ArgumentNullException("namingConvention");
return Self;
}
public TBuilder WithEnumNamingConvention(INamingConvention enumNamingConvention)
{
this.enumNamingConvention = enumNamingConvention;
return Self;
}
public TBuilder WithTypeResolver(ITypeResolver typeResolver)
{
this.typeResolver = typeResolver ?? throw new ArgumentNullException("typeResolver");
return Self;
}
public abstract TBuilder WithTagMapping(TagName tag, Type type);
public TBuilder WithAttributeOverride<TClass>(Expression<Func<TClass, object>> propertyAccessor, Attribute attribute)
{
overrides.Add(propertyAccessor, attribute);
return Self;
}
public TBuilder WithAttributeOverride(Type type, string member, Attribute attribute)
{
overrides.Add(type, member, attribute);
return Self;
}
public TBuilder WithTypeConverter(IYamlTypeConverter typeConverter)
{
return WithTypeConverter(typeConverter, delegate(IRegistrationLocationSelectionSyntax<IYamlTypeConverter> w)
{
w.OnTop();
});
}
public TBuilder WithTypeConverter(IYamlTypeConverter typeConverter, Action<IRegistrationLocationSelectionSyntax<IYamlTypeConverter>> where)
{
IYamlTypeConverter typeConverter2 = typeConverter;
if (typeConverter2 == null)
{
throw new ArgumentNullException("typeConverter");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(typeConverterFactories.CreateRegistrationLocationSelector(typeConverter2.GetType(), (Nothing _) => typeConverter2));
return Self;
}
public TBuilder WithTypeConverter<TYamlTypeConverter>(WrapperFactory<IYamlTypeConverter, IYamlTypeConverter> typeConverterFactory, Action<ITrackingRegistrationLocationSelectionSyntax<IYamlTypeConverter>> where) where TYamlTypeConverter : IYamlTypeConverter
{
WrapperFactory<IYamlTypeConverter, IYamlTypeConverter> typeConverterFactory2 = typeConverterFactory;
if (typeConverterFactory2 == null)
{
throw new ArgumentNullException("typeConverterFactory");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(typeConverterFactories.CreateTrackingRegistrationLocationSelector(typeof(TYamlTypeConverter), (IYamlTypeConverter wrapped, Nothing _) => typeConverterFactory2(wrapped)));
return Self;
}
public TBuilder WithoutTypeConverter<TYamlTypeConverter>() where TYamlTypeConverter : IYamlTypeConverter
{
return WithoutTypeConverter(typeof(TYamlTypeConverter));
}
public TBuilder WithoutTypeConverter(Type converterType)
{
if (converterType == null)
{
throw new ArgumentNullException("converterType");
}
typeConverterFactories.Remove(converterType);
return Self;
}
public TBuilder WithTypeInspector<TTypeInspector>(Func<ITypeInspector, TTypeInspector> typeInspectorFactory) where TTypeInspector : ITypeInspector
{
return WithTypeInspector(typeInspectorFactory, delegate(IRegistrationLocationSelectionSyntax<ITypeInspector> w)
{
w.OnTop();
});
}
public TBuilder WithTypeInspector<TTypeInspector>(Func<ITypeInspector, TTypeInspector> typeInspectorFactory, Action<IRegistrationLocationSelectionSyntax<ITypeInspector>> where) where TTypeInspector : ITypeInspector
{
Func<ITypeInspector, TTypeInspector> typeInspectorFactory2 = typeInspectorFactory;
if (typeInspectorFactory2 == null)
{
throw new ArgumentNullException("typeInspectorFactory");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(typeInspectorFactories.CreateRegistrationLocationSelector(typeof(TTypeInspector), (ITypeInspector inner) => typeInspectorFactory2(inner)));
return Self;
}
public TBuilder WithTypeInspector<TTypeInspector>(WrapperFactory<ITypeInspector, ITypeInspector, TTypeInspector> typeInspectorFactory, Action<ITrackingRegistrationLocationSelectionSyntax<ITypeInspector>> where) where TTypeInspector : ITypeInspector
{
WrapperFactory<ITypeInspector, ITypeInspector, TTypeInspector> typeInspectorFactory2 = typeInspectorFactory;
if (typeInspectorFactory2 == null)
{
throw new ArgumentNullException("typeInspectorFactory");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(typeInspectorFactories.CreateTrackingRegistrationLocationSelector(typeof(TTypeInspector), (ITypeInspector wrapped, ITypeInspector inner) => typeInspectorFactory2(wrapped, inner)));
return Self;
}
public TBuilder WithoutTypeInspector<TTypeInspector>() where TTypeInspector : ITypeInspector
{
return WithoutTypeInspector(typeof(TTypeInspector));
}
public TBuilder WithoutTypeInspector(Type inspectorType)
{
if (inspectorType == null)
{
throw new ArgumentNullException("inspectorType");
}
typeInspectorFactories.Remove(inspectorType);
return Self;
}
public TBuilder WithYamlFormatter(YamlFormatter formatter)
{
yamlFormatter = formatter ?? throw new ArgumentNullException("formatter");
return Self;
}
protected IEnumerable<IYamlTypeConverter> BuildTypeConverters()
{
return typeConverterFactories.BuildComponentList();
}
}
public delegate TComponent WrapperFactory<TComponentBase, TComponent>(TComponentBase wrapped) where TComponent : TComponentBase;
public delegate TComponent WrapperFactory<TArgument, TComponentBase, TComponent>(TComponentBase wrapped, TArgument argument) where TComponent : TComponentBase;
[Flags]
public enum DefaultValuesHandling
{
Preserve = 0,
OmitNull = 1,
OmitDefaults = 2,
OmitEmptyCollections = 4
}
public sealed class Deserializer : IDeserializer
{
private readonly IValueDeserializer valueDeserializer;
public Deserializer()
: this(new DeserializerBuilder().BuildValueDeserializer())
{
}
private Deserializer(IValueDeserializer valueDeserializer)
{
this.valueDeserializer = valueDeserializer ?? throw new ArgumentNullException("valueDeserializer");
}
public static Deserializer FromValueDeserializer(IValueDeserializer valueDeserializer)
{
return new Deserializer(valueDeserializer);
}
public T Deserialize<T>(string input)
{
using StringReader input2 = new StringReader(input);
return Deserialize<T>(input2);
}
public T Deserialize<T>(TextReader input)
{
return Deserialize<T>(new Parser(input));
}
public T Deserialize<T>(IParser parser)
{
return (T)Deserialize(parser, typeof(T));
}
public object? Deserialize(string input)
{
return Deserialize<object>(input);
}
public object? Deserialize(TextReader input)
{
return Deserialize<object>(input);
}
public object? Deserialize(IParser parser)
{
return Deserialize<object>(parser);
}
public object? Deserialize(string input, Type type)
{
using StringReader input2 = new StringReader(input);
return Deserialize(input2, type);
}
public object? Deserialize(TextReader input, Type type)
{
return Deserialize(new Parser(input), type);
}
public object? Deserialize(IParser parser, Type type)
{
if (parser == null)
{
throw new ArgumentNullException("parser");
}
if (type == null)
{
throw new ArgumentNullException("type");
}
YamlDotNet.Core.Events.StreamStart @event;
bool flag = parser.TryConsume<YamlDotNet.Core.Events.StreamStart>(out @event);
YamlDotNet.Core.Events.DocumentStart event2;
bool flag2 = parser.TryConsume<YamlDotNet.Core.Events.DocumentStart>(out event2);
object result = null;
if (!parser.Accept<YamlDotNet.Core.Events.DocumentEnd>(out var _) && !parser.Accept<YamlDotNet.Core.Events.StreamEnd>(out var _))
{
using SerializerState serializerState = new SerializerState();
result = valueDeserializer.DeserializeValue(parser, type, serializerState, valueDeserializer);
serializerState.OnDeserialization();
}
if (flag2)
{
parser.Consume<YamlDotNet.Core.Events.DocumentEnd>();
}
if (flag)
{
parser.Consume<YamlDotNet.Core.Events.StreamEnd>();
}
return result;
}
}
public sealed class DeserializerBuilder : BuilderSkeleton<DeserializerBuilder>
{
private Lazy<IObjectFactory> objectFactory;
private readonly LazyComponentRegistrationList<Nothing, INodeDeserializer> nodeDeserializerFactories;
private readonly LazyComponentRegistrationList<Nothing, INodeTypeResolver> nodeTypeResolverFactories;
private readonly Dictionary<TagName, Type> tagMappings;
private readonly Dictionary<Type, Type> typeMappings;
private readonly ITypeConverter typeConverter;
private bool ignoreUnmatched;
private bool duplicateKeyChecking;
private bool attemptUnknownTypeDeserialization;
private bool enforceNullability;
private bool caseInsensitivePropertyMatching;
private bool enforceRequiredProperties;
protected override DeserializerBuilder Self => this;
public DeserializerBuilder()
: base((ITypeResolver)new StaticTypeResolver())
{
typeMappings = new Dictionary<Type, Type>();
objectFactory = new Lazy<IObjectFactory>(() => new DefaultObjectFactory(typeMappings, settings), isThreadSafe: true);
tagMappings = new Dictionary<TagName, Type>
{
{
FailsafeSchema.Tags.Map,
typeof(Dictionary<object, object>)
},
{
FailsafeSchema.Tags.Str,
typeof(string)
},
{
JsonSchema.Tags.Bool,
typeof(bool)
},
{
JsonSchema.Tags.Float,
typeof(double)
},
{
JsonSchema.Tags.Int,
typeof(int)
},
{
DefaultSchema.Tags.Timestamp,
typeof(DateTime)
}
};
typeInspectorFactories.Add(typeof(CachedTypeInspector), (ITypeInspector inner) => new CachedTypeInspector(inner));
typeInspectorFactories.Add(typeof(NamingConventionTypeInspector), (ITypeInspector inner) => (!(namingConvention is NullNamingConvention)) ? new NamingConventionTypeInspector(inner, namingConvention) : inner);
typeInspectorFactories.Add(typeof(YamlAttributesTypeInspector), (ITypeInspector inner) => new YamlAttributesTypeInspector(inner));
typeInspectorFactories.Add(typeof(YamlAttributeOverridesInspector), (ITypeInspector inner) => (overrides == null) ? inner : new YamlAttributeOverridesInspector(inner, overrides.Clone()));
typeInspectorFactories.Add(typeof(ReadableAndWritablePropertiesTypeInspector), (ITypeInspector inner) => new ReadableAndWritablePropertiesTypeInspector(inner));
nodeDeserializerFactories = new LazyComponentRegistrationList<Nothing, INodeDeserializer>
{
{
typeof(YamlConvertibleNodeDeserializer),
(Nothing _) => new YamlConvertibleNodeDeserializer(objectFactory.Value)
},
{
typeof(YamlSerializableNodeDeserializer),
(Nothing _) => new YamlSerializableNodeDeserializer(objectFactory.Value)
},
{
typeof(TypeConverterNodeDeserializer),
(Nothing _) => new TypeConverterNodeDeserializer(BuildTypeConverters())
},
{
typeof(NullNodeDeserializer),
(Nothing _) => new NullNodeDeserializer()
},
{
typeof(ScalarNodeDeserializer),
(Nothing _) => new ScalarNodeDeserializer(attemptUnknownTypeDeserialization, typeConverter, BuildTypeInspector(), yamlFormatter, enumNamingConvention)
},
{
typeof(ArrayNodeDeserializer),
(Nothing _) => new ArrayNodeDeserializer(enumNamingConvention, BuildTypeInspector())
},
{
typeof(DictionaryNodeDeserializer),
(Nothing _) => new DictionaryNodeDeserializer(objectFactory.Value, duplicateKeyChecking)
},
{
typeof(CollectionNodeDeserializer),
(Nothing _) => new CollectionNodeDeserializer(objectFactory.Value, enumNamingConvention, BuildTypeInspector())
},
{
typeof(EnumerableNodeDeserializer),
(Nothing _) => new EnumerableNodeDeserializer()
},
{
typeof(ObjectNodeDeserializer),
(Nothing _) => new ObjectNodeDeserializer(objectFactory.Value, BuildTypeInspector(), ignoreUnmatched, duplicateKeyChecking, typeConverter, enumNamingConvention, enforceNullability, caseInsensitivePropertyMatching, enforceRequiredProperties, BuildTypeConverters())
},
{
typeof(FsharpListNodeDeserializer),
(Nothing _) => new FsharpListNodeDeserializer(BuildTypeInspector(), enumNamingConvention)
}
};
nodeTypeResolverFactories = new LazyComponentRegistrationList<Nothing, INodeTypeResolver>
{
{
typeof(MappingNodeTypeResolver),
(Nothing _) => new MappingNodeTypeResolver(typeMappings)
},
{
typeof(YamlConvertibleTypeResolver),
(Nothing _) => new YamlConvertibleTypeResolver()
},
{
typeof(YamlSerializableTypeResolver),
(Nothing _) => new YamlSerializableTypeResolver()
},
{
typeof(TagNodeTypeResolver),
(Nothing _) => new TagNodeTypeResolver(tagMappings)
},
{
typeof(PreventUnknownTagsNodeTypeResolver),
(Nothing _) => new PreventUnknownTagsNodeTypeResolver()
},
{
typeof(DefaultContainersNodeTypeResolver),
(Nothing _) => new DefaultContainersNodeTypeResolver()
}
};
typeConverter = new ReflectionTypeConverter();
}
public ITypeInspector BuildTypeInspector()
{
ITypeInspector typeInspector = new WritablePropertiesTypeInspector(typeResolver, includeNonPublicProperties);
if (!ignoreFields)
{
typeInspector = new CompositeTypeInspector(new ReadableFieldsTypeInspector(typeResolver), typeInspector);
}
return typeInspectorFactories.BuildComponentChain(typeInspector);
}
public DeserializerBuilder WithAttemptingUnquotedStringTypeDeserialization()
{
attemptUnknownTypeDeserialization = true;
return this;
}
public DeserializerBuilder WithObjectFactory(IObjectFactory objectFactory)
{
IObjectFactory objectFactory2 = objectFactory;
if (objectFactory2 == null)
{
throw new ArgumentNullException("objectFactory");
}
this.objectFactory = new Lazy<IObjectFactory>(() => objectFactory2, isThreadSafe: true);
return this;
}
public DeserializerBuilder WithObjectFactory(Func<Type, object> objectFactory)
{
if (objectFactory == null)
{
throw new ArgumentNullException("objectFactory");
}
return WithObjectFactory(new LambdaObjectFactory(objectFactory));
}
public DeserializerBuilder WithNodeDeserializer(INodeDeserializer nodeDeserializer)
{
return WithNodeDeserializer(nodeDeserializer, delegate(IRegistrationLocationSelectionSyntax<INodeDeserializer> w)
{
w.OnTop();
});
}
public DeserializerBuilder WithNodeDeserializer(INodeDeserializer nodeDeserializer, Action<IRegistrationLocationSelectionSyntax<INodeDeserializer>> where)
{
INodeDeserializer nodeDeserializer2 = nodeDeserializer;
if (nodeDeserializer2 == null)
{
throw new ArgumentNullException("nodeDeserializer");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(nodeDeserializerFactories.CreateRegistrationLocationSelector(nodeDeserializer2.GetType(), (Nothing _) => nodeDeserializer2));
return this;
}
public DeserializerBuilder WithNodeDeserializer<TNodeDeserializer>(WrapperFactory<INodeDeserializer, TNodeDeserializer> nodeDeserializerFactory, Action<ITrackingRegistrationLocationSelectionSyntax<INodeDeserializer>> where) where TNodeDeserializer : INodeDeserializer
{
WrapperFactory<INodeDeserializer, TNodeDeserializer> nodeDeserializerFactory2 = nodeDeserializerFactory;
if (nodeDeserializerFactory2 == null)
{
throw new ArgumentNullException("nodeDeserializerFactory");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(nodeDeserializerFactories.CreateTrackingRegistrationLocationSelector(typeof(TNodeDeserializer), (INodeDeserializer wrapped, Nothing _) => nodeDeserializerFactory2(wrapped)));
return this;
}
public DeserializerBuilder WithoutNodeDeserializer<TNodeDeserializer>() where TNodeDeserializer : INodeDeserializer
{
return WithoutNodeDeserializer(typeof(TNodeDeserializer));
}
public DeserializerBuilder WithoutNodeDeserializer(Type nodeDeserializerType)
{
if (nodeDeserializerType == null)
{
throw new ArgumentNullException("nodeDeserializerType");
}
nodeDeserializerFactories.Remove(nodeDeserializerType);
return this;
}
public DeserializerBuilder WithTypeDiscriminatingNodeDeserializer(Action<ITypeDiscriminatingNodeDeserializerOptions> configureTypeDiscriminatingNodeDeserializerOptions, int maxDepth = -1, int maxLength = -1)
{
TypeDiscriminatingNodeDeserializerOptions typeDiscriminatingNodeDeserializerOptions = new TypeDiscriminatingNodeDeserializerOptions();
configureTypeDiscriminatingNodeDeserializerOptions(typeDiscriminatingNodeDeserializerOptions);
TypeDiscriminatingNodeDeserializer nodeDeserializer = new TypeDiscriminatingNodeDeserializer(nodeDeserializerFactories.BuildComponentList(), typeDiscriminatingNodeDeserializerOptions.discriminators, maxDepth, maxLength);
return WithNodeDeserializer(nodeDeserializer, delegate(IRegistrationLocationSelectionSyntax<INodeDeserializer> s)
{
s.Before<DictionaryNodeDeserializer>();
});
}
public DeserializerBuilder WithNodeTypeResolver(INodeTypeResolver nodeTypeResolver)
{
return WithNodeTypeResolver(nodeTypeResolver, delegate(IRegistrationLocationSelectionSyntax<INodeTypeResolver> w)
{
w.OnTop();
});
}
public DeserializerBuilder WithNodeTypeResolver(INodeTypeResolver nodeTypeResolver, Action<IRegistrationLocationSelectionSyntax<INodeTypeResolver>> where)
{
INodeTypeResolver nodeTypeResolver2 = nodeTypeResolver;
if (nodeTypeResolver2 == null)
{
throw new ArgumentNullException("nodeTypeResolver");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(nodeTypeResolverFactories.CreateRegistrationLocationSelector(nodeTypeResolver2.GetType(), (Nothing _) => nodeTypeResolver2));
return this;
}
public DeserializerBuilder WithNodeTypeResolver<TNodeTypeResolver>(WrapperFactory<INodeTypeResolver, TNodeTypeResolver> nodeTypeResolverFactory, Action<ITrackingRegistrationLocationSelectionSyntax<INodeTypeResolver>> where) where TNodeTypeResolver : INodeTypeResolver
{
WrapperFactory<INodeTypeResolver, TNodeTypeResolver> nodeTypeResolverFactory2 = nodeTypeResolverFactory;
if (nodeTypeResolverFactory2 == null)
{
throw new ArgumentNullException("nodeTypeResolverFactory");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(nodeTypeResolverFactories.CreateTrackingRegistrationLocationSelector(typeof(TNodeTypeResolver), (INodeTypeResolver wrapped, Nothing _) => nodeTypeResolverFactory2(wrapped)));
return this;
}
public DeserializerBuilder WithCaseInsensitivePropertyMatching()
{
caseInsensitivePropertyMatching = true;
return this;
}
public DeserializerBuilder WithEnforceNullability()
{
enforceNullability = true;
return this;
}
public DeserializerBuilder WithEnforceRequiredMembers()
{
enforceRequiredProperties = true;
return this;
}
public DeserializerBuilder WithoutNodeTypeResolver<TNodeTypeResolver>() where TNodeTypeResolver : INodeTypeResolver
{
return WithoutNodeTypeResolver(typeof(TNodeTypeResolver));
}
public DeserializerBuilder WithoutNodeTypeResolver(Type nodeTypeResolverType)
{
if (nodeTypeResolverType == null)
{
throw new ArgumentNullException("nodeTypeResolverType");
}
nodeTypeResolverFactories.Remove(nodeTypeResolverType);
return this;
}
public override DeserializerBuilder WithTagMapping(TagName tag, Type type)
{
if (tag.IsEmpty)
{
throw new ArgumentException("Non-specific tags cannot be maped");
}
if (type == null)
{
throw new ArgumentNullException("type");
}
if (tagMappings.TryGetValue(tag, out Type value))
{
throw new ArgumentException($"Type already has a registered type '{value.FullName}' for tag '{tag}'", "tag");
}
tagMappings.Add(tag, type);
return this;
}
public DeserializerBuilder WithTypeMapping<TInterface, TConcrete>() where TConcrete : TInterface
{
Type typeFromHandle = typeof(TInterface);
Type typeFromHandle2 = typeof(TConcrete);
if (!typeFromHandle.IsAssignableFrom(typeFromHandle2))
{
throw new InvalidOperationException("The type '" + typeFromHandle2.Name + "' does not implement interface '" + typeFromHandle.Name + "'.");
}
if (!DictionaryExtensions.TryAdd(typeMappings, typeFromHandle, typeFromHandle2))
{
typeMappings[typeFromHandle] = typeFromHandle2;
}
return this;
}
public DeserializerBuilder WithoutTagMapping(TagName tag)
{
if (tag.IsEmpty)
{
throw new ArgumentException("Non-specific tags cannot be maped");
}
if (!tagMappings.Remove(tag))
{
throw new KeyNotFoundException($"Tag '{tag}' is not registered");
}
return this;
}
public DeserializerBuilder IgnoreUnmatchedProperties()
{
ignoreUnmatched = true;
return this;
}
public DeserializerBuilder WithDuplicateKeyChecking()
{
duplicateKeyChecking = true;
return this;
}
public IDeserializer Build()
{
if (FsharpHelper.Instance == null)
{
FsharpHelper.Instance = new DefaultFsharpHelper();
}
return Deserializer.FromValueDeserializer(BuildValueDeserializer());
}
public IValueDeserializer BuildValueDeserializer()
{
return new AliasValueDeserializer(new NodeValueDeserializer(nodeDeserializerFactories.BuildComponentList(), nodeTypeResolverFactories.BuildComponentList(), typeConverter, enumNamingConvention, BuildTypeInspector()));
}
}
public sealed class EmissionPhaseObjectGraphVisitorArgs
{
private readonly IEnumerable<IObjectGraphVisitor<Nothing>> preProcessingPhaseVisitors;
public IObjectGraphVisitor<IEmitter> InnerVisitor { get; private set; }
public IEventEmitter EventEmitter { get; private set; }
public ObjectSerializer NestedObjectSerializer { get; private set; }
public IEnumerable<IYamlTypeConverter> TypeConverters { get; private set; }
public EmissionPhaseObjectGraphVisitorArgs(IObjectGraphVisitor<IEmitter> innerVisitor, IEventEmitter eventEmitter, IEnumerable<IObjectGraphVisitor<Nothing>> preProcessingPhaseVisitors, IEnumerable<IYamlTypeConverter> typeConverters, ObjectSerializer nestedObjectSerializer)
{
InnerVisitor = innerVisitor ?? throw new ArgumentNullException("innerVisitor");
EventEmitter = eventEmitter ?? throw new ArgumentNullException("eventEmitter");
this.preProcessingPhaseVisitors = preProcessingPhaseVisitors ?? throw new ArgumentNullException("preProcessingPhaseVisitors");
TypeConverters = typeConverters ?? throw new ArgumentNullException("typeConverters");
NestedObjectSerializer = nestedObjectSerializer ?? throw new ArgumentNullException("nestedObjectSerializer");
}
public T GetPreProcessingPhaseObjectGraphVisitor<T>() where T : IObjectGraphVisitor<Nothing>
{
return preProcessingPhaseVisitors.OfType<T>().Single();
}
}
public abstract class EventInfo
{
public IObjectDescriptor Source { get; }
protected EventInfo(IObjectDescriptor source)
{
Source = source ?? throw new ArgumentNullException("source");
}
}
public class AliasEventInfo : EventInfo
{
public AnchorName Alias { get; }
public bool NeedsExpansion { get; set; }
public AliasEventInfo(IObjectDescriptor source, AnchorName alias)
: base(source)
{
if (alias.IsEmpty)
{
throw new ArgumentNullException("alias");
}
Alias = alias;
}
}
public class ObjectEventInfo : EventInfo
{
public AnchorName Anchor { get; set; }
public TagName Tag { get; set; }
protected ObjectEventInfo(IObjectDescriptor source)
: base(source)
{
}
}
public sealed class ScalarEventInfo : ObjectEventInfo
{
public string RenderedValue { get; set; }
public ScalarStyle Style { get; set; }
public bool IsPlainImplicit { get; set; }
public bool IsQuotedImplicit { get; set; }
public ScalarEventInfo(IObjectDescriptor source)
: base(source)
{
Style = source.ScalarStyle;
RenderedValue = string.Empty;
}
}
public sealed class MappingStartEventInfo : ObjectEventInfo
{
public bool IsImplicit { get; set; }
public MappingStyle Style { get; set; }
public MappingStartEventInfo(IObjectDescriptor source)
: base(source)
{
}
}
public sealed class MappingEndEventInfo : EventInfo
{
public MappingEndEventInfo(IObjectDescriptor source)
: base(source)
{
}
}
public sealed class SequenceStartEventInfo : ObjectEventInfo
{
public bool IsImplicit { get; set; }
public SequenceStyle Style { get; set; }
public SequenceStartEventInfo(IObjectDescriptor source)
: base(source)
{
}
}
public sealed class SequenceEndEventInfo : EventInfo
{
public SequenceEndEventInfo(IObjectDescriptor source)
: base(source)
{
}
}
public interface IAliasProvider
{
AnchorName GetAlias(object target);
}
public interface IDeserializer
{
T Deserialize<T>(string input);
T Deserialize<T>(TextReader input);
T Deserialize<T>(IParser parser);
object? Deserialize(string input);
object? Deserialize(TextReader input);
object? Deserialize(IParser parser);
object? Deserialize(string input, Type type);
object? Deserialize(TextReader input, Type type);
object? Deserialize(IParser parser, Type type);
}
public interface IEventEmitter
{
void Emit(AliasEventInfo eventInfo, IEmitter emitter);
void Emit(ScalarEventInfo eventInfo, IEmitter emitter);
void Emit(MappingStartEventInfo eventInfo, IEmitter emitter);
void Emit(MappingEndEventInfo eventInfo, IEmitter emitter);
void Emit(SequenceStartEventInfo eventInfo, IEmitter emitter);
void Emit(SequenceEndEventInfo eventInfo, IEmitter emitter);
}
public interface INamingConvention
{
string Apply(string value);
string Reverse(string value);
}
public interface INodeDeserializer
{
bool Deserialize(IParser reader, Type expectedType, Func<IParser, Type, object?> nestedObjectDeserializer, out object? value, ObjectDeserializer rootDeserializer);
}
public interface INodeTypeResolver
{
bool Resolve(NodeEvent? nodeEvent, ref Type currentType);
}
public interface IObjectAccessor
{
void Set(string name, object target, object value);
object? Read(string name, object target);
}
public interface IObjectDescriptor
{
object? Value { get; }
Type Type { get; }
Type StaticType { get; }
ScalarStyle ScalarStyle { get; }
}
public static class ObjectDescriptorExtensions
{
public static object NonNullValue(this IObjectDescriptor objectDescriptor)
{
return objectDescriptor.Value ?? throw new InvalidOperationException("Attempted to use a IObjectDescriptor of type '" + objectDescriptor.Type.FullName + "' whose Value is null at a point whete it is invalid to do so. This may indicate a bug in YamlDotNet.");
}
}
public interface IObjectFactory
{
object Create(Type type);
object? CreatePrimitive(Type type);
bool GetDictionary(IObjectDescriptor descriptor, out IDictionary? dictionary, out Type[]? genericArguments);
Type GetValueType(Type type);
void ExecuteOnDeserializing(object value);
void ExecuteOnDeserialized(object value);
void ExecuteOnSerializing(object value);
void ExecuteOnSerialized(object value);
}
public interface IObjectGraphTraversalStrategy
{
void Traverse<TContext>(IObjectDescriptor graph, IObjectGraphVisitor<TContext> visitor, TContext context, ObjectSerializer serializer);
}
public interface IObjectGraphVisitor<TContext>
{
bool Enter(IPropertyDescriptor? propertyDescriptor, IObjectDescriptor value, TContext context, ObjectSerializer serializer);
bool EnterMapping(IObjectDescriptor key, IObjectDescriptor value, TContext context, ObjectSerializer serializer);
bool EnterMapping(IPropertyDescriptor key, IObjectDescriptor value, TContext context, ObjectSerializer serializer);
void VisitScalar(IObjectDescriptor scalar, TContext context, ObjectSerializer serializer);
void VisitMappingStart(IObjectDescriptor mapping, Type keyType, Type valueType, TContext context, ObjectSerializer serializer);
void VisitMappingEnd(IObjectDescriptor mapping, TContext context, ObjectSerializer serializer);
void VisitSequenceStart(IObjectDescriptor sequence, Type elementType, TContext context, ObjectSerializer serializer);
void VisitSequenceEnd(IObjectDescriptor sequence, TContext context, ObjectSerializer serializer);
}
public interface IPropertyDescriptor
{
string Name { get; }
bool AllowNulls { get; }
bool CanWrite { get; }
Type Type { get; }
Type? TypeOverride { get; set; }
int Order { get; set; }
ScalarStyle ScalarStyle { get; set; }
bool Required { get; }
Type? ConverterType { get; }
T? GetCustomAttribute<T>() where T : Attribute;
IObjectDescriptor Read(object target);
void Write(object target, object? value);
}
public interface IRegistrationLocationSelectionSyntax<TBaseRegistrationType>
{
void InsteadOf<TRegistrationType>() where TRegistrationType : TBaseRegistrationType;
void Before<TRegistrationType>() where TRegistrationType : TBaseRegistrationType;
void After<TRegistrationType>() where TRegistrationType : TBaseRegistrationType;
void OnTop();
void OnBottom();
}
public interface ITrackingRegistrationLocationSelectionSyntax<TBaseRegistrationType>
{
void InsteadOf<TRegistrationType>() where TRegistrationType : TBaseRegistrationType;
}
public interface ISerializer
{
string Serialize(object? graph);
string Serialize(object? graph, Type type);
void Serialize(TextWriter writer, object? graph);
void Serialize(TextWriter writer, object? graph, Type type);
void Serialize(IEmitter emitter, object? graph);
void Serialize(IEmitter emitter, object? graph, Type type);
}
public interface ITypeInspector
{
IEnumerable<IPropertyDescriptor> GetProperties(Type type, object? container);
IPropertyDescriptor GetProperty(Type type, object? container, string name, [MaybeNullWhen(true)] bool ignoreUnmatched, bool caseInsensitivePropertyMatching);
string GetEnumName(Type enumType, string name);
string GetEnumValue(object enumValue);
}
public interface ITypeResolver
{
Type Resolve(Type staticType, object? actualValue);
}
public interface IValueDeserializer
{
object? DeserializeValue(IParser parser, Type expectedType, SerializerState state, IValueDeserializer nestedObjectDeserializer);
}
public interface IValuePromise
{
event Action<object?> ValueAvailable;
}
public interface IValueSerializer
{
void SerializeValue(IEmitter emitter, object? value, Type? type);
}
public interface IYamlConvertible
{
void Read(IParser parser, Type expectedType, ObjectDeserializer nestedObjectDeserializer);
void Write(IEmitter emitter, ObjectSerializer nestedObjectSerializer);
}
public delegate object? ObjectDeserializer(Type type);
public delegate void ObjectSerializer(object? value, Type? type = null);
[Obsolete("Please use IYamlConvertible instead")]
public interface IYamlSerializable
{
void ReadYaml(IParser parser);
void WriteYaml(IEmitter emitter);
}
public interface IYamlTypeConverter
{
bool Accepts(Type type);
object? ReadYaml(IParser parser, Type type, ObjectDeserializer rootDeserializer);
void WriteYaml(IEmitter emitter, object? value, Type type, ObjectSerializer serializer);
}
internal sealed class LazyComponentRegistrationList<TArgument, TComponent> : IEnumerable<Func<TArgument, TComponent>>, IEnumerable
{
public sealed class LazyComponentRegistration
{
public readonly Type ComponentType;
public readonly Func<TArgument, TComponent> Factory;
public LazyComponentRegistration(Type componentType, Func<TArgument, TComponent> factory)
{
ComponentType = componentType;
Factory = factory;
}
}
public sealed class TrackingLazyComponentRegistration
{
public readonly Type ComponentType;
public readonly Func<TComponent, TArgument, TComponent> Factory;
public TrackingLazyComponentRegistration(Type componentType, Func<TComponent, TArgument, TComponent> factory)
{
ComponentType = componentType;
Factory = factory;
}
}
private class RegistrationLocationSelector : IRegistrationLocationSelectionSyntax<TComponent>
{
private readonly LazyComponentRegistrationList<TArgument, TComponent> registrations;
private readonly LazyComponentRegistration newRegistration;
public RegistrationLocationSelector(LazyComponentRegistrationList<TArgument, TComponent> registrations, LazyComponentRegistration newRegistration)
{
this.registrations = registrations;
this.newRegistration = newRegistration;
}
void IRegistrationLocationSelectionSyntax<TComponent>.InsteadOf<TRegistrationType>()
{
if (newRegistration.ComponentType != typeof(TRegistrationType))
{
registrations.EnsureNoDuplicateRegistrationType(newRegistration.ComponentType);
}
int index = registrations.EnsureRegistrationExists<TRegistrationType>();
registrations.entries[index] = newRegistration;
}
void IRegistrationLocationSelectionSyntax<TComponent>.After<TRegistrationType>()
{
registrations.EnsureNoDuplicateRegistrationType(newRegistration.ComponentType);
int num = registrations.EnsureRegistrationExists<TRegistrationType>();
registrations.entries.Insert(num + 1, newRegistration);
}
void IRegistrationLocationSelectionSyntax<TComponent>.Before<TRegistrationType>()
{
registrations.EnsureNoDuplicateRegistrationType(newRegistration.ComponentType);
int index = registrations.EnsureRegistrationExists<TRegistrationType>();
registrations.entries.Insert(index, newRegistration);
}
void IRegistrationLocationSelectionSyntax<TComponent>.OnBottom()
{
registrations.EnsureNoDuplicateRegistrationType(newRegistration.ComponentType);
registrations.entries.Add(newRegistration);
}
void IRegistrationLocationSelectionSyntax<TComponent>.OnTop()
{
registrations.EnsureNoDuplicateRegistrationType(newRegistration.ComponentType);
registrations.entries.Insert(0, newRegistration);
}
}
private class TrackingRegistrationLocationSelector : ITrackingRegistrationLocationSelectionSyntax<TComponent>
{
private readonly LazyComponentRegistrationList<TArgument, TComponent> registrations;
private readonly TrackingLazyComponentRegistration newRegistration;
public TrackingRegistrationLocationSelector(LazyComponentRegistrationList<TArgument, TComponent> registrations, TrackingLazyComponentRegistration newRegistration)
{
this.registrations = registrations;
this.newRegistration = newRegistration;
}
void ITrackingRegistrationLocationSelectionSyntax<TComponent>.InsteadOf<TRegistrationType>()
{
if (newRegistration.ComponentType != typeof(TRegistrationType))
{
registrations.EnsureNoDuplicateRegistrationType(newRegistration.ComponentType);
}
int index = registrations.EnsureRegistrationExists<TRegistrationType>();
Func<TArgument, TComponent> innerComponentFactory = registrations.entries[index].Factory;
registrations.entries[index] = new LazyComponentRegistration(newRegistration.ComponentType, (TArgument arg) => newRegistration.Factory(innerComponentFactory(arg), arg));
}
}
private readonly List<LazyComponentRegistration> entries = new List<LazyComponentRegistration>();
public int Count => entries.Count;
public IEnumerable<Func<TArgument, TComponent>> InReverseOrder
{
get
{
int i = entries.Count - 1;
while (i >= 0)
{
yield return entries[i].Factory;
int num = i - 1;
i = num;
}
}
}
public LazyComponentRegistrationList<TArgument, TComponent> Clone()
{
LazyComponentRegistrationList<TArgument, TComponent> lazyComponentRegistrationList = new LazyComponentRegistrationList<TArgument, TComponent>();
foreach (LazyComponentRegistration entry in entries)
{
lazyComponentRegistrationList.entries.Add(entry);
}
return lazyComponentRegistrationList;
}
public void Clear()
{
entries.Clear();
}
public void Add(Type componentType, Func<TArgument, TComponent> factory)
{
entries.Add(new LazyComponentRegistration(componentType, factory));
}
public void Remove(Type componentType)
{
for (int i = 0; i < entries.Count; i++)
{
if (entries[i].ComponentType == componentType)
{
entries.RemoveAt(i);
return;
}
}
throw new KeyNotFoundException("A component registration of type '" + componentType.FullName + "' was not found.");
}
public IRegistrationLocationSelectionSyntax<TComponent> CreateRegistrationLocationSelector(Type componentType, Func<TArgument, TComponent> factory)
{
return new RegistrationLocationSelector(this, new LazyComponentRegistration(componentType, factory));
}
public ITrackingRegistrationLocationSelectionSyntax<TComponent> CreateTrackingRegistrationLocationSelector(Type componentType, Func<TComponent, TArgument, TComponent> factory)
{
return new TrackingRegistrationLocationSelector(this, new TrackingLazyComponentRegistration(componentType, factory));
}
public IEnumerator<Func<TArgument, TComponent>> GetEnumerator()
{
return entries.Select((LazyComponentRegistration e) => e.Factory).GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
private int IndexOfRegistration(Type registrationType)
{
for (int i = 0; i < entries.Count; i++)
{
if (registrationType == entries[i].ComponentType)
{
return i;
}
}
return -1;
}
private void EnsureNoDuplicateRegistrationType(Type componentType)
{
if (IndexOfRegistration(componentType) != -1)
{
throw new InvalidOperationException("A component of type '" + componentType.FullName + "' has already been registered.");
}
}
private int EnsureRegistrationExists<TRegistrationType>()
{
int num = IndexOfRegistration(typeof(TRegistrationType));
if (num == -1)
{
throw new InvalidOperationException("A component of type '" + typeof(TRegistrationType).FullName + "' has not been registered.");
}
return num;
}
}
internal static class LazyComponentRegistrationListExtensions
{
public static TComponent BuildComponentChain<TComponent>(this LazyComponentRegistrationList<TComponent, TComponent> registrations, TComponent innerComponent)
{
return registrations.InReverseOrder.Aggregate(innerComponent, (TComponent inner, Func<TComponent, TComponent> factory) => factory(inner));
}
public static TComponent BuildComponentChain<TArgument, TComponent>(this LazyComponentRegistrationList<TArgument, TComponent> registrations, TComponent innerComponent, Func<TComponent, TArgument> argumentBuilder)
{
Func<TComponent, TArgument> argumentBuilder2 = argumentBuilder;
return registrations.InReverseOrder.Aggregate(innerComponent, (TComponent inner, Func<TArgument, TComponent> factory) => factory(argumentBuilder2(inner)));
}
public static List<TComponent> BuildComponentList<TComponent>(this LazyComponentRegistrationList<Nothing, TComponent> registrations)
{
return registrations.Select((Func<Nothing, TComponent> factory) => factory(default(Nothing))).ToList();
}
public static List<TComponent> BuildComponentList<TArgument, TComponent>(this LazyComponentRegistrationList<TArgument, TComponent> registrations, TArgument argument)
{
TArgument argument2 = argument;
return registrations.Select((Func<TArgument, TComponent> factory) => factory(argument2)).ToList();
}
}
[StructLayout(LayoutKind.Sequential, Size = 1)]
public struct Nothing
{
}
public sealed class ObjectDescriptor : IObjectDescriptor
{
public object? Value { get; private set; }
public Type Type { get; private set; }
public Type StaticType { get; private set; }
public ScalarStyle ScalarStyle { get; private set; }
public ObjectDescriptor(object? value, Type type, Type staticType)
: this(value, type, staticType, ScalarStyle.Any)
{
}
public ObjectDescriptor(object? value, Type type, Type staticType, ScalarStyle scalarStyle)
{
Value = value;
Type = type ?? throw new ArgumentNullException("type");
StaticType = staticType ?? throw new ArgumentNullException("staticType");
ScalarStyle = scalarStyle;
}
}
public delegate IObjectGraphTraversalStrategy ObjectGraphTraversalStrategyFactory(ITypeInspector typeInspector, ITypeResolver typeResolver, IEnumerable<IYamlTypeConverter> typeConverters, int maximumRecursion);
public sealed class PropertyDescriptor : IPropertyDescriptor
{
private readonly IPropertyDescriptor baseDescriptor;
public bool AllowNulls => baseDescriptor.AllowNulls;
public string Name { get; set; }
public bool Required => baseDescriptor.Required;
public Type Type => baseDescriptor.Type;
public Type? TypeOverride
{
get
{
return baseDescriptor.TypeOverride;
}
set
{
baseDescriptor.TypeOverride = value;
}
}
public Type? ConverterType => baseDescriptor.ConverterType;
public int Order { get; set; }
public ScalarStyle ScalarStyle
{
get
{
return baseDescriptor.ScalarStyle;
}
set
{
baseDescriptor.ScalarStyle = value;
}
}
public bool CanWrite => baseDescriptor.CanWrite;
public PropertyDescriptor(IPropertyDescriptor baseDescriptor)
{
this.baseDescriptor = baseDescriptor;
Name = baseDescriptor.Name;
}
public void Write(object target, object? value)
{
baseDescriptor.Write(target, value);
}
public T? GetCustomAttribute<T>() where T : Attribute
{
return baseDescriptor.GetCustomAttribute<T>();
}
public IObjectDescriptor Read(object target)
{
return baseDescriptor.Read(target);
}
}
public sealed class Serializer : ISerializer
{
private readonly IValueSerializer valueSerializer;
private readonly EmitterSettings emitterSettings;
public Serializer()
: this(new SerializerBuilder().BuildValueSerializer(), EmitterSettings.Default)
{
}
private Serializer(IValueSerializer valueSerializer, EmitterSettings emitterSettings)
{
this.valueSerializer = valueSerializer ?? throw new ArgumentNullException("valueSerializer");
this.emitterSettings = emitterSettings ?? throw new ArgumentNullException("emitterSettings");
}
public static Serializer FromValueSerializer(IValueSerializer valueSerializer, EmitterSettings emitterSettings)
{
return new Serializer(valueSerializer, emitterSettings);
}
public string Serialize(object? graph)
{
using StringWriter stringWriter = new StringWriter();
Serialize(stringWriter, graph);
return stringWriter.ToString();
}
public string Serialize(object? graph, Type type)
{
using StringWriter stringWriter = new StringWriter();
Serialize(stringWriter, graph, type);
return stringWriter.ToString();
}
public void Serialize(TextWriter writer, object? graph)
{
Serialize(new Emitter(writer, emitterSettings), graph);
}
public void Serialize(TextWriter writer, object? graph, Type type)
{
Serialize(new Emitter(writer, emitterSettings), graph, type);
}
public void Serialize(IEmitter emitter, object? graph)
{
if (emitter == null)
{
throw new ArgumentNullException("emitter");
}
EmitDocument(emitter, graph, null);
}
public void Serialize(IEmitter emitter, object? graph, Type type)
{
if (emitter == null)
{
throw new ArgumentNullException("emitter");
}
if (type == null)
{
throw new ArgumentNullException("type");
}
EmitDocument(emitter, graph, type);
}
private void EmitDocument(IEmitter emitter, object? graph, Type? type)
{
emitter.Emit(new YamlDotNet.Core.Events.StreamStart());
emitter.Emit(new YamlDotNet.Core.Events.DocumentStart());
valueSerializer.SerializeValue(emitter, graph, type);
emitter.Emit(new YamlDotNet.Core.Events.DocumentEnd(isImplicit: true));
emitter.Emit(new YamlDotNet.Core.Events.StreamEnd());
}
}
public sealed class SerializerBuilder : BuilderSkeleton<SerializerBuilder>
{
private class ValueSerializer : IValueSerializer
{
private readonly IObjectGraphTraversalStrategy traversalStrategy;
private readonly IEventEmitter eventEmitter;
private readonly IEnumerable<IYamlTypeConverter> typeConverters;
private readonly LazyComponentRegistrationList<IEnumerable<IYamlTypeConverter>, IObjectGraphVisitor<Nothing>> preProcessingPhaseObjectGraphVisitorFactories;
private readonly LazyComponentRegistrationList<EmissionPhaseObjectGraphVisitorArgs, IObjectGraphVisitor<IEmitter>> emissionPhaseObjectGraphVisitorFactories;
public ValueSerializer(IObjectGraphTraversalStrategy traversalStrategy, IEventEmitter eventEmitter, IEnumerable<IYamlTypeConverter> typeConverters, LazyComponentRegistrationList<IEnumerable<IYamlTypeConverter>, IObjectGraphVisitor<Nothing>> preProcessingPhaseObjectGraphVisitorFactories, LazyComponentRegistrationList<EmissionPhaseObjectGraphVisitorArgs, IObjectGraphVisitor<IEmitter>> emissionPhaseObjectGraphVisitorFactories)
{
this.traversalStrategy = traversalStrategy;
this.eventEmitter = eventEmitter;
this.typeConverters = typeConverters;
this.preProcessingPhaseObjectGraphVisitorFactories = preProcessingPhaseObjectGraphVisitorFactories;
this.emissionPhaseObjectGraphVisitorFactories = emissionPhaseObjectGraphVisitorFactories;
}
public void SerializeValue(IEmitter emitter, object? value, Type? type)
{
IEmitter emitter2 = emitter;
Type type2 = type ?? ((value != null) ? value.GetType() : typeof(object));
Type staticType = type ?? typeof(object);
ObjectDescriptor graph = new ObjectDescriptor(value, type2, staticType);
List<IObjectGraphVisitor<Nothing>> preProcessingPhaseObjectGraphVisitors = preProcessingPhaseObjectGraphVisitorFactories.BuildComponentList(typeConverters);
IObjectGraphVisitor<IEmitter> visitor = emissionPhaseObjectGraphVisitorFactories.BuildComponentChain<EmissionPhaseObjectGraphVisitorArgs, IObjectGraphVisitor<IEmitter>>(new EmittingObjectGraphVisitor(eventEmitter), (IObjectGraphVisitor<IEmitter> inner) => new EmissionPhaseObjectGraphVisitorArgs(inner, eventEmitter, preProcessingPhaseObjectGraphVisitors, typeConverters, NestedObjectSerializer));
foreach (IObjectGraphVisitor<Nothing> item in preProcessingPhaseObjectGraphVisitors)
{
traversalStrategy.Traverse(graph, item, default(Nothing), NestedObjectSerializer);
}
traversalStrategy.Traverse(graph, visitor, emitter2, NestedObjectSerializer);
void NestedObjectSerializer(object? v, Type? t)
{
SerializeValue(emitter2, v, t);
}
}
}
private ObjectGraphTraversalStrategyFactory objectGraphTraversalStrategyFactory;
private readonly LazyComponentRegistrationList<IEnumerable<IYamlTypeConverter>, IObjectGraphVisitor<Nothing>> preProcessingPhaseObjectGraphVisitorFactories;
private readonly LazyComponentRegistrationList<EmissionPhaseObjectGraphVisitorArgs, IObjectGraphVisitor<IEmitter>> emissionPhaseObjectGraphVisitorFactories;
private readonly LazyComponentRegistrationList<IEventEmitter, IEventEmitter> eventEmitterFactories;
private readonly Dictionary<Type, TagName> tagMappings = new Dictionary<Type, TagName>();
private readonly IObjectFactory objectFactory;
private int maximumRecursion = 50;
private EmitterSettings emitterSettings = EmitterSettings.Default;
private DefaultValuesHandling defaultValuesHandlingConfiguration;
private ScalarStyle defaultScalarStyle;
private bool quoteNecessaryStrings;
private bool quoteYaml1_1Strings;
protected override SerializerBuilder Self => this;
public SerializerBuilder()
: base((ITypeResolver)new DynamicTypeResolver())
{
typeInspectorFactories.Add(typeof(CachedTypeInspector), (ITypeInspector inner) => new CachedTypeInspector(inner));
typeInspectorFactories.Add(typeof(NamingConventionTypeInspector), (ITypeInspector inner) => (!(namingConvention is NullNamingConvention)) ? new NamingConventionTypeInspector(inner, namingConvention) : inner);
typeInspectorFactories.Add(typeof(YamlAttributesTypeInspector), (ITypeInspector inner) => new YamlAttributesTypeInspector(inner));
typeInspectorFactories.Add(typeof(YamlAttributeOverridesInspector), (ITypeInspector inner) => (overrides == null) ? inner : new YamlAttributeOverridesInspector(inner, overrides.Clone()));
preProcessingPhaseObjectGraphVisitorFactories = new LazyComponentRegistrationList<IEnumerable<IYamlTypeConverter>, IObjectGraphVisitor<Nothing>> {
{
typeof(AnchorAssigner),
(IEnumerable<IYamlTypeConverter> typeConverters) => new AnchorAssigner(typeConverters)
} };
emissionPhaseObjectGraphVisitorFactories = new LazyComponentRegistrationList<EmissionPhaseObjectGraphVisitorArgs, IObjectGraphVisitor<IEmitter>>
{
{
typeof(CustomSerializationObjectGraphVisitor),
(EmissionPhaseObjectGraphVisitorArgs args) => new CustomSerializationObjectGraphVisitor(args.InnerVisitor, args.TypeConverters, args.NestedObjectSerializer)
},
{
typeof(AnchorAssigningObjectGraphVisitor),
(EmissionPhaseObjectGraphVisitorArgs args) => new AnchorAssigningObjectGraphVisitor(args.InnerVisitor, args.EventEmitter, args.GetPreProcessingPhaseObjectGraphVisitor<AnchorAssigner>())
},
{
typeof(DefaultValuesObjectGraphVisitor),
(EmissionPhaseObjectGraphVisitorArgs args) => new DefaultValuesObjectGraphVisitor(defaultValuesHandlingConfiguration, args.InnerVisitor, new DefaultObjectFactory())
},
{
typeof(CommentsObjectGraphVisitor),
(EmissionPhaseObjectGraphVisitorArgs args) => new CommentsObjectGraphVisitor(args.InnerVisitor)
}
};
eventEmitterFactories = new LazyComponentRegistrationList<IEventEmitter, IEventEmitter> {
{
typeof(TypeAssigningEventEmitter),
(IEventEmitter inner) => new TypeAssigningEventEmitter(inner, tagMappings, quoteNecessaryStrings, quoteYaml1_1Strings, defaultScalarStyle, yamlFormatter, enumNamingConvention, BuildTypeInspector())
} };
objectFactory = new DefaultObjectFactory();
objectGraphTraversalStrategyFactory = (ITypeInspector typeInspector, ITypeResolver typeResolver, IEnumerable<IYamlTypeConverter> typeConverters, int maximumRecursion) => new FullObjectGraphTraversalStrategy(typeInspector, typeResolver, maximumRecursion, namingConvention, objectFactory);
}
public SerializerBuilder WithQuotingNecessaryStrings(bool quoteYaml1_1Strings = false)
{
quoteNecessaryStrings = true;
this.quoteYaml1_1Strings = quoteYaml1_1Strings;
return this;
}
public SerializerBuilder WithDefaultScalarStyle(ScalarStyle style)
{
defaultScalarStyle = style;
return this;
}
public SerializerBuilder WithMaximumRecursion(int maximumRecursion)
{
if (maximumRecursion <= 0)
{
throw new ArgumentOutOfRangeException("maximumRecursion", $"The maximum recursion specified ({maximumRecursion}) is invalid. It should be a positive integer.");
}
this.maximumRecursion = maximumRecursion;
return this;
}
public SerializerBuilder WithEventEmitter<TEventEmitter>(Func<IEventEmitter, TEventEmitter> eventEmitterFactory) where TEventEmitter : IEventEmitter
{
return WithEventEmitter(eventEmitterFactory, delegate(IRegistrationLocationSelectionSyntax<IEventEmitter> w)
{
w.OnTop();
});
}
public SerializerBuilder WithEventEmitter<TEventEmitter>(Func<IEventEmitter, ITypeInspector, TEventEmitter> eventEmitterFactory) where TEventEmitter : IEventEmitter
{
return WithEventEmitter(eventEmitterFactory, delegate(IRegistrationLocationSelectionSyntax<IEventEmitter> w)
{
w.OnTop();
});
}
public SerializerBuilder WithEventEmitter<TEventEmitter>(Func<IEventEmitter, TEventEmitter> eventEmitterFactory, Action<IRegistrationLocationSelectionSyntax<IEventEmitter>> where) where TEventEmitter : IEventEmitter
{
Func<IEventEmitter, TEventEmitter> eventEmitterFactory2 = eventEmitterFactory;
return WithEventEmitter((IEventEmitter e, ITypeInspector _) => eventEmitterFactory2(e), where);
}
public SerializerBuilder WithEventEmitter<TEventEmitter>(Func<IEventEmitter, ITypeInspector, TEventEmitter> eventEmitterFactory, Action<IRegistrationLocationSelectionSyntax<IEventEmitter>> where) where TEventEmitter : IEventEmitter
{
Func<IEventEmitter, ITypeInspector, TEventEmitter> eventEmitterFactory2 = eventEmitterFactory;
if (eventEmitterFactory2 == null)
{
throw new ArgumentNullException("eventEmitterFactory");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(eventEmitterFactories.CreateRegistrationLocationSelector(typeof(TEventEmitter), (IEventEmitter inner) => eventEmitterFactory2(inner, BuildTypeInspector())));
return Self;
}
public SerializerBuilder WithEventEmitter<TEventEmitter>(WrapperFactory<IEventEmitter, IEventEmitter, TEventEmitter> eventEmitterFactory, Action<ITrackingRegistrationLocationSelectionSyntax<IEventEmitter>> where) where TEventEmitter : IEventEmitter
{
WrapperFactory<IEventEmitter, IEventEmitter, TEventEmitter> eventEmitterFactory2 = eventEmitterFactory;
if (eventEmitterFactory2 == null)
{
throw new ArgumentNullException("eventEmitterFactory");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(eventEmitterFactories.CreateTrackingRegistrationLocationSelector(typeof(TEventEmitter), (IEventEmitter wrapped, IEventEmitter inner) => eventEmitterFactory2(wrapped, inner)));
return Self;
}
public SerializerBuilder WithoutEventEmitter<TEventEmitter>() where TEventEmitter : IEventEmitter
{
return WithoutEventEmitter(typeof(TEventEmitter));
}
public SerializerBuilder WithoutEventEmitter(Type eventEmitterType)
{
if (eventEmitterType == null)
{
throw new ArgumentNullException("eventEmitterType");
}
eventEmitterFactories.Remove(eventEmitterType);
return this;
}
public override SerializerBuilder WithTagMapping(TagName tag, Type type)
{
if (tag.IsEmpty)
{
throw new ArgumentException("Non-specific tags cannot be maped");
}
if (type == null)
{
throw new ArgumentNullException("type");
}
if (tagMappings.TryGetValue(type, out var value))
{
throw new ArgumentException($"Type already has a registered tag '{value}' for type '{type.FullName}'", "type");
}
tagMappings.Add(type, tag);
return this;
}
public SerializerBuilder WithoutTagMapping(Type type)
{
if (type == null)
{
throw new ArgumentNullException("type");
}
if (!tagMappings.Remove(type))
{
throw new KeyNotFoundException("Tag for type '" + type.FullName + "' is not registered");
}
return this;
}
public SerializerBuilder EnsureRoundtrip()
{
objectGraphTraversalStrategyFactory = (ITypeInspector typeInspector, ITypeResolver typeResolver, IEnumerable<IYamlTypeConverter> typeConverters, int maximumRecursion) => new RoundtripObjectGraphTraversalStrategy(typeConverters, typeInspector, typeResolver, maximumRecursion, namingConvention, settings, objectFactory);
WithEventEmitter((IEventEmitter inner) => new TypeAssigningEventEmitter(inner, tagMappings, quoteNecessaryStrings, quoteYaml1_1Strings, defaultScalarStyle, yamlFormatter, enumNamingConvention, BuildTypeInspector()), delegate(IRegistrationLocationSelectionSyntax<IEventEmitter> loc)
{
loc.InsteadOf<TypeAssigningEventEmitter>();
});
return WithTypeInspector((ITypeInspector inner) => new ReadableAndWritablePropertiesTypeInspector(inner), delegate(IRegistrationLocationSelectionSyntax<ITypeInspector> loc)
{
loc.OnBottom();
});
}
public SerializerBuilder DisableAliases()
{
preProcessingPhaseObjectGraphVisitorFactories.Remove(typeof(AnchorAssigner));
emissionPhaseObjectGraphVisitorFactories.Remove(typeof(AnchorAssigningObjectGraphVisitor));
return this;
}
[Obsolete("The default behavior is now to always emit default values, thefore calling this method has no effect. This behavior is now controlled by ConfigureDefaultValuesHandling.", true)]
public SerializerBuilder EmitDefaults()
{
return ConfigureDefaultValuesHandling(DefaultValuesHandling.Preserve);
}
public SerializerBuilder ConfigureDefaultValuesHandling(DefaultValuesHandling configuration)
{
defaultValuesHandlingConfiguration = configuration;
return this;
}
public SerializerBuilder JsonCompatible()
{
emitterSettings = emitterSettings.WithMaxSimpleKeyLength(int.MaxValue).WithoutAnchorName().WithUtf16SurrogatePairs();
return WithTypeConverter(new YamlDotNet.Serialization.Converters.GuidConverter(jsonCompatible: true), delegate(IRegistrationLocationSelectionSyntax<IYamlTypeConverter> w)
{
w.InsteadOf<YamlDotNet.Serialization.Converters.GuidConverter>();
}).WithTypeConverter(new DateTime8601Converter(ScalarStyle.DoubleQuoted)).WithEventEmitter((IEventEmitter inner) => new JsonEventEmitter(inner, yamlFormatter, enumNamingConvention, BuildTypeInspector()), delegate(IRegistrationLocationSelectionSyntax<IEventEmitter> loc)
{
loc.InsteadOf<TypeAssigningEventEmitter>();
});
}
public SerializerBuilder WithNewLine(string newLine)
{
emitterSettings = emitterSettings.WithNewLine(newLine);
return this;
}
public SerializerBuilder WithPreProcessingPhaseObjectGraphVisitor<TObjectGraphVisitor>(TObjectGraphVisitor objectGraphVisitor) where TObjectGraphVisitor : IObjectGraphVisitor<Nothing>
{
return WithPreProcessingPhaseObjectGraphVisitor(objectGraphVisitor, delegate(IRegistrationLocationSelectionSyntax<IObjectGraphVisitor<Nothing>> w)
{
w.OnTop();
});
}
public SerializerBuilder WithPreProcessingPhaseObjectGraphVisitor<TObjectGraphVisitor>(Func<IEnumerable<IYamlTypeConverter>, TObjectGraphVisitor> objectGraphVisitorFactory) where TObjectGraphVisitor : IObjectGraphVisitor<Nothing>
{
return WithPreProcessingPhaseObjectGraphVisitor(objectGraphVisitorFactory, delegate(IRegistrationLocationSelectionSyntax<IObjectGraphVisitor<Nothing>> w)
{
w.OnTop();
});
}
public SerializerBuilder WithPreProcessingPhaseObjectGraphVisitor<TObjectGraphVisitor>(TObjectGraphVisitor objectGraphVisitor, Action<IRegistrationLocationSelectionSyntax<IObjectGraphVisitor<Nothing>>> where) where TObjectGraphVisitor : IObjectGraphVisitor<Nothing>
{
TObjectGraphVisitor objectGraphVisitor2 = objectGraphVisitor;
if (objectGraphVisitor2 == null)
{
throw new ArgumentNullException("objectGraphVisitor");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(preProcessingPhaseObjectGraphVisitorFactories.CreateRegistrationLocationSelector(typeof(TObjectGraphVisitor), (IEnumerable<IYamlTypeConverter> _) => objectGraphVisitor2));
return this;
}
public SerializerBuilder WithPreProcessingPhaseObjectGraphVisitor<TObjectGraphVisitor>(Func<IEnumerable<IYamlTypeConverter>, TObjectGraphVisitor> objectGraphVisitorFactory, Action<IRegistrationLocationSelectionSyntax<IObjectGraphVisitor<Nothing>>> where) where TObjectGraphVisitor : IObjectGraphVisitor<Nothing>
{
Func<IEnumerable<IYamlTypeConverter>, TObjectGraphVisitor> objectGraphVisitorFactory2 = objectGraphVisitorFactory;
if (objectGraphVisitorFactory2 == null)
{
throw new ArgumentNullException("objectGraphVisitorFactory");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(preProcessingPhaseObjectGraphVisitorFactories.CreateRegistrationLocationSelector(typeof(TObjectGraphVisitor), (IEnumerable<IYamlTypeConverter> typeConverters) => objectGraphVisitorFactory2(typeConverters)));
return this;
}
public SerializerBuilder WithPreProcessingPhaseObjectGraphVisitor<TObjectGraphVisitor>(WrapperFactory<IObjectGraphVisitor<Nothing>, TObjectGraphVisitor> objectGraphVisitorFactory, Action<ITrackingRegistrationLocationSelectionSyntax<IObjectGraphVisitor<Nothing>>> where) where TObjectGraphVisitor : IObjectGraphVisitor<Nothing>
{
WrapperFactory<IObjectGraphVisitor<Nothing>, TObjectGraphVisitor> objectGraphVisitorFactory2 = objectGraphVisitorFactory;
if (objectGraphVisitorFactory2 == null)
{
throw new ArgumentNullException("objectGraphVisitorFactory");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(preProcessingPhaseObjectGraphVisitorFactories.CreateTrackingRegistrationLocationSelector(typeof(TObjectGraphVisitor), (IObjectGraphVisitor<Nothing> wrapped, IEnumerable<IYamlTypeConverter> _) => objectGraphVisitorFactory2(wrapped)));
return this;
}
public SerializerBuilder WithPreProcessingPhaseObjectGraphVisitor<TObjectGraphVisitor>(WrapperFactory<IEnumerable<IYamlTypeConverter>, IObjectGraphVisitor<Nothing>, TObjectGraphVisitor> objectGraphVisitorFactory, Action<ITrackingRegistrationLocationSelectionSyntax<IObjectGraphVisitor<Nothing>>> where) where TObjectGraphVisitor : IObjectGraphVisitor<Nothing>
{
WrapperFactory<IEnumerable<IYamlTypeConverter>, IObjectGraphVisitor<Nothing>, TObjectGraphVisitor> objectGraphVisitorFactory2 = objectGraphVisitorFactory;
if (objectGraphVisitorFactory2 == null)
{
throw new ArgumentNullException("objectGraphVisitorFactory");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(preProcessingPhaseObjectGraphVisitorFactories.CreateTrackingRegistrationLocationSelector(typeof(TObjectGraphVisitor), (IObjectGraphVisitor<Nothing> wrapped, IEnumerable<IYamlTypeConverter> typeConverters) => objectGraphVisitorFactory2(wrapped, typeConverters)));
return this;
}
public SerializerBuilder WithoutPreProcessingPhaseObjectGraphVisitor<TObjectGraphVisitor>() where TObjectGraphVisitor : IObjectGraphVisitor<Nothing>
{
return WithoutPreProcessingPhaseObjectGraphVisitor(typeof(TObjectGraphVisitor));
}
public SerializerBuilder WithoutPreProcessingPhaseObjectGraphVisitor(Type objectGraphVisitorType)
{
if (objectGraphVisitorType == null)
{
throw new ArgumentNullException("objectGraphVisitorType");
}
preProcessingPhaseObjectGraphVisitorFactories.Remove(objectGraphVisitorType);
return this;
}
public SerializerBuilder WithObjectGraphTraversalStrategyFactory(ObjectGraphTraversalStrategyFactory objectGraphTraversalStrategyFactory)
{
this.objectGraphTraversalStrategyFactory = objectGraphTraversalStrategyFactory;
return this;
}
public SerializerBuilder WithEmissionPhaseObjectGraphVisitor<TObjectGraphVisitor>(Func<EmissionPhaseObjectGraphVisitorArgs, TObjectGraphVisitor> objectGraphVisitorFactory) where TObjectGraphVisitor : IObjectGraphVisitor<IEmitter>
{
return WithEmissionPhaseObjectGraphVisitor(objectGraphVisitorFactory, delegate(IRegistrationLocationSelectionSyntax<IObjectGraphVisitor<IEmitter>> w)
{
w.OnTop();
});
}
public SerializerBuilder WithEmissionPhaseObjectGraphVisitor<TObjectGraphVisitor>(Func<EmissionPhaseObjectGraphVisitorArgs, TObjectGraphVisitor> objectGraphVisitorFactory, Action<IRegistrationLocationSelectionSyntax<IObjectGraphVisitor<IEmitter>>> where) where TObjectGraphVisitor : IObjectGraphVisitor<IEmitter>
{
Func<EmissionPhaseObjectGraphVisitorArgs, TObjectGraphVisitor> objectGraphVisitorFactory2 = objectGraphVisitorFactory;
if (objectGraphVisitorFactory2 == null)
{
throw new ArgumentNullException("objectGraphVisitorFactory");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(emissionPhaseObjectGraphVisitorFactories.CreateRegistrationLocationSelector(typeof(TObjectGraphVisitor), (EmissionPhaseObjectGraphVisitorArgs args) => objectGraphVisitorFactory2(args)));
return this;
}
public SerializerBuilder WithEmissionPhaseObjectGraphVisitor<TObjectGraphVisitor>(WrapperFactory<EmissionPhaseObjectGraphVisitorArgs, IObjectGraphVisitor<IEmitter>, TObjectGraphVisitor> objectGraphVisitorFactory, Action<ITrackingRegistrationLocationSelectionSyntax<IObjectGraphVisitor<IEmitter>>> where) where TObjectGraphVisitor : IObjectGraphVisitor<IEmitter>
{
WrapperFactory<EmissionPhaseObjectGraphVisitorArgs, IObjectGraphVisitor<IEmitter>, TObjectGraphVisitor> objectGraphVisitorFactory2 = objectGraphVisitorFactory;
if (objectGraphVisitorFactory2 == null)
{
throw new ArgumentNullException("objectGraphVisitorFactory");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(emissionPhaseObjectGraphVisitorFactories.CreateTrackingRegistrationLocationSelector(typeof(TObjectGraphVisitor), (IObjectGraphVisitor<IEmitter> wrapped, EmissionPhaseObjectGraphVisitorArgs args) => objectGraphVisitorFactory2(wrapped, args)));
return this;
}
public SerializerBuilder WithoutEmissionPhaseObjectGraphVisitor<TObjectGraphVisitor>() where TObjectGraphVisitor : IObjectGraphVisitor<IEmitter>
{
return WithoutEmissionPhaseObjectGraphVisitor(typeof(TObjectGraphVisitor));
}
public SerializerBuilder WithoutEmissionPhaseObjectGraphVisitor(Type objectGraphVisitorType)
{
if (objectGraphVisitorType == null)
{
throw new ArgumentNullException("objectGraphVisitorType");
}
emissionPhaseObjectGraphVisitorFactories.Remove(objectGraphVisitorType);
return this;
}
public SerializerBuilder WithIndentedSequences()
{
emitterSettings = emitterSettings.WithIndentedSequences();
return this;
}
public ISerializer Build()
{
if (FsharpHelper.Instance == null)
{
FsharpHelper.Instance = new DefaultFsharpHelper();
}
return Serializer.FromValueSerializer(BuildValueSerializer(), emitterSettings);
}
public IValueSerializer BuildValueSerializer()
{
IEnumerable<IYamlTypeConverter> typeConverters = BuildTypeConverters();
ITypeInspector typeInspector = BuildTypeInspector();
IObjectGraphTraversalStrategy traversalStrategy = objectGraphTraversalStrategyFactory(typeInspector, typeResolver, typeConverters, maximumRecursion);
IEventEmitter eventEmitter = eventEmitterFactories.BuildComponentChain(new WriterEventEmitter());
return new ValueSerializer(traversalStrategy, eventEmitter, typeConverters, preProcessingPhaseObjectGraphVisitorFactories.Clone(), emissionPhaseObjectGraphVisitorFactories.Clone());
}
public ITypeInspector BuildTypeInspector()
{
ITypeInspector typeInspector = new ReadablePropertiesTypeInspector(typeResolver, includeNonPublicProperties);
if (!ignoreFields)
{
typeInspector = new CompositeTypeInspector(new ReadableFieldsTypeInspector(typeResolver), typeInspector);
}
return typeInspectorFactories.BuildComponentChain(typeInspector);
}
}
public class Settings
{
public bool AllowPrivateConstructors { get; set; }
}
public abstract class StaticBuilderSkeleton<TBuilder> where TBuilder : StaticBuilderSkeleton<TBuilder>
{
internal INamingConvention namingConvention = NullNamingConvention.Instance;
internal INamingConvention enumNamingConvention = NullNamingConvention.Instance;
internal ITypeResolver typeResolver;
internal readonly LazyComponentRegistrationList<Nothing, IYamlTypeConverter> typeConverterFactories;
internal readonly LazyComponentRegistrationList<ITypeInspector, ITypeInspector> typeInspectorFactories;
internal bool includeNonPublicProperties;
internal Settings settings;
internal YamlFormatter yamlFormatter = YamlFormatter.Default;
protected abstract TBuilder Self { get; }
internal StaticBuilderSkeleton(ITypeResolver typeResolver)
{
typeConverterFactories = new LazyComponentRegistrationList<Nothing, IYamlTypeConverter> {
{
typeof(YamlDotNet.Serialization.Converters.GuidConverter),
(Nothing _) => new YamlDotNet.Serialization.Converters.GuidConverter(jsonCompatible: false)
} };
typeInspectorFactories = new LazyComponentRegistrationList<ITypeInspector, ITypeInspector>();
this.typeResolver = typeResolver ?? throw new ArgumentNullException("typeResolver");
settings = new Settings();
}
public TBuilder WithNamingConvention(INamingConvention namingConvention)
{
this.namingConvention = namingConvention ?? throw new ArgumentNullException("namingConvention");
return Self;
}
public TBuilder WithEnumNamingConvention(INamingConvention enumNamingConvention)
{
this.enumNamingConvention = enumNamingConvention ?? throw new ArgumentNullException("enumNamingConvention");
return Self;
}
public TBuilder WithTypeResolver(ITypeResolver typeResolver)
{
this.typeResolver = typeResolver ?? throw new ArgumentNullException("typeResolver");
return Self;
}
public abstract TBuilder WithTagMapping(TagName tag, Type type);
public TBuilder WithTypeConverter(IYamlTypeConverter typeConverter)
{
return WithTypeConverter(typeConverter, delegate(IRegistrationLocationSelectionSyntax<IYamlTypeConverter> w)
{
w.OnTop();
});
}
public TBuilder WithTypeConverter(IYamlTypeConverter typeConverter, Action<IRegistrationLocationSelectionSyntax<IYamlTypeConverter>> where)
{
IYamlTypeConverter typeConverter2 = typeConverter;
if (typeConverter2 == null)
{
throw new ArgumentNullException("typeConverter");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(typeConverterFactories.CreateRegistrationLocationSelector(typeConverter2.GetType(), (Nothing _) => typeConverter2));
return Self;
}
public TBuilder WithTypeConverter<TYamlTypeConverter>(WrapperFactory<IYamlTypeConverter, IYamlTypeConverter> typeConverterFactory, Action<ITrackingRegistrationLocationSelectionSyntax<IYamlTypeConverter>> where) where TYamlTypeConverter : IYamlTypeConverter
{
WrapperFactory<IYamlTypeConverter, IYamlTypeConverter> typeConverterFactory2 = typeConverterFactory;
if (typeConverterFactory2 == null)
{
throw new ArgumentNullException("typeConverterFactory");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(typeConverterFactories.CreateTrackingRegistrationLocationSelector(typeof(TYamlTypeConverter), (IYamlTypeConverter wrapped, Nothing _) => typeConverterFactory2(wrapped)));
return Self;
}
public TBuilder WithoutTypeConverter<TYamlTypeConverter>() where TYamlTypeConverter : IYamlTypeConverter
{
return WithoutTypeConverter(typeof(TYamlTypeConverter));
}
public TBuilder WithoutTypeConverter(Type converterType)
{
if (converterType == null)
{
throw new ArgumentNullException("converterType");
}
typeConverterFactories.Remove(converterType);
return Self;
}
public TBuilder WithTypeInspector<TTypeInspector>(Func<ITypeInspector, TTypeInspector> typeInspectorFactory) where TTypeInspector : ITypeInspector
{
return WithTypeInspector(typeInspectorFactory, delegate(IRegistrationLocationSelectionSyntax<ITypeInspector> w)
{
w.OnTop();
});
}
public TBuilder WithTypeInspector<TTypeInspector>(Func<ITypeInspector, TTypeInspector> typeInspectorFactory, Action<IRegistrationLocationSelectionSyntax<ITypeInspector>> where) where TTypeInspector : ITypeInspector
{
Func<ITypeInspector, TTypeInspector> typeInspectorFactory2 = typeInspectorFactory;
if (typeInspectorFactory2 == null)
{
throw new ArgumentNullException("typeInspectorFactory");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(typeInspectorFactories.CreateRegistrationLocationSelector(typeof(TTypeInspector), (ITypeInspector inner) => typeInspectorFactory2(inner)));
return Self;
}
public TBuilder WithTypeInspector<TTypeInspector>(WrapperFactory<ITypeInspector, ITypeInspector, TTypeInspector> typeInspectorFactory, Action<ITrackingRegistrationLocationSelectionSyntax<ITypeInspector>> where) where TTypeInspector : ITypeInspector
{
WrapperFactory<ITypeInspector, ITypeInspector, TTypeInspector> typeInspectorFactory2 = typeInspectorFactory;
if (typeInspectorFactory2 == null)
{
throw new ArgumentNullException("typeInspectorFactory");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(typeInspectorFactories.CreateTrackingRegistrationLocationSelector(typeof(TTypeInspector), (ITypeInspector wrapped, ITypeInspector inner) => typeInspectorFactory2(wrapped, inner)));
return Self;
}
public TBuilder WithoutTypeInspector<TTypeInspector>() where TTypeInspector : ITypeInspector
{
return WithoutTypeInspector(typeof(TTypeInspector));
}
public TBuilder WithoutTypeInspector(Type inspectorType)
{
if (inspectorType == null)
{
throw new ArgumentNullException("inspectorType");
}
typeInspectorFactories.Remove(inspectorType);
return Self;
}
public TBuilder WithYamlFormatter(YamlFormatter formatter)
{
yamlFormatter = formatter ?? throw new ArgumentNullException("formatter");
return Self;
}
protected IEnumerable<IYamlTypeConverter> BuildTypeConverters()
{
return typeConverterFactories.BuildComponentList();
}
}
public abstract class StaticContext
{
public virtual bool IsKnownType(Type type)
{
throw new NotImplementedException();
}
public virtual ITypeResolver GetTypeResolver()
{
throw new NotImplementedException();
}
public virtual StaticObjectFactory GetFactory()
{
throw new NotImplementedException();
}
public virtual ITypeInspector GetTypeInspector()
{
throw new NotImplementedException();
}
}
public sealed class StaticDeserializerBuilder : StaticBuilderSkeleton<StaticDeserializerBuilder>
{
private readonly StaticContext context;
private readonly StaticObjectFactory factory;
private readonly LazyComponentRegistrationList<Nothing, INodeDeserializer> nodeDeserializerFactories;
private readonly LazyComponentRegistrationList<Nothing, INodeTypeResolver> nodeTypeResolverFactories;
private readonly Dictionary<TagName, Type> tagMappings;
private readonly ITypeConverter typeConverter;
private readonly Dictionary<Type, Type> typeMappings;
private bool ignoreUnmatched;
private bool duplicateKeyChecking;
private bool attemptUnknownTypeDeserialization;
private bool enforceNullability;
private bool caseInsensitivePropertyMatching;
protected override StaticDeserializerBuilder Self => this;
public StaticDeserializerBuilder(StaticContext context)
: base(context.GetTypeResolver())
{
this.context = context;
factory = context.GetFactory();
typeMappings = new Dictionary<Type, Type>();
tagMappings = new Dictionary<TagName, Type>
{
{
FailsafeSchema.Tags.Map,
typeof(Dictionary<object, object>)
},
{
FailsafeSchema.Tags.Str,
typeof(string)
},
{
JsonSchema.Tags.Bool,
typeof(bool)
},
{
JsonSchema.Tags.Float,
typeof(double)
},
{
JsonSchema.Tags.Int,
typeof(int)
},
{
DefaultSchema.Tags.Timestamp,
typeof(DateTime)
}
};
typeInspectorFactories.Add(typeof(CachedTypeInspector), (ITypeInspector inner) => new CachedTypeInspector(inner));
typeInspectorFactories.Add(typeof(NamingConventionTypeInspector), (ITypeInspector inner) => (!(namingConvention is NullNamingConvention)) ? new NamingConventionTypeInspector(inner, namingConvention) : inner);
typeInspectorFactories.Add(typeof(YamlAttributesTypeInspector), (ITypeInspector inner) => new YamlAttributesTypeInspector(inner));
nodeDeserializerFactories = new LazyComponentRegistrationList<Nothing, INodeDeserializer>
{
{
typeof(YamlConvertibleNodeDeserializer),
(Nothing _) => new YamlConvertibleNodeDeserializer(factory)
},
{
typeof(YamlSerializableNodeDeserializer),
(Nothing _) => new YamlSerializableNodeDeserializer(factory)
},
{
typeof(TypeConverterNodeDeserializer),
(Nothing _) => new TypeConverterNodeDeserializer(BuildTypeConverters())
},
{
typeof(NullNodeDeserializer),
(Nothing _) => new NullNodeDeserializer()
},
{
typeof(ScalarNodeDeserializer),
(Nothing _) => new ScalarNodeDeserializer(attemptUnknownTypeDeserialization, typeConverter, BuildTypeInspector(), yamlFormatter, enumNamingConvention)
},
{
typeof(StaticArrayNodeDeserializer),
(Nothing _) => new StaticArrayNodeDeserializer(factory)
},
{
typeof(StaticDictionaryNodeDeserializer),
(Nothing _) => new StaticDictionaryNodeDeserializer(factory, duplicateKeyChecking)
},
{
typeof(StaticCollectionNodeDeserializer),
(Nothing _) => new StaticCollectionNodeDeserializer(factory)
},
{
typeof(ObjectNodeDeserializer),
(Nothing _) => new ObjectNodeDeserializer(factory, BuildTypeInspector(), ignoreUnmatched, duplicateKeyChecking, typeConverter, enumNamingConvention, enforceNullability, caseInsensitivePropertyMatching, enforceRequiredProperties: false, BuildTypeConverters())
}
};
nodeTypeResolverFactories = new LazyComponentRegistrationList<Nothing, INodeTypeResolver>
{
{
typeof(MappingNodeTypeResolver),
(Nothing _) => new MappingNodeTypeResolver(typeMappings)
},
{
typeof(YamlConvertibleTypeResolver),
(Nothing _) => new YamlConvertibleTypeResolver()
},
{
typeof(YamlSerializableTypeResolver),
(Nothing _) => new YamlSerializableTypeResolver()
},
{
typeof(TagNodeTypeResolver),
(Nothing _) => new TagNodeTypeResolver(tagMappings)
},
{
typeof(PreventUnknownTagsNodeTypeResolver),
(Nothing _) => new PreventUnknownTagsNodeTypeResolver()
},
{
typeof(DefaultContainersNodeTypeResolver),
(Nothing _) => new DefaultContainersNodeTypeResolver()
}
};
typeConverter = new NullTypeConverter();
}
public ITypeInspector BuildTypeInspector()
{
ITypeInspector typeInspector = context.GetTypeInspector();
return typeInspectorFactories.BuildComponentChain(typeInspector);
}
public StaticDeserializerBuilder WithAttemptingUnquotedStringTypeDeserialization()
{
attemptUnknownTypeDeserialization = true;
return this;
}
public StaticDeserializerBuilder WithNodeDeserializer(INodeDeserializer nodeDeserializer)
{
return WithNodeDeserializer(nodeDeserializer, delegate(IRegistrationLocationSelectionSyntax<INodeDeserializer> w)
{
w.OnTop();
});
}
public StaticDeserializerBuilder WithNodeDeserializer(INodeDeserializer nodeDeserializer, Action<IRegistrationLocationSelectionSyntax<INodeDeserializer>> where)
{
INodeDeserializer nodeDeserializer2 = nodeDeserializer;
if (nodeDeserializer2 == null)
{
throw new ArgumentNullException("nodeDeserializer");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(nodeDeserializerFactories.CreateRegistrationLocationSelector(nodeDeserializer2.GetType(), (Nothing _) => nodeDeserializer2));
return this;
}
public StaticDeserializerBuilder WithNodeDeserializer<TNodeDeserializer>(WrapperFactory<INodeDeserializer, TNodeDeserializer> nodeDeserializerFactory, Action<ITrackingRegistrationLocationSelectionSyntax<INodeDeserializer>> where) where TNodeDeserializer : INodeDeserializer
{
WrapperFactory<INodeDeserializer, TNodeDeserializer> nodeDeserializerFactory2 = nodeDeserializerFactory;
if (nodeDeserializerFactory2 == null)
{
throw new ArgumentNullException("nodeDeserializerFactory");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(nodeDeserializerFactories.CreateTrackingRegistrationLocationSelector(typeof(TNodeDeserializer), (INodeDeserializer wrapped, Nothing _) => nodeDeserializerFactory2(wrapped)));
return this;
}
public StaticDeserializerBuilder WithCaseInsensitivePropertyMatching()
{
caseInsensitivePropertyMatching = true;
return this;
}
public StaticDeserializerBuilder WithEnforceNullability()
{
enforceNullability = true;
return this;
}
public StaticDeserializerBuilder WithoutNodeDeserializer<TNodeDeserializer>() where TNodeDeserializer : INodeDeserializer
{
return WithoutNodeDeserializer(typeof(TNodeDeserializer));
}
public StaticDeserializerBuilder WithoutNodeDeserializer(Type nodeDeserializerType)
{
if (nodeDeserializerType == null)
{
throw new ArgumentNullException("nodeDeserializerType");
}
nodeDeserializerFactories.Remove(nodeDeserializerType);
return this;
}
public StaticDeserializerBuilder WithTypeDiscriminatingNodeDeserializer(Action<ITypeDiscriminatingNodeDeserializerOptions> configureTypeDiscriminatingNodeDeserializerOptions, int maxDepth = -1, int maxLength = -1)
{
TypeDiscriminatingNodeDeserializerOptions typeDiscriminatingNodeDeserializerOptions = new TypeDiscriminatingNodeDeserializerOptions();
configureTypeDiscriminatingNodeDeserializerOptions(typeDiscriminatingNodeDeserializerOptions);
TypeDiscriminatingNodeDeserializer nodeDeserializer = new TypeDiscriminatingNodeDeserializer(nodeDeserializerFactories.BuildComponentList(), typeDiscriminatingNodeDeserializerOptions.discriminators, maxDepth, maxLength);
return WithNodeDeserializer(nodeDeserializer, delegate(IRegistrationLocationSelectionSyntax<INodeDeserializer> s)
{
s.Before<DictionaryNodeDeserializer>();
});
}
public StaticDeserializerBuilder WithNodeTypeResolver(INodeTypeResolver nodeTypeResolver)
{
return WithNodeTypeResolver(nodeTypeResolver, delegate(IRegistrationLocationSelectionSyntax<INodeTypeResolver> w)
{
w.OnTop();
});
}
public StaticDeserializerBuilder WithNodeTypeResolver(INodeTypeResolver nodeTypeResolver, Action<IRegistrationLocationSelectionSyntax<INodeTypeResolver>> where)
{
INodeTypeResolver nodeTypeResolver2 = nodeTypeResolver;
if (nodeTypeResolver2 == null)
{
throw new ArgumentNullException("nodeTypeResolver");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(nodeTypeResolverFactories.CreateRegistrationLocationSelector(nodeTypeResolver2.GetType(), (Nothing _) => nodeTypeResolver2));
return this;
}
public StaticDeserializerBuilder WithNodeTypeResolver<TNodeTypeResolver>(WrapperFactory<INodeTypeResolver, TNodeTypeResolver> nodeTypeResolverFactory, Action<ITrackingRegistrationLocationSelectionSyntax<INodeTypeResolver>> where) where TNodeTypeResolver : INodeTypeResolver
{
WrapperFactory<INodeTypeResolver, TNodeTypeResolver> nodeTypeResolverFactory2 = nodeTypeResolverFactory;
if (nodeTypeResolverFactory2 == null)
{
throw new ArgumentNullException("nodeTypeResolverFactory");
}
if (where == null)
{
throw new ArgumentNullException("where");
}
where(nodeTypeResolverFactories.CreateTrackingRegistrationLocationSelector(typeof(TNodeTypeResolver), (INodeTypeResolver wrapped, Nothing _) => nodeTypeResolverFactory2(wrapped)));
return this;
}
public StaticDeserializerBuilder WithoutNodeTypeResolver<TNodeTypeResolver>() where TNodeTypeResolver : INodeTypeResolver
{
return WithoutNodeTypeResolver(typeof(TNodeTypeResolver));
}
public StaticDeserializerBuilder WithoutNodeTypeResolver(Type nodeTypeResolverType)
{
if (nodeTypeResolverType == null)
{
throw new ArgumentNullException("nodeTypeResolverType");
}
nodeTypeResolverFactories.Remove(nodeTypeResolverType);
return this;
}
public override StaticDeserializerBuilder WithTagMapping(TagName tag, Type type)
{
if (tag.IsEmpty)
{
throw new ArgumentException("Non-specific tags cannot be maped");
}
if (type == null)
{
throw new ArgumentNullException("type");
}
if (tagMappings.TryGetValue(tag, out Type value))
{
throw new ArgumentException($"Type already has a registered type '{value.FullName}' for tag '{tag}'", "tag");
}
tagMappings.Add(tag, type);
return this;
}
public StaticDeserializerBuilder WithTypeMapping<TInterface, TConcrete>() where TConcrete : TInterface
{
Type typeFromHandle = typeof(TInterface);
Type typeFromHandle2 = typeof(TConcrete);
if (!typeFromHandle.IsAssignableFrom(typeFromHandle2))
{
throw new InvalidOperationException("The type '" + typeFromHandle2.Name + "' does not implement interface '" + typeFromHandle.Name + "'.");
}
typeMappings[typeFromHandle] = typeFromHandle2;
return this;
}
public StaticDeserializerBuilder WithoutTagMapping(TagName tag)
{
if (tag.IsEmpty)
{
throw new ArgumentException("Non-specific tags cannot be maped");
}
if (!tagMappings.Remove(tag))
{
throw new KeyNotFoundException($"Tag '{tag}' is not registered");
}
return this;
}
public StaticDeserializerBuilder IgnoreUnmatchedProperties()
{
ignoreUnmatched = true;
return this;
}
public StaticDeserializerBuilder WithDuplicateKeyChecking()
{
duplicateKeyChecking = true;
return this;
}
public IDeserializer Build()
{
return Deserializer.FromValueDeserializer(BuildValueDeserializer());
}
public IValueDeserializer BuildValueDeserializer()
{
return new AliasValueDeserializer(new NodeValueDeserializer(nodeDeserializerFactories.BuildComponentList(), nodeTypeResolverFactories.BuildComponentList(), typeConverter, enumNamingConvention, BuildTypeInspector()));
}
}
public sealed class StaticSerializerBuilder : StaticBuilderSkeleton<StaticSerializerBuilder>
{
private class ValueSerializer : IValueSerializer
{
private readonly IObjectGraphTraversalStrategy traversalStrategy;
private readonly IEventEmitter eventEmitter;
private readonly IEnumerable<IYamlTypeConverter> typeConverters;
private readonly LazyComponentRegistrationList<IEnumerable<IYamlTypeConverter>, IObjectGraphVisitor<Nothing>> preProcessingPhaseObjectGraphVisitorFactories;
private readonly LazyComponentRegistrationList<EmissionPhaseObjectGraphVisitorArgs, IObjectGraphVisitor<IEmitter>> emissionPhaseObjectGraphVisitorFactories;
public ValueSerializer(IObjectGraphTraversalStrategy traversalStrategy, IEventEmitter eventEmitter, IEnumerable<IYamlTypeConverter> typeConverters, LazyComponentRegistrationList<IEnumerable<IYamlTypeConverter>, IObjectGraphVisitor<Nothing>> preProcessingPhaseObjectGraphVisitorFactories, LazyComponentRegistrationList<EmissionPhaseObjectGraphVisitorArgs, IObjectGraphVisitor<IEmitter>> emissionPhaseObjectGraphVisitorFactories)
{
this.traversalStrategy = traversalStrategy;
this.eventEmitter = eventEmitter;
this.typeConverters = typeConverters;
this.preProcessingPhaseObjectGraphVisitorFactories = preProcessingPhaseObjectGraphVisitorFactories;
this.emissionPhaseObjectGraphVisitorFactories = emissionPhaseObjectGraphVisitorFactories;
}
public void SerializeValue(IEmitter emitter, object? value, Type? type)
{
IEmitter emitter2 =
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Localyssation.Exporter;
using Localyssation.LangAdjutable;
using Localyssation.LanguageModule;
using Localyssation.Patches;
using Localyssation.Patches.ReplaceFont;
using Localyssation.Patches.ReplaceText;
using Localyssation.Util;
using Mirror;
using MonoMod.Utils;
using Nessie.ATLYSS.EasySettings;
using Nessie.ATLYSS.EasySettings.UIElements;
using Newtonsoft.Json;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using YamlDotNet.Core;
using YamlDotNet.Serialization;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("UnityEngine.CoreModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: TargetFramework(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")]
[assembly: AssemblyCompany("Localyssation")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("2.4.0.0")]
[assembly: AssemblyInformationalVersion("2.4.0+6946ddbe735d0b27eedd4dbebc2ad933e6a879cc")]
[assembly: AssemblyProduct("Localyssation")]
[assembly: AssemblyTitle("Localyssation")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.4.0.0")]
[module: UnverifiableCode]
[module: UnverifiableCode]
namespace Localyssation
{
internal static class I18nKeys
{
internal static class CharacterCreation
{
public static readonly string HEADER = Create("CHARACTER_CREATION_HEADER", "Character Creation");
public static readonly string HEADER_RACE_NAME = Create("CHARACTER_CREATION_HEADER_RACE_NAME", "Race Select");
public static readonly string RACE_DESCRIPTOR_HEADER_INITIAL_SKILL = Create("CHARACTER_CREATION_RACE_DESCRIPTOR_HEADER_INITIAL_SKILL", "Initial Skill");
public static readonly string BUTTON_SET_TO_DEFAULTS = Create("CHARACTER_CREATION_BUTTON_SET_TO_DEFAULTS", "Defaults");
public static readonly string CHARACTER_NAME_PLACEHOLDER_TEXT = Create("CHARACTER_CREATION_CHARACTER_NAME_PLACEHOLDER_TEXT", "Enter Name...");
public static readonly string BUTTON_CREATE_CHARACTER = Create("CHARACTER_CREATION_BUTTON_CREATE_CHARACTER", "Create Character");
public static readonly string BUTTON_RETURN = Create("CHARACTER_CREATION_BUTTON_RETURN", "Return");
public static readonly string CUSTOMIZER_HEADER_COLOR = Create("CHARACTER_CREATION_CUSTOMIZER_HEADER_COLOR", "Color");
public static readonly string CUSTOMIZER_COLOR_BODY_HEADER = Create("CHARACTER_CREATION_CUSTOMIZER_COLOR_BODY_HEADER", "Body");
public static readonly string CUSTOMIZER_COLOR_BODY_TEXTURE = Create("CHARACTER_CREATION_CUSTOMIZER_COLOR_BODY_TEXTURE", "Texture");
public static readonly string CUSTOMIZER_COLOR_HAIR_HEADER = Create("CHARACTER_CREATION_CUSTOMIZER_COLOR_HAIR_HEADER", "Hair");
public static readonly string CUSTOMIZER_COLOR_HAIR_LOCK_COLOR = Create("CHARACTER_CREATION_CUSTOMIZER_COLOR_HAIR_LOCK_COLOR", "Lock Color");
public static readonly string CUSTOMIZER_HEADER_HEAD = Create("CHARACTER_CREATION_CUSTOMIZER_HEADER_HEAD", "Head");
public static readonly string CUSTOMIZER_HEAD_HEAD_WIDTH = Create("CHARACTER_CREATION_CUSTOMIZER_HEAD_HEAD_WIDTH", "Head Width");
public static readonly string CUSTOMIZER_HEAD_HEAD_MOD = Create("CHARACTER_CREATION_CUSTOMIZER_HEAD_HEAD_MOD", "Modify");
public static readonly string CUSTOMIZER_HEAD_VOICE_PITCH = Create("CHARACTER_CREATION_CUSTOMIZER_HEAD_VOICE_PITCH", "Voice Pitch");
public static readonly string CUSTOMIZER_HEAD_HAIR_STYLE = Create("CHARACTER_CREATION_CUSTOMIZER_HEAD_HAIR_STYLE", "Hair");
public static readonly string CUSTOMIZER_HEAD_EARS = Create("CHARACTER_CREATION_CUSTOMIZER_HEAD_EARS", "Ears");
public static readonly string CUSTOMIZER_HEAD_EYES = Create("CHARACTER_CREATION_CUSTOMIZER_HEAD_EYES", "Eyes");
public static readonly string CUSTOMIZER_HEAD_MOUTH = Create("CHARACTER_CREATION_CUSTOMIZER_HEAD_MOUTH", "Mouth");
public static readonly string CUSTOMIZER_HEADER_BODY = Create("CHARACTER_CREATION_CUSTOMIZER_HEADER_BODY", "Body");
public static readonly string CUSTOMIZER_BODY_HEIGHT = Create("CHARACTER_CREATION_CUSTOMIZER_BODY_HEIGHT", "Height");
public static readonly string CUSTOMIZER_BODY_WIDTH = Create("CHARACTER_CREATION_CUSTOMIZER_BODY_WIDTH", "Width");
public static readonly string CUSTOMIZER_BODY_CHEST = Create("CHARACTER_CREATION_CUSTOMIZER_BODY_CHEST", "Chest");
public static readonly string CUSTOMIZER_BODY_ARMS = Create("CHARACTER_CREATION_CUSTOMIZER_BODY_ARMS", "Arms");
public static readonly string CUSTOMIZER_BODY_BELLY = Create("CHARACTER_CREATION_CUSTOMIZER_BODY_BELLY", "Belly");
public static readonly string CUSTOMIZER_BODY_BOTTOM = Create("CHARACTER_CREATION_CUSTOMIZER_BODY_BOTTOM", "Bottom");
public static readonly string CUSTOMIZER_BODY_TAIL = Create("CHARACTER_CREATION_CUSTOMIZER_BODY_TAIL", "Tail");
public static readonly string CUSTOMIZER_BODY_TOGGLE_LEFT_HANDED = Create("CHARACTER_CREATION_CUSTOMIZER_BODY_TOGGLE_LEFT_HANDED", "Mirror Body");
public static readonly string CUSTOMIZER_HEADER_TRAIT = Create("CHARACTER_CREATION_CUSTOMIZER_HEADER_TRAIT", "Trait");
public static readonly string CUSTOMIZER_TRAIT_EQUIPMENT = Create("CHARACTER_CREATION_CUSTOMIZER_TRAIT_EQUIPMENT", "Equipment");
public static readonly string CUSTOMIZER_TRAIT_WEAPON_LOADOUT = Create("CHARACTER_CREATION_CUSTOMIZER_TRAIT_WEAPON_LOADOUT", "Weapon");
public static readonly string CUSTOMIZER_TRAIT_GEAR_DYE = Create("CHARACTER_CREATION_CUSTOMIZER_TRAIT_GEAR_DYE", "Dye");
public static readonly string CUSTOMIZER_TRAIT_ATTRIBUTES = Create("CHARACTER_CREATION_CUSTOMIZER_TRAIT_ATTRIBUTES", "Attributes");
public static readonly string CUSTOMIZER_TRAIT_RESET_ATTRIBUTE_POINTS = Create("CHARACTER_CREATION_CUSTOMIZER_TRAIT_RESET_ATTRIBUTE_POINTS", "Reset Points");
internal static void Init()
{
}
}
internal static class CharacterSelect
{
public static readonly string HEADER = Create("CHARACTER_SELECT_HEADER", "Character Select");
public static readonly string HEADER_GAME_MODE_SINGLEPLAYER = Create("CHARACTER_SELECT_HEADER_GAME_MODE_SINGLEPLAYER", "Singleplayer");
public static readonly string HEADER_GAME_MODE_HOST_MULTIPLAYER_PUBLIC = Create("CHARACTER_SELECT_HEADER_GAME_MODE_HOST_MULTIPLAYER_PUBLIC", "Host Game (Public)");
public static readonly string HEADER_GAME_MODE_HOST_MULTIPLAYER_FRIENDS = Create("CHARACTER_SELECT_HEADER_GAME_MODE_HOST_MULTIPLAYER_FRIENDS", "Host Game (Friends)");
public static readonly string HEADER_GAME_MODE_HOST_MULTIPLAYER_PRIVATE = Create("CHARACTER_SELECT_HEADER_GAME_MODE_HOST_MULTIPLAYER_PRIVATE", "Host Game (Private)");
public static readonly string HEADER_GAME_MODE_JOIN_MULTIPLAYER = Create("CHARACTER_SELECT_HEADER_GAME_MODE_JOIN_MULTIPLAYER", "Join Game");
public static readonly string HEADER_GAME_MODE_LOBBY_QUERY = Create("CHARACTER_SELECT_HEADER_GAME_MODE_LOBBY_QUERY", "Lobby Connect");
public static readonly string BUTTON_CREATE_CHARACTER = Create("CHARACTER_SELECT_BUTTON_CREATE_CHARACTER", "Create Character");
public static readonly string BUTTON_DELETE_CHARACTER = Create("CHARACTER_SELECT_BUTTON_DELETE_CHARACTER", "Delete Character");
public static readonly string BUTTON_SELECT_CHARACTER = Create("CHARACTER_SELECT_BUTTON_SELECT_CHARACTER", "Select Character");
public static readonly string BUTTON_RETURN = Create("CHARACTER_SELECT_BUTTON_RETURN", "Return");
public static readonly string DATA_ENTRY_EMPTY_SLOT = Create("CHARACTER_SELECT_DATA_ENTRY_EMPTY_SLOT", "Empty Slot");
public static readonly string FORMAT_DATA_ENTRY_INFO = Create("FORMAT_CHARACTER_SELECT_DATA_ENTRY_INFO", "Lv-{0} {1} {2}");
public static readonly string CHARACTER_DELETE_PROMPT_TEXT = Create("CHARACTER_SELECT_CHARACTER_DELETE_PROMPT_TEXT", "Type in the character's name to confirm.");
public static readonly string CHARACTER_DELETE_PROMPT_PLACEHOLDER_TEXT = Create("CHARACTER_SELECT_CHARACTER_DELETE_PROMPT_PLACEHOLDER_TEXT", "Enter Nickname...");
public static readonly string CHARACTER_DELETE_BUTTON_CONFIRM = Create("CHARACTER_SELECT_CHARACTER_DELETE_BUTTON_CONFIRM", "Delete Character");
public static readonly string CHARACTER_DELETE_BUTTON_RETURN = Create("CHARACTER_SELECT_CHARACTER_DELETE_BUTTON_RETURN", "Return");
internal static void Init()
{
}
}
public static class ChatBehaviour
{
public static readonly TranslationKey DISABLE_GLOBAL_CHANNEL_MESSAGE = Create("DISABLE_GLOBAL_CHANNEL_MESSAGE", "<color=yellow>Disabled #Global Chat Channel.</color>");
public static readonly TranslationKey ENABLE_GLOBAL_CHANNEL_MESSAGE = Create("ENABLE_GLOBAL_CHANNEL_MESSAGE", "<color=yellow>Enabled #Global Chat Channel.</color>");
public static readonly TranslationKey DISABLE_PARTY_CHANNEL_MESSAGE = Create("DISABLE_PARTY_CHANNEL_MESSAGE", "<color=yellow>Disabled #Party Chat Channel.</color>");
public static readonly TranslationKey ENABLE_PARTY_CHANNEL_MESSAGE = Create("ENABLE_PARTY_CHANNEL_MESSAGE", "<color=yellow>Enabled #Party Chat Channel.</color>");
public static readonly TranslationKey DISABLE_ROOM_CHANNEL_MESSAGE = Create("DISABLE_ROOM_CHANNEL_MESSAGE", "<color=yellow>Disabled #Room Chat Channel.</color>");
public static readonly TranslationKey ENABLE_ROOM_CHANNEL_MESSAGE = Create("ENABLE_ROOM_CHANNEL_MESSAGE", "<color=yellow>Enabled #Room Chat Channel.</color>");
public static readonly TranslationKey CHANNEL_SWTICH_MESSAGE_FORMAT = Create("CHANNEL_SWTICH_MESSAGE_FORMAT", "{0} Entered #{1}.");
public static readonly TranslationKey GLOBAL_CHANNEL_DISABLED = Create("GLOBAL_CHANNEL_DISABLED", "#Global chat is disabled.");
public static readonly TranslationKey PARTY_CHANNEL_DISABLED = Create("PARTY_CHANNEL_DISABLED", "#Party chat is disabled.");
public static readonly TranslationKey ROOM_CHANNEL_DISABLED = Create("ROOM_CHANNEL_DISABLED", "#Room chat is disabled.");
public static readonly TranslationKey ENTER_A_ROOM_HINT = Create("ENTER_A_ROOM_HINT", "Enter a room to send messages to a room channel.");
private static TranslationKey Create(string key, string english)
{
return I18nKeys.Create("CHAT_BEHAVIOUR_" + key, english);
}
public static void Init()
{
}
}
internal static class ChatMessage
{
public static readonly TranslationKey RECIEVE_DUNGEON_KEY = Create("RECIEVE_DUNGEON_KEY", "You received a dungeon key.");
public static readonly TranslationKey DUNGEON_KEY_DISSIPATES = Create("DUNGEON_KEY_DISSIPATES", "A dungeon key dissipates...");
public static readonly TranslationKey UNMUTE_PLAYER_FORMAT = Create("UNMUTE_PLAYER_FORMAT", "Unmuted {0}.");
public static readonly TranslationKey MUTE_PLAYER_FORMAT = Create("MUTE_PLAYER_FORMAT", "Muted {0}.");
internal static void Init()
{
}
private static TranslationKey Create(string key, string defaultValue)
{
return I18nKeys.Create("CHAT_MESSAGE_" + key, defaultValue);
}
}
public static class DeathPrompt
{
public static readonly TranslationKey USER_TIER_PROMPT_FORMAT = Create("USER_TIER_PROMPT_FORMAT", "Use Tear (x{0})");
public static readonly TranslationKey DEATH_PROMPT_HEADER = Create("DEATH_PROMPT_HEADER", "You died.");
public static readonly TranslationKey DEATH_PROMPT_RELEASE_SOUL_BUTTON = Create("DEATH_PROMPT_RELEASE_SOUL_BUTTON", "Release Soul");
internal static void Init()
{
}
}
internal static class Enchanter
{
public static readonly TranslationKey HEADER = create("HEADER", "- Item Enchant -");
public static readonly TranslationKey BUTTON_CLEAR_SELECTION = create("BUTTON_CLEAR_SELECTION", "Clear Selection");
public static readonly string[] BUTTON_TRANSMUTE = ((IEnumerable<DamageType>)(object)new DamageType[3]
{
(DamageType)1,
default(DamageType),
(DamageType)2
}).SelectMany((DamageType type) => new bool[2] { true, false }.Select((bool free) => generateTransmuteButton(type, free))).ToArray();
public static readonly TranslationKey BUTTON_ENCHANT_REROLL = create("BUTTON_ENCHANT_REROLL", "Re-roll Enchant");
public static readonly TranslationKey BUTTON_ENCHANT_ENCHANT = create("BUTTON_ENCHANT_ENCHANT", "Enchant Item");
public static readonly TranslationKey BUTTON_ENCHANT_UNABLE = create("BUTTON_ENCHANT_UNABLE", "Cannot enchant");
public static readonly TranslationKey STATUS_NO_ENCHANT = create("STATUS_NO_ENCHANT", "No enchantment applied on this item");
public static readonly TranslationKey STATUS_UNABLE_TO_ENCHANT = create("STATUS_UNABLE_TO_ENCHANT", "Item cannot be enchanted");
public static readonly TranslationKey BUTTON_ENCHANT_INSERT_ITEM = create("BUTTON_ENCHANT_INSERT_ITEM", "Insert item to enchant");
public static readonly TranslationKey STATUS_CURRENT_ENCHANTMENT = create("STATUS_CURRENT_ENCHANTMENT", "Current enchantment: ");
public static readonly TranslationKey GET_NEW_ENCHANTMENT_FORMAT = create("GET_NEW_ENCHANTMENT_FORMAT", "You got the {0} enchantment!");
public static readonly TranslationKey TRANSMUTE_TO_STRENGTH_FORMAT = create("TRANSMUTE_TO_STRENGTH_FORMAT", "Your {0} now scales off Strength!");
public static readonly TranslationKey TRANSMUTE_TO_DEXTERITY_FORMAT = create("TRANSMUTE_TO_DEXTERITY_FORMAT", "Your {0} now scales off Dexterity!");
public static readonly TranslationKey TRANSMUTE_TO_MIND_FORMAT = create("TRANSMUTE_TO_MIND_FORMAT", "Your {0} now scales off Mind!");
public static readonly TranslationKey NOT_ENOUGH_TRANSMUTE_STONES_STRENGTH = create("NOT_ENOUGH_TRANSMUTE_STONES_STRENGTH", "Not enough Might Stones");
public static readonly TranslationKey NOT_ENOUGH_TRANSMUTE_STONES_DEXTERITY = create("NOT_ENOUGH_TRANSMUTE_STONES_DEXTERITY", "Not enough Agility Stones");
public static readonly TranslationKey NOT_ENOUGH_TRANSMUTE_STONES_MIND = create("NOT_ENOUGH_TRANSMUTE_STONES_MIND", "Not enough Flux Stones");
public static readonly TranslationKey CANNOT_TRANSMUTE_WEAPON = create("CANNOT_TRANSMUTE_WEAPON", "Cannot Transmute Weapon");
internal static void Init()
{
}
private static TranslationKey create(string key, string value = "")
{
return Create("ENCHANTER_GUI_" + key.ToUpper(), value);
}
public static string TransmuteButtonKey(DamageType type, bool free)
{
return "BUTTON_TRANSMUTE_" + ((object)(DamageType)(ref type)).ToString().ToUpper() + "_" + (free ? "FREE" : "FORMAT");
}
private static string generateTransmuteButton(DamageType type, bool free)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Invalid comparison between Unknown and I4
return create(TransmuteButtonKey(type, free), ((int)type == 2 && free) ? "Apply Flux Stone (Free)" : ("Transmute " + ((object)(DamageType)(ref type)).ToString() + " " + (free ? "(Free)" : "(x{0})")));
}
}
internal static class Enums
{
public static readonly IDictionary<TranslationKey, string> ITEM_RARITY = CreateEnumKeys<ItemRarity>((Func<ItemRarity, TranslationKey>)null, (Func<ItemRarity, string>)null, (IDictionary<ItemRarity, string>)null);
public static readonly IDictionary<TranslationKey, string> DAMAGE_TYPE = CreateEnumKeys<DamageType>((Func<DamageType, TranslationKey>)null, (Func<DamageType, string>)null, (IDictionary<DamageType, string>)null);
public static readonly IDictionary<TranslationKey, string> SKILL_CONTROL_TYPE = CreateEnumKeys<SkillControlType>((Func<SkillControlType, TranslationKey>)null, (Func<SkillControlType, string>)null, (IDictionary<SkillControlType, string>)null);
public static readonly IDictionary<TranslationKey, string> COMBAT_COLLIDER_TYPE = CreateEnumKeys<CombatColliderType>((Func<CombatColliderType, TranslationKey>)null, (Func<CombatColliderType, string>)null, (IDictionary<CombatColliderType, string>)null);
public static readonly IDictionary<TranslationKey, string> ITEM_TYPE = CreateEnumKeys<ItemType>((Func<ItemType, TranslationKey>)null, (Func<ItemType, string>)null, (IDictionary<ItemType, string>)null);
public static readonly IDictionary<TranslationKey, string> ZONE_TYPE = CreateEnumKeys<ZoneType>((Func<ZoneType, TranslationKey>)null, (Func<ZoneType, string>)null, (IDictionary<ZoneType, string>)null);
public static readonly IDictionary<TranslationKey, string> SKILL_TOOLTIP_REQUIREMENT = CreateEnumKeys<SkillToolTipRequirement>((Func<SkillToolTipRequirement, TranslationKey>)null, (Func<SkillToolTipRequirement, string>)((SkillToolTipRequirement skillToolTipRequirement) => ((object)(SkillToolTipRequirement)(ref skillToolTipRequirement)).ToString().ToLower()), (IDictionary<SkillToolTipRequirement, string>)null);
public static readonly IDictionary<TranslationKey, string> QUEST_SUB_TYPE = CreateEnumKeys<QuestSubType>((Func<QuestSubType, TranslationKey>)null, (Func<QuestSubType, string>)((QuestSubType questSubType) => ""), (IDictionary<QuestSubType, string>)new Dictionary<QuestSubType, string>
{
{
(QuestSubType)2,
"Class Tome"
},
{
(QuestSubType)3,
"Skill Scroll"
}
});
private static readonly IDictionary<ShopTab, string> __SHOP_TABS = new Dictionary<ShopTab, string>
{
{
(ShopTab)0,
"Equipment"
},
{
(ShopTab)1,
"Consumables"
},
{
(ShopTab)2,
"Trade Items"
},
{
(ShopTab)3,
"Sold Items"
}
};
public static readonly IDictionary<TranslationKey, string> SHOP_TAB = __SHOP_TABS.ToDictionary((KeyValuePair<ShopTab, string> kv) => Create(KeyUtil.GetForAsset(kv.Key).ToString(), kv.Value), (KeyValuePair<ShopTab, string> kv) => kv.Value);
internal static void Init()
{
}
private static IDictionary<TranslationKey, string> CreateEnumKeys<TEnum>(Func<TEnum, TranslationKey> keyOverride = null, Func<TEnum, string> valueOverride = null, IDictionary<TEnum, string> valueOverrideDict = null) where TEnum : Enum
{
if (keyOverride == null)
{
keyOverride = defaultGetString;
}
if (valueOverride == null)
{
valueOverride = (TEnum item) => item.ToString();
}
Func<TEnum, string> _valueOverride = valueOverride;
if (valueOverrideDict != null)
{
_valueOverride = (TEnum item) => (!valueOverrideDict.TryGetValue(item, out var value)) ? valueOverride(item) : value;
}
return Enum.GetValues(typeof(TEnum)).OfType<TEnum>().ToDictionary((TEnum item) => Create(keyOverride(item).ToString(), _valueOverride(item)), _valueOverride);
static TranslationKey defaultGetString(TEnum item)
{
return (TranslationKey)(from m in typeof(KeyUtil).GetMethods()
where m.Name == "GetForAsset"
select m).FirstOrDefault(delegate(MethodInfo m)
{
ParameterInfo[] parameters = m.GetParameters();
return parameters.Length == 1 && parameters[0].ParameterType == typeof(TEnum);
}).Invoke(null, new object[1] { item });
}
}
}
internal static class Equipment
{
public static readonly string TOOLTIP_GAMBLE_ITEM_NAME = Create("EQUIP_TOOLTIP_GAMBLE_ITEM_NAME", "Mystery Gear");
public static readonly string TOOLTIP_GAMBLE_ITEM_RARITY = Create("EQUIP_TOOLTIP_GAMBLE_ITEM_RARITY", "[Unknown]");
public static readonly string TOOLTIP_GAMBLE_ITEM_TYPE = Create("EQUIP_TOOLTIP_GAMBLE_ITEM_TYPE", "???");
public static readonly string TOOLTIP_GAMBLE_ITEM_DESCRIPTION = Create("EQUIP_TOOLTIP_GAMBLE_ITEM_DESCRIPTION", "You can't really see what this is until you buy it.");
public static readonly string FORMAT_LEVEL_REQUIREMENT = Create("FORMAT_EQUIP_LEVEL_REQUIREMENT", "Lv-{0}");
public static readonly string FORMAT_CLASS_REQUIREMENT = Create("FORMAT_EQUIP_CLASS_REQUIREMENT", "Class: {0}");
public static readonly string FORMAT_WEAPON_CONDITION = Create("FORMAT_EQUIP_WEAPON_CONDITION", "\n<color=lime>- <color=yellow>{0}%</color> chance to apply {1}.</color>");
public static readonly string TOOLTIP_TYPE_HELM = Create("EQUIP_TOOLTIP_TYPE_HELM", "Helm (Armor)");
public static readonly string TOOLTIP_TYPE_CHESTPIECE = Create("EQUIP_TOOLTIP_TYPE_CHESTPIECE", "Chestpiece (Armor)");
public static readonly string TOOLTIP_TYPE_LEGGINGS = Create("EQUIP_TOOLTIP_TYPE_LEGGINGS", "Leggings (Armor)");
public static readonly string TOOLTIP_TYPE_CAPE = Create("EQUIP_TOOLTIP_TYPE_CAPE", "Cape (Armor)");
public static readonly string TOOLTIP_TYPE_RING = Create("EQUIP_TOOLTIP_TYPE_RING", "Ring (Armor)");
public static readonly string FORMAT_TOOLTIP_TYPE_WEAPON = Create("FORMAT_EQUIP_TOOLTIP_TYPE_WEAPON", "{0} (Weapon)");
public static readonly string TOOLTIP_TYPE_SHIELD = Create("EQUIP_TOOLTIP_TYPE_SHIELD", "Shield (Off Hand)");
public static readonly string STATS_DAMAGE = Create("EQUIP_TOOLTIP_STATS_DAMAGE", "Damage");
public static readonly string STATS_BASE_DAMAGE = Create("EQUIP_TOOLTIP_STATS_BASE_DAMAGE", "Base Damage");
public static readonly string FORMAT_STATS_BLOCK_THRESHOLD = Create("FORMAT_EQUIP_STATS_BLOCK_THRESHOLD", "Block threshold: {0} damage");
public static readonly string FORMAT_WEAPON_DAMAGE_TYPE = Create("FORMAT_EQUIP_STATS_WEAPON_DAMAGE_TYPE", "{0} Weapon");
public static readonly string FORMAT_WEAPON_TRANSMUTE_TYPE = Create("FORMAT_EQUIP_STATS_WEAPON_TRASMUTE_TYPE", "Damage Transmute: {0}");
public static readonly string COMPARE = Create("EQUIP_TOOLTIP_COMPARE", "Compare");
public static readonly string STAT_DISPLAY_DEFENSE = Create(statDisplayKey("defense"), "Defense");
public static readonly string STAT_DISPLAY_MAGIC_DEFENSE = Create(statDisplayKey("magicDefense"), "Mgk. Defense");
public static readonly string STAT_DISPLAY_MAX_HEALTH = Create(statDisplayKey("maxHealth"), "Max Health");
public static readonly string STAT_DISPLAY_MAX_MANA = Create(statDisplayKey("maxMana"), "Max Mana");
public static readonly string STAT_DISPLAY_MAX_STAMINA = Create(statDisplayKey("maxStamina"), "Max Stamina");
public static readonly string STAT_DISPLAY_ATTACK_POWER = Create(statDisplayKey("attackPower"), "Attack Power");
public static readonly string STAT_DISPLAY_MAGIC_POWER = Create(statDisplayKey("magicPower"), "Mgk. Power");
public static readonly string STAT_DISPLAY_DEX_POWER = Create(statDisplayKey("dexPower"), "Dex Power");
public static readonly string STAT_DISPLAY_CRITICAL = Create(statDisplayKey("critical"), "Phys. Critical");
public static readonly string STAT_DISPLAY_MAGIC_CRITICAL = Create(statDisplayKey("magicCritical"), "Mgk. Critical");
public static readonly string STAT_DISPLAY_EVASION = Create(statDisplayKey("evasion"), "Evasion");
public static readonly string STAT_DISPLAY_RESIST_FIRE = Create(statDisplayKey("resistFire"), "Fire Resist");
public static readonly string STAT_DISPLAY_RESIST_WATER = Create(statDisplayKey("resistWater"), "Water Resist");
public static readonly string STAT_DISPLAY_RESIST_NATURE = Create(statDisplayKey("resistNature"), "Nature Resist");
public static readonly string STAT_DISPLAY_RESIST_EARTH = Create(statDisplayKey("resistEarth"), "Earth Resist");
public static readonly string STAT_DISPLAY_RESIST_HOLY = Create(statDisplayKey("resistHoly"), "Holy Resist");
public static readonly string STAT_DISPLAY_RESIST_SHADOW = Create(statDisplayKey("resistShadow"), "Shadow Resist");
internal static void Init()
{
}
public static string statDisplayKey(string stat)
{
return "ITEM_STAT_DISPLAY_" + KeyUtil.Normalize(Regex.Replace(stat, "[A-Z]", (Match x) => $"_{x}"));
}
}
internal static class ErrorMessages
{
public static readonly TranslationKey QUEST_LOG_FULL = Create("QUEST_LOG_FULL", "Quest Log Full");
public static readonly TranslationKey QUEST_ALREADY_IN_LOG = Create("ALREADY_ON_THIS_QUEST", "Already on this Quest");
internal static void Init()
{
}
private static TranslationKey Create(string key, string english)
{
return I18nKeys.Create("ERROR_MESSAGE_" + key, english);
}
}
internal static class Feedback
{
public static readonly string DROP_ITEM_FORMAT = Create("DROP_ITEM_FORMAT", "Dropped {0}. (-{1})");
internal static void Init()
{
}
private static string Create(string key, string defaultString)
{
if (!key.StartsWith("FEEDBACK_"))
{
key = "FEEDBACK_" + key;
}
I18nKeys.Create(key, defaultString);
return key;
}
}
internal static class Item
{
public static readonly string FORMAT_ITEM_RARITY = Create("FORMAT_ITEM_RARITY", "[{0}]");
public static readonly string FORMAT_ITEM_TOOLTIP_VENDOR_VALUE_COUNTER = Create("FORMAT_ITEM_TOOLTIP_VENDOR_VALUE_COUNTER", "{0}");
public static readonly string FORMAT_ITEM_TOOLTIP_VENDOR_VALUE_COUNTER_MULTIPLE = Create("FORMAT_ITEM_TOOLTIP_VENDOR_VALUE_COUNTER_MULTIPLE", "<color=grey>(x{0} each)</color> {1}");
public static readonly string TOOLTIP_GAMBLE_ITEM_NAME = Create("ITEM_TOOLTIP_GAMBLE_ITEM_NAME", "Mystery Item");
public static readonly string TOOLTIP_GAMBLE_ITEM_RARITY = Create("ITEM_TOOLTIP_GAMBLE_ITEM_RARITY", "[Unknown]");
public static readonly string TOOLTIP_GAMBLE_ITEM_DESC = Create("ITEM_TOOLTIP_GAMBLE_ITEM_DESCRIPTION", "You can't really see what this is until you buy it.");
public static readonly string TOOLTIP_CONSUMABLE_DESCRIPTION_HEALTH_APPLY = Create("ITEM_TOOLTIP_CONSUMABLE_DESCRIPTION_HEALTH_APPLY", "Recovers {0} Health.");
public static readonly string TOOLTIP_CONSUMABLE_DESCRIPTION_MANA_APPLY = Create("ITEM_TOOLTIP_CONSUMABLE_DESCRIPTION_MANA_APPLY", "Recovers {0} Mana.");
public static readonly string TOOLTIP_CONSUMABLE_DESCRIPTION_STAMINA_APPLY = Create("ITEM_TOOLTIP_CONSUMABLE_DESCRIPTION_STAMINA_APPLY", "Recovers {0} Stamina.");
public static readonly string TOOLTIP_CONSUMABLE_DESCRIPTION_EXP_GAIN = Create("ITEM_TOOLTIP_CONSUMABLE_DESCRIPTION_EXP_GAIN", "Gain {0} Experience on use.");
internal static void Init()
{
}
}
internal static class Lore
{
public static readonly string CROWN = Create("CROWN", "crown");
public static readonly string CROWN_PLURAL = Create("CROWN_PLURAL", "crowns");
public static readonly string GAME_LOADING = Create("GAME_LOADING", "Loading...");
public static readonly string EXP_COUNTER_MAX = Create("EXP_COUNTER_MAX", "MAX");
public static readonly string COMBAT_ELEMENT_NORMAL_NAME = Create("COMBAT_ELEMENT_NORMAL_NAME", "Normal");
public static readonly string FORMAT_MAP_ZONE = Create("MAP_ZONE_FORMAT", "- {0} Zone -");
public static readonly string INTERACT_TELEPORT = Create("INTERACT_TELEPORT", "TELEPORT");
public static readonly string INTERACT_REEL = Create("INTERACT_REEL", "REEL");
public static readonly string INTERACT_REVIVE = Create("INTERACT_REVIVE", "REVIVE");
public static readonly string INTERACT_INTERACT = Create("INTERACT_INTERACT", "INTERACT");
public static readonly string INTERACT_HOLD = Create("INTERACT_HOLD", "HOLD");
public static readonly string INTERACT_OPEN = Create("INTERACT_OPEN", "OPEN");
public static readonly string INTERACT_PICK_UP = Create("INTERACT_PICK_UP", "PICK UP");
public static readonly string WORLDPORTAL_SELECT_WAYPOINT = Create("WORLDPORTAL_SELECT_WAYPOINT", "- Select Waypoint -");
public static readonly string WORLDPORTAL_TITLE = Create("WORLDPORTAL_TITLE", "World Portal");
public static readonly string WORLDPORTAL_TELEPORT = Create("WORLDPORTAL_TELEPORT", "Teleport");
public static readonly string GAMBLING_SHOP_BUTTON_REROLL = Create("GAMBLING_SHOP_BUTTON_REROLL", "Re-roll Stock");
public static readonly string DUNGEON_PORTAL_ENTER_PARTY = Create("DUNGEON_PORTAL_ENTER_PARTY", "Join Party");
public static readonly string DUNGEON_PORTAL_ENTER_LEVELED_FORMAT = Create("DUNGEON_PORTAL_ENTER_LEVELED_FORMAT", "Enter Dungeon (LV {0}-{1})");
internal static void Init()
{
}
}
internal static class MainMenu
{
public static readonly string BUTTON_SINGLEPLAY = Create("MAIN_MENU_BUTTON_SINGLEPLAY", "Singleplayer");
public static readonly string BUTTON_SINGLEPLAY_TOOLTIP = Create("MAIN_MENU_BUTTON_SINGLEPLAY_TOOLTIP", "Start a Singleplayer Game.");
public static readonly string BUTTON_MULTIPLAY = Create("MAIN_MENU_BUTTON_MULTIPLAY", "Multiplayer");
public static readonly string BUTTON_MULTIPLAY_TOOLTIP = Create("MAIN_MENU_BUTTON_MULTIPLAY_TOOLTIP", "Start a Netplay Game.");
public static readonly string BUTTON_MULTIPLAY_DISABLED_TOOLTIP = Create("MAIN_MENU_BUTTON_MULTIPLAY_DISABLED_TOOLTIP", "Multiplayer is disabled on this demo.");
public static readonly string BUTTON_SETTINGS = Create("MAIN_MENU_BUTTON_SETTINGS", "Settings");
public static readonly string BUTTON_SETTINGS_TOOLTIP = Create("MAIN_MENU_BUTTON_SETTINGS_TOOLTIP", "Configure Game Settings.");
public static readonly string BUTTON_QUIT = Create("MAIN_MENU_BUTTON_QUIT", "Quit");
public static readonly string BUTTON_QUIT_TOOLTIP = Create("MAIN_MENU_BUTTON_QUIT_TOOLTIP", "End The Application.");
public static readonly string PAGER = Create("MAIN_MENU_PAGER", "Page ( {0} / 15 )");
public static readonly string BUTTON_JOIN_SERVER = Create("MAIN_MENU_BUTTON_JOIN_SERVER", "Join");
public static readonly string BUTTON_HOST_SERVER = Create("MAIN_MENU_BUTTON_HOST_SERVER", "Host");
public static readonly string BUTTON_RETURN = Create("MAIN_MENU_BUTTON_RETURN", "Return");
internal static void Init()
{
}
}
internal static class Quest
{
public static readonly string FORMAT_REQUIRED_LEVEL = Create("FORMAT_QUEST_REQUIRED_LEVEL", "(lv-{0})");
public static readonly string MENU_SUMMARY_NO_QUESTS = Create("QUEST_MENU_SUMMARY_NO_QUESTS", "No Quests in Quest Log.");
public static readonly string MENU_HEADER_UNSELECTED = Create("QUEST_MENU_HEADER_UNSELECTED", "Select a Quest.");
public static readonly string FORMAT_MENU_CELL_LOG_COUNTER = Create("FORMAT_QUEST_MENU_CELL_QUEST_LOG_COUNTER", "Quest Log: ({0} / {1})");
public static readonly string FORMAT_MENU_CELL_FINISHED_COUNTER = Create("FORMAT_QUEST_MENU_CELL_FINISHED_QUEST_COUNTER", "Completed Quests: {0}");
public static readonly string FORMAT_MENU_CELL_REWARD_EXP = Create("FORMAT_QUEST_MENU_CELL_REWARD_EXP", "{0} exp");
public static readonly string FORMAT_MENU_CELL_REWARD_CURRENCY = Create("FORMAT_QUEST_MENU_CELL_REWARD_CURRENCY", "{0} Crowns");
public static readonly string MENU_CELL_SLOT_EMPTY = Create("QUEST_MENU_CELL_SLOT_EMPTY", "Empty Slot");
public static readonly string SELECTION_MANAGER_ACCEPT_BUTTON_ACCEPT = Create("QUEST_SELECTION_MANAGER_QUEST_ACCEPT_BUTTON_ACCEPT", "Accept Quest");
public static readonly string SELECTION_MANAGER_ACCEPT_BUTTON_LOCKED = Create("QUEST_SELECTION_MANAGER_QUEST_ACCEPT_BUTTON_LOCKED", "Quest Locked");
public static readonly string SELECTION_MANAGER_ACCEPT_BUTTON_INCOMPLETE = Create("QUEST_SELECTION_MANAGER_QUEST_ACCEPT_BUTTON_INCOMPLETE", "Quest Incomplete");
public static readonly string SELECTION_MANAGER_ACCEPT_BUTTON_TURN_IN = Create("QUEST_SELECTION_MANAGER_QUEST_ACCEPT_BUTTON_TURN_IN", "Complete Quest");
public static readonly string SELECTION_MANAGER_ACCEPT_BUTTON_UNSELECTED = Create("QUEST_SELECTION_MANAGER_QUEST_ACCEPT_BUTTON_UNSELECTED", "Select a Quest");
public static readonly string FORMAT_PROGRESS = Create("FORMAT_QUEST_PROGRESS", "{0}: ({1} / {2})");
public static readonly string FORMAT_PROGRESS_CREEPS_KILLED = Create("FORMAT_QUEST_PROGRESS_CREEPS_KILLED", "{0} slain");
public static readonly TranslationKey RETRIEVED_QUEST_OBJECTIVE_ITEM_FORMAT = Create("QUEST_RETRIEVED_QUEST_OBJECTIVE_ITEM_FORMAT", "Retrieved Quest Objective Item: {0}.");
public static readonly TranslationKey GAME_LOGIC_ACCEPT_QUEST_FORMAT = Create("QUEST_GAME_LOGIC_ACCEPT_QUEST_FORMAT", "Accepted Quest: {0}.");
internal static void Init()
{
}
}
internal static class ScriptableStatusCondition
{
public static readonly string DURATION_FORMAT = Create("SCRIPTABLE_STATUS_CONDITION_DURATION_FORMAT", "<color=yellow>Lasts for {0} sec</color>.");
public static readonly string RATE_FORMAT = Create("SCRIPTABLE_STATUS_CONDITION_RATE_FORMAT", "<color=yellow>every {0} sec</color>.");
internal static void Init()
{
}
}
internal static class Settings
{
internal static class Audio
{
public static readonly string HEADER_AUDIO_SETTINGS = Create("SETTINGS_AUDIO_HEADER_AUDIO_SETTINGS", "Audio Settings");
public static readonly string CELL_MASTER_VOLUME = Create("SETTINGS_AUDIO_CELL_MASTER_VOLUME", "Master Volume");
public static readonly string CELL_MUTE_APPLICATION = Create("SETTINGS_AUDIO_CELL_MUTE_APPLICATION", "Mute Application");
public static readonly string CELL_MUTE_MUSIC = Create("SETTINGS_AUDIO_CELL_MUTE_MUSIC", "Mute Music");
public static readonly string HEADER_AUDIO_CHANNEL_SETTINGS = Create("SETTINGS_AUDIO_HEADER_AUDIO_CHANNEL_SETTINGS", "Audio Channels");
public static readonly string CELL_GAME_VOLUME = Create("SETTINGS_AUDIO_CELL_GAME_VOLUME", "Game Volume");
public static readonly string CELL_GUI_VOLUME = Create("SETTINGS_AUDIO_CELL_GUI_VOLUME", "GUI Volume");
public static readonly string CELL_AMBIENCE_VOLUME = Create("SETTINGS_AUDIO_CELL_AMBIENCE_VOLUME", "Ambience Volume");
public static readonly string CELL_MUSIC_VOLUME = Create("SETTINGS_AUDIO_CELL_MUSIC_VOLUME", "Music Volume");
public static readonly string CELL_VOICE_VOLUME = Create("SETTINGS_AUDIO_CELL_VOICE_VOLUME", "Voice Volume");
internal static void Init()
{
}
}
internal static class Input
{
public static readonly string HEADER_INPUT_SETTINGS = Create("SETTINGS_INPUT_HEADER_INPUT_SETTINGS", "Input Settings");
public static readonly string CELL_AXIS_TYPE = Create("SETTINGS_INPUT_CELL_AXIS_TYPE", "Analog Stick Axis Type");
public static readonly string CELL_AXIS_TYPE_OPTION_1 = Create("SETTINGS_INPUT_CELL_AXIS_TYPE_OPTION_1", "WASD (8 Directional)");
public static readonly string CELL_AXIS_TYPE_OPTION_2 = Create("SETTINGS_INPUT_CELL_AXIS_TYPE_OPTION_2", "Xbox");
public static readonly string CELL_AXIS_TYPE_OPTION_3 = Create("SETTINGS_INPUT_CELL_AXIS_TYPE_OPTION_3", "Playstation 4");
public static readonly string GAME_PAD_WIP = Create("SETTINGS_INPUT_GAME_PAD_WIP", "*Gamepad Input is a work in progress.\r\nVarious menu elements are incomplete.");
public static readonly string HEADER_CAMERA_CONTROL = Create("SETTINGS_INPUT_HEADER_CAMERA_CONTROL", "Camera Control");
public static readonly string CELL_CAMERA_SENSITIVITY = Create("SETTINGS_INPUT_CELL_CAMERA_SENSITIVITY", "Axis Sensitivity");
public static readonly string CELL_INVERT_X_CAMERA_AXIS = Create("SETTINGS_INPUT_CELL_INVERT_X_CAMERA_AXIS", "Invert X Axis");
public static readonly string CELL_INVERT_Y_CAMERA_AXIS = Create("SETTINGS_INPUT_CELL_INVERT_Y_CAMERA_AXIS", "Invert Y Axis");
public static readonly string CELL_KEYBINDING_RESET_CAMERA = Create("SETTINGS_INPUT_CELL_KEYBINDING_RESET_CAMERA", "Reset Camera");
public static readonly string HEADER_MOVEMENT = Create("SETTINGS_INPUT_HEADER_MOVEMENT", "Movement");
public static readonly string CELL_KEYBINDING_UP = Create("SETTINGS_INPUT_CELL_KEYBINDING_UP", "Up");
public static readonly string CELL_KEYBINDING_DOWN = Create("SETTINGS_INPUT_CELL_KEYBINDING_DOWN", "Down");
public static readonly string CELL_KEYBINDING_LEFT = Create("SETTINGS_INPUT_CELL_KEYBINDING_LEFT", "Left");
public static readonly string CELL_KEYBINDING_RIGHT = Create("SETTINGS_INPUT_CELL_KEYBINDING_RIGHT", "Right");
public static readonly string CELL_KEYBINDING_JUMP = Create("SETTINGS_INPUT_CELL_KEYBINDING_JUMP", "Jump");
public static readonly string CELL_KEYBINDING_DASH = Create("SETTINGS_INPUT_CELL_KEYBINDING_DASH", "Dash");
public static readonly string HEADER_STRAFING = Create("SETTINGS_INPUT_HEADER_STRAFING", "Strafing");
public static readonly string CELL_KEYBINDING_LOCK_DIRECTION = Create("SETTINGS_INPUT_CELL_KEYBINDING_LOCK_DIRECTION", "Strafe");
public static readonly string CELL_KEYBINDING_STRAFE_MODE = Create("SETTINGS_INPUT_CELL_KEYBINDING_STRAFE_MODE", "Strafe / Aim Mode");
public static readonly string CELL_KEYBINDING_STRAFE_MODE_OPTION_1 = Create("SETTINGS_INPUT_CELL_KEYBINDING_STRAFE_MODE_OPTION_1", "Hold Strafe Key");
public static readonly string CELL_KEYBINDING_STRAFE_MODE_OPTION_2 = Create("SETTINGS_INPUT_CELL_KEYBINDING_STRAFE_MODE_OPTION_2", "Toggle Strafe Key");
public static readonly string CELL_KEYBINDING_STRAFE_WEAPON = Create("SETTINGS_INPUT_CELL_KEYBINDING_STRAFE_WEAPON", "Strafe While Holding Weapon");
public static readonly string CELL_KEYBINDING_STRAFE_CASTING = Create("SETTINGS_INPUT_CELL_KEYBINDING_STRAFE_CASTING", "Strafe While Casting Offensive Skills");
public static readonly string HEADER_ACTION = Create("SETTINGS_INPUT_HEADER_ACTION", "Action");
public static readonly string CELL_KEYBINDING_ATTACK = Create("SETTINGS_INPUT_CELL_KEYBINDING_ATTACK", "Attack");
public static readonly string CELL_KEYBINDING_CHARGE_ATTACK = Create("SETTINGS_INPUT_CELL_KEYBINDING_CHARGE_ATTACK", "Charge Attack");
public static readonly string CELL_KEYBINDING_BLOCK = Create("SETTINGS_INPUT_CELL_KEYBINDING_BLOCK", "Block");
public static readonly string CELL_KEYBINDING_TARGET = Create("SETTINGS_INPUT_CELL_KEYBINDING_TARGET", "Lock On");
public static readonly string CELL_KEYBINDING_INTERACT = Create("SETTINGS_INPUT_CELL_KEYBINDING_INTERACT", "Interact");
public static readonly string CELL_KEYBINDING_PVP_FLAG = Create("SETTINGS_INPUT_CELL_KEYBINDING_PVP_FLAG", "PvP Flag Toggle");
public static readonly string CELL_KEYBINDING_SKILL_SLOT_01 = Create("SETTINGS_INPUT_CELL_KEYBINDING_SKILL_SLOT_01", "Skill Slot 1");
public static readonly string CELL_KEYBINDING_SKILL_SLOT_02 = Create("SETTINGS_INPUT_CELL_KEYBINDING_SKILL_SLOT_02", "Skill Slot 2");
public static readonly string CELL_KEYBINDING_SKILL_SLOT_03 = Create("SETTINGS_INPUT_CELL_KEYBINDING_SKILL_SLOT_03", "Skill Slot 3");
public static readonly string CELL_KEYBINDING_SKILL_SLOT_04 = Create("SETTINGS_INPUT_CELL_KEYBINDING_SKILL_SLOT_04", "Skill Slot 4");
public static readonly string CELL_KEYBINDING_SKILL_SLOT_05 = Create("SETTINGS_INPUT_CELL_KEYBINDING_SKILL_SLOT_05", "Skill Slot 5");
public static readonly string CELL_KEYBINDING_SKILL_SLOT_06 = Create("SETTINGS_INPUT_CELL_KEYBINDING_SKILL_SLOT_06", "Skill Slot 6");
public static readonly string CELL_KEYBINDING_RECALL = Create("SETTINGS_INPUT_CELL_KEYBINDING_RECALL", "Recall");
public static readonly string CELL_KEYBINDING_QUICKSWAP_WEAPON = Create("SETTINGS_INPUT_CELL_KEYBINDING_QUICKSWAP_WEAPON", "Quickswap Weapon");
public static readonly string CELL_KEYBINDING_SHEATHE_WEAPON = Create("SETTINGS_INPUT_CELL_KEYBINDING_SHEATHE_WEAPON", "Sheathe / Unsheathe Weapon");
public static readonly string CELL_KEYBINDING_SIT = Create("SETTINGS_INPUT_CELL_KEYBINDING_SIT", "Sit");
public static readonly string HEADER_CONSUMABLE_SLOTS = Create("SETTINGS_INPUT_HEADER_CONSUMABLE_SLOTS", "Consumable Quick Slots");
public static readonly string CELL_KEYBINDING_QUICK_SLOT_01 = Create("SETTINGS_INPUT_CELL_KEYBINDING_QUICK_SLOT_01", "Quick Slot 1");
public static readonly string CELL_KEYBINDING_QUICK_SLOT_02 = Create("SETTINGS_INPUT_CELL_KEYBINDING_QUICK_SLOT_02", "Quick Slot 2");
public static readonly string CELL_KEYBINDING_QUICK_SLOT_03 = Create("SETTINGS_INPUT_CELL_KEYBINDING_QUICK_SLOT_03", "Quick Slot 3");
public static readonly string CELL_KEYBINDING_QUICK_SLOT_04 = Create("SETTINGS_INPUT_CELL_KEYBINDING_QUICK_SLOT_04", "Quick Slot 4");
public static readonly string CELL_KEYBINDING_QUICK_SLOT_05 = Create("SETTINGS_INPUT_CELL_KEYBINDING_QUICK_SLOT_05", "Quick Slot 5");
public static readonly string HEADER_INTERFACE = Create("SETTINGS_INPUT_HEADER_INTERFACE", "Interface");
public static readonly string CELL_KEYBINDING_HOST_CONSOLE = Create("SETTINGS_INPUT_CELL_KEYBINDING_HOST_CONSOLE", "Host Console");
public static readonly string CELL_KEYBINDING_LEXICON = Create("SETTINGS_INPUT_CELL_KEYBINDING_LEXICON", "Open Lexicon");
public static readonly string CELL_KEYBINDING_TAB_MENU = Create("SETTINGS_INPUT_CELL_KEYBINDING_TAB_MENU", "Open Tab Menu");
public static readonly string CELL_KEYBINDING_STATS_TAB = Create("SETTINGS_INPUT_CELL_KEYBINDING_STATS_TAB", "Stats Tab");
public static readonly string CELL_KEYBINDING_SKILLS_TAB = Create("SETTINGS_INPUT_CELL_KEYBINDING_SKILLS_TAB", "Skills Tab");
public static readonly string CELL_KEYBINDING_ITEM_TAB = Create("SETTINGS_INPUT_CELL_KEYBINDING_ITEM_TAB", "Item Tab");
public static readonly string CELL_KEYBINDING_QUEST_TAB = Create("SETTINGS_INPUT_CELL_KEYBINDING_QUEST_TAB", "Quest Tab");
public static readonly string CELL_KEYBINDING_WHO_TAB = Create("SETTINGS_INPUT_CELL_KEYBINDING_WHO_TAB", "Who Tab");
public static readonly string CELL_KEYBINDING_HIDE_UI = Create("SETTINGS_INPUT_CELL_KEYBINDING_HIDE_UI", "Hide Game UI");
public static readonly string CELL_RESET_BINDINGS = Create("SETTINGS_INPUT_CELL_RESET_BINDINGS", "Reset Bindings");
internal static void init()
{
}
}
public static class Mod
{
public static readonly TranslationKey LANGUAGE = Create(ConfigDefinitions.Language);
public static readonly TranslationKey TRANSLATOR_MODE = Create(ConfigDefinitions.TraslatorMode);
public static readonly TranslationKey CREATE_DEFAULT_LANGUAGE_FILES = Create(ConfigDefinitions.CreateDefaultLanguageFiles);
public static readonly TranslationKey SHOW_TRANSLATION_KEY = Create(ConfigDefinitions.ShowTranslationKey);
public static readonly TranslationKey EXPORT_EXTRA = Create(ConfigDefinitions.ExportExtra);
public static readonly TranslationKey RELOAD_LANGUAGE_KEYBIND = Create(ConfigDefinitions.ReloadLanguageKeybind);
public static readonly TranslationKey LOG_VANILLA_FONTS = Create(ConfigDefinitions.LogVanillaFonts);
public static readonly TranslationKey RELOAD_FONT_BUNDLES_KEYBIND = Create(ConfigDefinitions.ReloadFontBundlesKeybind);
public static readonly TranslationKey SWITCH_TRANSLATION_KEYBIND = Create(ConfigDefinitions.SwitchTranslationKeybind);
public static readonly TranslationKey ADD_MISSING_KEYS_TO_CURRENT_LANGUAGE = Create("ADD_MISSING_KEYS_TO_CURRENT_LANGUAGE", "Add Missing Keys to Current Language");
public static readonly TranslationKey LOG_UNTRANSLATED_STRINGS = Create("LOG_UNTRANSLATED_STRINGS", "Log Untranslated Strings");
internal static void Init()
{
}
private static TranslationKey Create(string key, string defaultValue = "")
{
return I18nKeys.Create("SETTINGS_MOD_CELL_LOCALYSSATION_" + key, defaultValue);
}
private static TranslationKey Create(ConfigDefinition configEntry)
{
return Create(KeyUtil.Normalize(configEntry.Key), configEntry.Key);
}
}
internal static class Network
{
public static readonly string HEADER_GAME_SETTINGS = Create("SETTINGS_NETWORK_HEADER_GAME_SETTINGS", "Game Settings");
public static readonly string CELL_ENABLE_PVP_ON_MAP_ENTER = Create("SETTINGS_NETWORK_CELL_ENABLE_PVP_ON_MAP_ENTER", "Flag for PvP when available");
public static readonly string HEADER_NAMETAG_SETTINGS = Create("SETTINGS_NETWORK_HEADER_NAMETAG_SETTINGS", "Nametag Settings");
public static readonly string CELL_DISPLAY_GLOBAL_NICKNAME_TAGS = Create("SETTINGS_NETWORK_CELL_DISPLAY_GLOBAL_NICKNAME_TAGS", "Display Global Nametags <color=cyan>(@XX)</color>");
public static readonly string CELL_DISPLAY_LOCAL_NAMETAG = Create("SETTINGS_NETWORK_CELL_DISPLAY_LOCAL_NAMETAG", "Display Local Character Name Tag");
public static readonly string CELL_DISPLAY_HOST_TAG = Create("SETTINGS_NETWORK_CELL_DISPLAY_HOST_TAG", "Display [HOST] Tag on Host Character");
public static readonly string HEADER_UI_SETTINGS = Create("SETTINGS_NETWORK_HEADER_UI_SETTINGS", "UI Settings");
public static readonly string CELL_HIDE_FPS_COUNTER = Create("SETTINGS_NETWORK_CELL_HIDE_FPS_COUNTER", "Hide FPS Counter");
public static readonly string CELL_HIDE_PING_COUNTER = Create("SETTINGS_NETWORK_CELL_HIDE_PING_COUNTER", "Hide Ping Counter");
public static readonly string CELL_HIDE_STAT_POINT_COUNTER = Create("SETTINGS_NETWORK_CELL_HIDE_STAT_POINT_COUNTER", "Hide Stat Point Notice Panel");
public static readonly string CELL_HIDE_SKILL_POINT_COUNTER = Create("SETTINGS_NETWORK_CELL_HIDE_SKILL_POINT_COUNTER", "Hide Skill Point Notice Panel");
public static readonly string CELL_HIDE_QUEST_TRACKER = Create("SETTINGS_NETWORK_CELL_HIDE_QUEST_TRACKER", "Hide Quest Tracker");
public static readonly string CELL_HIDE_MINIMAP = Create("SETTINGS_NETWORK_CELL_HIDE_MINIMAP", "Hide Minimap");
public static readonly string CELL_HIDE_DAMAGE_VALUE_NUMBER_ICONS = Create("SETTINGS_NETWORK_CELL_HIDE_VALUE_NUMBER_ICONS", "Hide Value Number Icons");
public static readonly string HEADER_CHATBOX_SETTINGS = Create("SETTINGS_NETWORK_HEADER_CHATBOX_SETTINGS", "Chatbox Settings");
public static readonly string CELL_DEFAULT_CHANNEL = Create("SETTINGS_NETWORK_CELL_DEFAULT_CHANNEL", "Default #Room Channel");
public static readonly string CELL_FADE_CHAT_TEXT = Create("SETTINGS_NETWORK_CELL_FADE_CHAT_TEXT", "Fade Chat Text");
public static readonly string CELL_FADE_GAME_FEED_TEXT = Create("SETTINGS_NETWORK_CELL_FADE_GAME_FEED_TEXT", "Fade Game Feed Text");
internal static void Init()
{
}
}
internal static class Video
{
public static readonly string HEADER_GAME_EFFECT_SETTINGS = Create("SETTINGS_VIDEO_HEADER_GAME_EFFECT_SETTINGS", "Display Sensitive Settings");
public static readonly string CELL_PROPORTIONS_TOGGLE = Create("SETTINGS_VIDEO_CELL_PROPORTIONS_TOGGLE", "Limit Player Character Proportions");
public static readonly string CELL_JIGGLE_BONES_TOGGLE = Create("SETTINGS_VIDEO_CELL_JIGGLE_BONES_TOGGLE", "Disable Suggestive Jiggle Bones");
public static readonly string CELL_CLEAR_UNDERCLOTHES_TOGGLE = Create("SETTINGS_VIDEO_CELL_CLEAR_UNDERCLOTHES_TOGGLE", "Enable Clear Clothing");
public static readonly string HEADER_VIDEO_SETTINGS = Create("SETTINGS_VIDEO_HEADER_VIDEO_SETTINGS", "Video Settings");
public static readonly string CELL_SCREEN_MODE = CreateCell("SCREEN_MODE", "Screen Mode");
public static readonly TranslationKey[] CELL_SCREEN_MODE_OPTIONS = CreateOptions(CELL_SCREEN_MODE, new string[3] { "Windowed", "Fullscreen", "Fullscreen (Borderless)" });
public static readonly string CELL_FULLSCREEN_TOGGLE = Create("SETTINGS_VIDEO_CELL_FULLSCREEN_TOGGLE", "Fullscreen Mode");
public static readonly string CELL_VERTICAL_SYNC = Create("SETTINGS_VIDEO_CELL_VERTICAL_SYNC", "Vertical Sync / Lock 60 FPS");
public static readonly string CELL_ANISOTROPIC_FILTERING = Create("SETTINGS_VIDEO_CELL_ANISOTROPIC_FILTERING", "Anisotropic Filtering");
public static readonly string CELL_SCREEN_RESOLUTION = Create("SETTINGS_VIDEO_CELL_SCREEN_RESOLUTION", "Screen Resolution");
public static readonly string CELL_ANTI_ALIASING = Create("SETTINGS_VIDEO_CELL_ANTI_ALIASING", "Anti Aliasing");
public static readonly TranslationKey[] CELL_ANTI_ALIASING_OPTIONS = CreateOptions(CELL_ANTI_ALIASING, new string[4] { "Disabled", "2x Multi Sampling", "4x Multi Sampling", "8x Multi Sampling" });
public static readonly string CELL_TEXTURE_FILTERING = Create("SETTINGS_VIDEO_CELL_TEXTURE_FILTERING", "Texture Filtering");
public static readonly TranslationKey[] CELL_TEXTURE_FILTERING_OPTIONS = CreateOptions(CELL_TEXTURE_FILTERING, new string[2] { "Bilnear (Smooth)", "Nearest (Crunchy)" });
public static readonly string CELL_TEXTURE_QUALITY = Create("SETTINGS_VIDEO_CELL_TEXTURE_QUALITY", "Texture Quality");
public static readonly TranslationKey[] CELL_TEXTURE_QUALITY_OPTIONS = CreateOptions(CELL_TEXTURE_QUALITY, new string[4] { "High", "Medium", "Low", "Very Low" });
public static readonly string HEADER_CAMERA_SETTINGS = Create("SETTINGS_VIDEO_HEADER_CAMERA_SETTINGS", "Camera Display Settings");
public static readonly string CELL_FIELD_OF_VIEW = Create("SETTINGS_VIDEO_CELL_FIELD_OF_VIEW", "Field Of View");
public static readonly string CELL_CAMERA_SMOOTHING = Create("SETTINGS_VIDEO_CELL_CAMERA_SMOOTHING", "Camera Smoothing");
public static readonly string CELL_CAMERA_HORIZ = Create("SETTINGS_VIDEO_CELL_CAMERA_HORIZ", "Camera X Position");
public static readonly string CELL_CAMERA_VERT = Create("SETTINGS_VIDEO_CELL_CAMERA_VERT", "Camera Y Position");
public static readonly string CELL_CAMERA_RENDER_DISTANCE = Create("SETTINGS_VIDEO_CELL_CAMERA_RENDER_DISTANCE", "Render Distance");
public static readonly TranslationKey[] CELL_CAMERA_RENDER_DISTANCE_OPTIONS = CreateOptions(CELL_CAMERA_RENDER_DISTANCE, new string[4] { "Very Near", "Near", "Far", "Very Far" });
public static readonly string HEADER_CURSOR_SETTINGS = Create("SETTINGS_VIDEO_HEADER_CURSOR_SETTINGS", "Cursor Settings");
public static readonly string CELL_CURSOR_GRAPHIC = Create("SETTINGS_VIDEO_CELL_CURSOR_GRAPHIC", "Cursor Graphic");
public static readonly string CELL_HARDWARE_CURSOR = Create("SETTINGS_VIDEO_CELL_HARDWARE_CURSOR", "Hardware Cursor");
public static readonly string HEADER_POST_PROCESSING = Create("SETTINGS_VIDEO_HEADER_POST_PROCESSING", "Post Processing");
public static readonly string CELL_CAMERA_BITCRUSH_SHADER = Create("SETTINGS_VIDEO_CELL_CAMERA_BITCRUSH_SHADER", "Enable Bitcrush Shader");
public static readonly string CELL_CAMERA_WATER_EFFECT = Create("SETTINGS_VIDEO_CELL_CAMERA_WATER_EFFECT", "Enable Underwater Distortion Shader");
public static readonly string CELL_CAMERA_SHAKE = Create("SETTINGS_VIDEO_CELL_CAMERA_SHAKE", "Enable Screen Shake");
public static readonly string CELL_WEAPON_GLOW = Create("SETTINGS_VIDEO_CELL_WEAPON_GLOW", "Disable Weapon Glow Effect");
public static readonly string CELL_DISABLE_GIB_EFFECT = Create("SETTINGS_VIDEO_CELL_DISABLE_GIB_EFFECT", "Disable Gib Effect");
private static string CreateCell(string key, string defaultString)
{
return Create("SETTINGS_VIDEO_CELL_" + key, defaultString);
}
private static TranslationKey[] CreateOptions(string parentKey, string[] defaultStrings)
{
return defaultStrings.Select((string value, int index) => Create($"{parentKey}_OPTION_{index + 1}", value)).ToArray();
}
internal static void Init()
{
}
}
public static readonly TranslationKey BUTTON_VIDEO = Create("SETTINGS_TAB_BUTTON_VIDEO", "Display");
public static readonly TranslationKey BUTTON_AUDIO = Create("SETTINGS_TAB_BUTTON_AUDIO", "Audio");
public static readonly TranslationKey BUTTON_INPUT = Create("SETTINGS_TAB_BUTTON_INPUT", "Input");
public static readonly TranslationKey BUTTON_NETWORK = Create("SETTINGS_TAB_BUTTON_NETWORK", "Interface");
public static readonly TranslationKey BUTTON_MODS = Create("SETTINGS_TAB_BUTTON_MODS", "Mods");
public static readonly TranslationKey BUTTON_RESET_TO_DEFAULTS = Create("SETTINGS_BUTTON_RESET_TO_DEFAULTS", "Reset to Defaults");
public static readonly TranslationKey BUTTON_RESET = Create("SETTINGS_BUTTON_RESET", "Reset");
public static readonly TranslationKey BUTTON_CANCEL = Create("SETTINGS_BUTTON_CANCEL", "Cancel");
public static readonly TranslationKey BUTTON_APPLY = Create("SETTINGS_BUTTON_APPLY", "Apply");
internal static void Init()
{
Video.Init();
Audio.Init();
Input.init();
Network.Init();
Mod.Init();
}
}
internal static class SkillMenu
{
public static readonly TranslationKey RANK_SOULBOUND = Create("SKILL_RANK_SOULBOUND", "Soulbound Skill");
public static readonly TranslationKey RANK = Create("FORMAT_SKILL_RANK", "[Rank {0} / {1}]");
public static readonly TranslationKey SKILL_POINT_COST_FORMAT = Create("SKILL_POINT_COST_FORMAT", "Point Cost: {0}");
public static readonly TranslationKey TOOLTIP_DAMAGE_TYPE = Create("FORMAT_SKILL_TOOLTIP_DAMAGE_TYPE", "{0} Skill");
public static readonly TranslationKey TOOLTIP_ITEM_COST = Create("FORMAT_SKILL_TOOLTIP_ITEM_COST", "{0} {1}");
public static readonly TranslationKey TOOLTIP_MANA_COST = Create("FORMAT_SKILL_TOOLTIP_MANA_COST", "{0} Mana");
public static readonly TranslationKey TOOLTIP_HEALTH_COST = Create("FORMAT_SKILL_TOOLTIP_HEALTH_COST", "{0} Health");
public static readonly TranslationKey TOOLTIP_STAMINA_COST = Create("FORMAT_SKILL_TOOLTIP_STAMINA_COST", "{0} Stamina");
public static readonly TranslationKey TOOLTIP_CAST_TIME_INSTANT = Create("SKILL_TOOLTIP_CAST_TIME_INSTANT", "Instant Cast");
public static readonly TranslationKey TOOLTIP_CAST_TIME = Create("FORMAT_SKILL_TOOLTIP_CAST_TIME", "{0} sec Cast");
public static readonly TranslationKey TOOLTIP_COOLDOWN = Create("FORMAT_SKILL_TOOLTIP_COOLDOWN", "{0} sec Cooldown");
public static readonly TranslationKey TOOLTIP_PASSIVE = Create("SKILL_TOOLTIP_PASSIVE", "Passive Skill");
public static readonly TranslationKey TOOLTIP_DESCRIPTOR_MANACOST = Create("FORMAT_SKILL_TOOLTIP_DESCRIPTOR_MANACOST", "<color=yellow>Costs {0} Mana.</color>");
public static readonly TranslationKey TOOLTIP_DESCRIPTOR_HEALTHCOST = Create("FORMAT_SKILL_TOOLTIP_DESCRIPTOR_HEALTHCOST", "<color=yellow>Costs {0} Health.</color>");
public static readonly TranslationKey TOOLTIP_DESCRIPTOR_STAMINACOST = Create("FORMAT_SKILL_TOOLTIP_DESCRIPTOR_STAMINACOST", "<color=yellow>Costs {0} Stamina.</color>");
public static readonly TranslationKey TOOLTIP_DESCRIPTOR_COOLDOWN = Create("FORMAT_SKILL_TOOLTIP_DESCRIPTOR_COOLDOWN", "<color=yellow>{0} sec cooldown.</color>");
public static readonly TranslationKey TOOLTIP_DESCRIPTOR_CAST_TIME = Create("FORMAT_SKILL_TOOLTIP_DESCRIPTOR_CAST_TIME", "<color=yellow>{0} sec cast time.</color>");
public static readonly TranslationKey TOOLTIP_DESCRIPTOR_CAST_TIME_INSTANT = Create("SKILL_TOOLTIP_DESCRIPTOR_CAST_TIME_INSTANT", "<color=yellow>instant cast time.</color>");
public static readonly TranslationKey TOOLTIP_REQUIEMENT_FORMAT = Create("FORMAT_SKILL_TOOLTIP_REQUIREMENT", " <color=yellow>Requirement a {0} weapon.</color>");
public static readonly TranslationKey TOOLTIP_REQUIRE_SHIELD = Create("SKILL_TOOLTIP_REQUIREMENT_SHIELD", " <color=yellow>Requires a shield.</color>");
public static readonly TranslationKey TOOLTIP_DESCRIPTOR_CONDITION_CANCEL_ON_HIT = Create("SKILL_TOOLTIP_DESCRIPTOR_CONDITION_CANCEL_ON_HIT", " <color=yellow>Cancels if hit.</color>");
public static readonly TranslationKey TOOLTIP_DESCRIPTOR_CONDITION_IS_STACKABLE = Create("SKILL_TOOLTIO_DESCRIPTOR_CONDITION_IS_STACKABLE", " <color=yellow>Stackable.</color>");
public static readonly TranslationKey TOOLTIP_DESCRIPTOR_CONDITION_CHANCE = Create("SKILL_TOOLTIP_DESCRIPTOR_CONDITION_CHANCE", "\n\n<color=cyan>{0} - ({1}) ({2}% Chance)</color>");
internal static void Init()
{
}
}
public static class SteamLobby
{
public static readonly TranslationKey LOBBY_HOST_HEADER = Create("LOBBY_HOST_HEADER", "Host Lobby");
public static readonly TranslationKey LOBBY_HOST_HEADER_STEAM_UNAVAILABLE = Create("LOBBY_HOST_HEADER_STEAM_UNAVAILABLE", "Steam is not Initialized.");
public static readonly TranslationKey TAG_LOBBY_NAME = Create("TAG_LOBBY_NAME", "Lobby Name");
public static readonly TranslationKey TAG_LOBBY_PASSWORD = Create("TAG_LOBBY_PASSWORD", "Lobby Password");
public static readonly TranslationKey TAG_MOTD = Create("TAG_MOTD", "Message Of The Day");
public static readonly TranslationKey TAG_LOBBY_TYPE = Create("TAG_LOBBY_TYPE", "Lobby Type");
public static readonly TranslationKey TAG_MAX_PLAYERS = Create("TAG_MAX_PLAYERS", "Max Players");
public static readonly TranslationKey TAG_STREAM_MODE = Create("TAG_STREAM_MODE", "Stream Mode (Disable Chat)");
public static readonly TranslationKey TAG_LOBBY_REALM = Create("TAG_LOBBY_REALM", "Lobby Realm");
public static readonly TranslationKey BUTTON_RETURN = Create("BUTTON_RETURN", "Return");
public static readonly TranslationKey BUTTON_HOST_LOBBY = Create("BUTTON_HOST_LOBBY", "Host Lobby");
public static readonly TranslationKey PLACEHOLDER_LOBBY_NAME = Create("PLACEHOLDER_LOBBY_NAME", "Enter text...");
public static readonly TranslationKey PLACEHOLDER_LOBBY_PASSWORD = Create("PLACEHOLDER_LOBBY_PASSWORD", "Enter Password...");
public static readonly TranslationKey PLACEHOLDER_MOTD = Create("PLACEHOLDER_MOTD", "Enter Message...");
public static readonly TranslationKey LOBBY_TYPE_DESCRIPTION_PUBLIC = Create("LOBBY_TYPE_DESCRIPTION_PUBLIC", "Public lobbies will be advertised for anyone to join.");
public static readonly TranslationKey LOBBY_TYPE_DESCRIPTION_FRIENDS = Create("LOBBY_TYPE_DESCRIPTION_FRIENDS", "Friend lobbies are joinable by invite or from the Steam friends list.");
public static readonly TranslationKey LOBBY_TYPE_DESCRIPTION_PRIVATE = Create("LOBBY_TYPE_DESCRIPTION_PRIVATE", "Private lobbies are by invitation from Host only.");
public static readonly TranslationKey CLEARED_HIDDEN_LOBBY_CACHE = Create("CLEARED_HIDDEN_LOBBY_CACHE", "Cleared hidden lobby cache...");
public static readonly TranslationKey HIDDEN_LOBBY_COUNT_FORMAT = Create("HIDDEN_LOBBY_COUNT_FORMAT", "Hidden Lobbies: {0}");
public static readonly TranslationKey STEAM_NOT_INITIALIZED = Create("STEAM_NOT_INITIALIZED", "Steam is not initialized.");
public static readonly TranslationKey SEARCHING_FOR_LOBBIES = Create("SEARCHING_FOR_LOBBIES", "Searching...");
public static readonly TranslationKey NO_LOBBIES_FOUND = Create("NO_LOBBIES_FOUND", "No lobbies found.");
public static readonly TranslationKey LOBBY_FOUNDED_COUNT_FORMAT_1 = Create("LOBBY_FOUNDED_COUNT_FORMAT_1", "{0} lobby found.");
public static readonly TranslationKey LOBBY_FOUNDED_COUNT_FORMAT_PLURAL = Create("LOBBY_FOUNDED_COUNT_FORMAT_PLURAL", "{0} lobbies found.");
public static readonly TranslationKey LOBBY_FULL = Create("LOBBY_FULL", "Lobby Full");
public static readonly TranslationKey LOBBY_PASSWORD_LOBBY = Create("LOBBY_PASSWORD_LOBBY", "Password Lobby");
public static readonly TranslationKey LOBBY_DIFFERENT_VERSION = Create("LOBBY_DIFFERENT_VERSION", "Different Version");
public static readonly TranslationKey LOBBY_INVALID = Create("LOBBY_INVALID", "Invalid Lobby");
public static readonly TranslationKey LOBBY_JOIN_FRIEND = Create("LOBBY_JOIN_FRIEND", "Join Lobby (Friend)");
public static readonly TranslationKey LOBBY_PLAYER_COUNT = Create("LOBBY_PLAYER_COUNT", "Players: ");
public static readonly TranslationKey UNTITLED_LOBBY = Create("UNTITLED_LOBBY", "Untitled Lobby");
public static readonly TranslationKey LOBBY_PING_FORMAT = Create("LOBBY_PING_FORMAT", "Ping: {0}ms");
public static readonly TranslationKey MODDED_LOBBY = Create("MODDED_LOBBY", "Modded Lobby");
public static readonly TranslationKey JOIN_LOBBY = Create("JOIN_LOBBY", "Join Lobby");
public static readonly TranslationKey CLEAR_HIDDEN_LOBBY_BUTTON = Create("CLEAR_HIDDEN_LOBBY_BUTTON", "Clear Hidden Lobby Cache");
public static readonly TranslationKey LOBBY_LIST_FILTER_BASE = Create("LOBBY_LIST_FILTER", "Lobby List Filter");
public static readonly TranslationKey[] LOBBY_LIST_FILTER = CreateOptions(LOBBY_LIST_FILTER_BASE, new string[3] { "Nearby", "Far", "Worldwide" });
public static readonly TranslationKey LOBBY_TYPE_BASE = Create("LOBBY_TYPE", "Lobby Type");
public static readonly TranslationKey[] LOBBY_TYPES = CreateOptions(LOBBY_TYPE_BASE, new string[3] { "Public", "Friends", "Private" });
public static readonly TranslationKey PLACEHOLDER_LOBBY_NAME_SEARCH = Create("PLACEHOLDER_LOBBY_NAME_SEARCH", "Search Lobby Name...");
internal static void Init()
{
}
private static TranslationKey Create(string key, string defaultValue = "")
{
return I18nKeys.Create("STEAM_LOBBY_" + key, defaultValue);
}
}
internal static class TabMenu
{
public static readonly TranslationKey PAGER_FORMAT = Create("PAGER_FORMAT", "Page ( {0} / {1} )");
public static readonly TranslationKey PAGER_1_PAGE = Create("PAGER_1_PAGE", "Page ( 1 / 1 )");
public static readonly TranslationKey POINTS_AVAILABLE = Create("TAB_MENU_POINTS_AVAILABLE", "Points Available");
public static readonly TranslationKey CELL_STATS_HEADER = Create("TAB_MENU_CELL_STATS_HEADER", "Stats");
public static readonly TranslationKey CELL_STATS_ATTRIBUTE_POINT_COUNTER = Create("TAB_MENU_CELL_STATS_ATTRIBUTE_POINT_COUNTER", "Points");
public static readonly TranslationKey CELL_STATS_BUTTON_APPLY_ATTRIBUTE_POINTS = Create("TAB_MENU_CELL_STATS_BUTTON_APPLY_ATTRIBUTE_POINTS", "Apply");
public static readonly TranslationKey CELL_STATS_INFO_CELL_NICK_NAME = Create("TAB_MENU_CELL_STATS_INFO_CELL_NICK_NAME", "Nickname");
public static readonly TranslationKey CELL_STATS_INFO_CELL_RACE_NAME = Create("TAB_MENU_CELL_STATS_INFO_CELL_RACE_NAME", "Race");
public static readonly TranslationKey CELL_STATS_INFO_CELL_CLASS_NAME = Create("TAB_MENU_CELL_STATS_INFO_CELL_CLASS_NAME", "Class");
public static readonly TranslationKey CELL_STATS_INFO_CELL_LEVEL_COUNTER = Create("TAB_MENU_CELL_STATS_INFO_CELL_LEVEL_COUNTER", "Level");
public static readonly TranslationKey CELL_STATS_INFO_CELL_EXPERIENCE = Create("TAB_MENU_CELL_STATS_INFO_CELL_EXPERIENCE", "Experience");
public static readonly TranslationKey CELL_STATS_INFO_CELL_MAX_HEALTH = Create("TAB_MENU_CELL_STATS_INFO_CELL_MAX_HEALTH", "Health");
public static readonly TranslationKey CELL_STATS_INFO_CELL_MAX_MANA = Create("TAB_MENU_CELL_STATS_INFO_CELL_MAX_MANA", "Mana");
public static readonly TranslationKey CELL_STATS_INFO_CELL_MAX_STAMINA = Create("TAB_MENU_CELL_STATS_INFO_CELL_MAX_STAMINA", "Stamina");
public static readonly TranslationKey CELL_STATS_INFO_CELL_ATTACK = Create("TAB_MENU_CELL_STATS_INFO_CELL_ATTACK", "Attack Power");
public static readonly TranslationKey CELL_STATS_INFO_CELL_RANGED_POWER = Create("TAB_MENU_CELL_STATS_INFO_CELL_RANGED_POWER", "Dex Power");
public static readonly TranslationKey CELL_STATS_INFO_CELL_PHYS_CRITICAL = Create("TAB_MENU_CELL_STATS_INFO_CELL_PHYS_CRITICAL", "Phys. Crit %");
public static readonly TranslationKey CELL_STATS_INFO_CELL_MAGIC_POW = Create("TAB_MENU_CELL_STATS_INFO_CELL_MAGIC_POW", "Mgk. Power");
public static readonly TranslationKey CELL_STATS_INFO_CELL_MAGIC_CRIT = Create("TAB_MENU_CELL_STATS_INFO_CELL_MAGIC_CRIT", "Mgk. Crit %");
public static readonly TranslationKey CELL_STATS_INFO_CELL_DEFENSE = Create("TAB_MENU_CELL_STATS_INFO_CELL_DEFENSE", "Defense");
public static readonly TranslationKey CELL_STATS_INFO_CELL_MAGIC_DEF = Create("TAB_MENU_CELL_STATS_INFO_CELL_MAGIC_DEF", "Mgk. Defense");
public static readonly TranslationKey CELL_STATS_INFO_CELL_EVASION = Create("TAB_MENU_CELL_STATS_INFO_CELL_EVASION", "Evasion %");
public static readonly TranslationKey CELL_STATS_INFO_CELL_MOVE_SPD = Create("TAB_MENU_CELL_STATS_INFO_CELL_MOVE_SPD", "Mov Spd %");
public static readonly TranslationKey CELL_STATS_TOOLTIP_BASE_STAT_BEGIN = Create("TAB_MENU_CELL_STATS_TOOLTIP_BASE_STAT_BEGIN", "<b>Base Stat:</b> <i>");
public static readonly TranslationKey CELL_STATS_TOOLTIP_BASE_STAT_END_CRIT = Create("TAB_MENU_CELL_STATS_TOOLTIP_BASE_STAT_END_CRIT", "%</i> (Critical %)");
public static readonly TranslationKey CELL_STATS_TOOLTIP_BASE_STAT_END_EVASION = Create("TAB_MENU_CELL_STATS_TOOLTIP_BASE_STAT_END_EVASION", "%</i> (Evasion %)");
public static readonly TranslationKey CELL_STATS_TOOLTIP_BASE_STAT_FORMAT_ATTACK_POW = Create("TAB_MENU_CELL_STATS_TOOLTIP_BASE_STAT_FORMAT_ATTACK_POW", "{0}</i> (Attack Power)");
public static readonly TranslationKey CELL_STATS_TOOLTIP_BASE_STAT_FORMAT_MAX_MP = Create("TAB_MENU_CELL_STATS_TOOLTIP_BASE_STAT_FORMAT_MAX_MP", "{0}</i> (Max Mana)");
public static readonly TranslationKey CELL_STATS_TOOLTIP_BASE_STAT_FORMAT_MAX_HP = Create("TAB_MENU_CELL_STATS_TOOLTIP_BASE_STAT_FORMAT_MAX_HP", "{0}</i> (Max Health)");
public static readonly TranslationKey CELL_STATS_TOOLTIP_BASE_STAT_FORMAT_RANGE_POW = Create("TAB_MENU_CELL_STATS_TOOLTIP_BASE_STAT_FORMAT_RANGE_POW", "{0}</i> (Dex Power)");
public static readonly TranslationKey CELL_STATS_TOOLTIP_BASE_STAT_END_MAGIC_CRIT = Create("TAB_MENU_CELL_STATS_TOOLTIP_BASE_STAT_END_MAGIC_CRIT", "%</i> (Magic Critical %)");
public static readonly TranslationKey CELL_STATS_TOOLTIP_BASE_STAT_FORMAT_MAGIC_DEF = Create("TAB_MENU_CELL_STATS_TOOLTIP_BASE_STAT_FORMAT_MAGIC_DEF", "{0}</i> (Magic Defense)");
public static readonly TranslationKey CELL_STATS_TOOLTIP_BASE_STAT_FORMAT_DEFENSE = Create("TAB_MENU_CELL_STATS_TOOLTIP_BASE_STAT_FORMAT_DEFENSE", "{0}</i> (Defense)");
public static readonly TranslationKey CELL_STATS_TOOLTIP_BASE_STAT_FORMAT_MAGIC_POW = Create("TAB_MENU_CELL_STATS_TOOLTIP_BASE_STAT_FORMAT_MAGIC_POW", "{0}</i> (Magic Power)");
public static readonly TranslationKey CELL_STATS_TOOLTIP_BASE_STAT_FORMAT_MAX_STAM = Create("TAB_MENU_CELL_STATS_TOOLTIP_BASE_STAT_FORMAT_MAX_STAM", "{0}</i> (Max Stamina)");
public static readonly TranslationKey CELL_SKILLS_HEADER = Create("TAB_MENU_CELL_SKILLS_HEADER", "Skills");
public static readonly TranslationKey CELL_SKILLS_SKILL_POINT_COUNTER = Create("TAB_MENU_CELL_SKILLS_SKILL_POINT_COUNTER", "Skill Points");
public static readonly TranslationKey CELL_SKILLS_CLASS_TAB_TOOLTIP_NOVICE = Create("TAB_MENU_CELL_SKILLS_CLASS_TAB_TOOLTIP_NOVICE", "General Skills");
public static readonly TranslationKey CELL_SKILLS_CLASS_TAB_TOOLTIP = Create("TAB_MENU_CELL_SKILLS_CLASS_TAB_TOOLTIP", "{0} Skills");
public static readonly TranslationKey CELL_SKILLS_CLASS_HEADER_NOVICE = Create("TAB_MENU_CELL_SKILLS_CLASS_HEADER_NOVICE", "General Skillbook");
public static readonly TranslationKey CELL_SKILLS_CLASS_HEADER_FORMAT = Create("TAB_MENU_CELL_SKILLS_CLASS_HEADER", "{0} Skillbook");
public static readonly TranslationKey CELL_OPTIONS_HEADER = Create("TAB_MENU_CELL_OPTIONS_HEADER", "Options");
public static readonly TranslationKey CELL_OPTIONS_BUTTON_SETTINGS = Create("TAB_MENU_CELL_OPTIONS_BUTTON_SETTINS", "Settings");
public static readonly TranslationKey CELL_OPTIONS_BUTTON_SAVE_FILE = Create("TAB_MENU_CELL_OPTIONS_BUTTON_SAVE_FILE", "Save File");
public static readonly TranslationKey CELL_OPTIONS_BUTTON_INVITE_TO_LOBBY = Create("TAB_MENU_CELL_OPTIONS_BUTTON_INVITE_TO_LOBBY", "Invite to Lobby");
public static readonly TranslationKey CELL_OPTIONS_BUTTON_HOST_CONSOLE = Create("TAB_MENU_CELL_OPTIONS_BUTTON_HOST_CONSOLE", "Host Console");
public static readonly TranslationKey CELL_OPTIONS_BUTTON_SAVE_AND_QUIT = Create("TAB_MENU_CELL_OPTIONS_BUTTON_SAVE_AND_QUIT", "Save & Quit");
public static readonly TranslationKey CELL_OPTIONS_CONFIRM_QUIT_HEADER = Create("TAB_MENU_CELL_OPTIONS_CONFIRM_QUIT_HEADER", "Save and Quit Game?");
public static readonly TranslationKey CELL_OPTIONS_CONFIRM_QUIT_CONFIRM = Create("TAB_MENU_CELL_OPTIONS_CONFIRM_QUIT_CONFIRM", "Confirm");
public static readonly TranslationKey CELL_OPTIONS_CONFIRM_QUIT_CANCEL = Create("TAB_MENU_CELL_OPTIONS_CONFIRM_QUIT_CANCEL", "Cancel");
public static readonly TranslationKey CELL_ITEMS_HEADER = Create("TAB_MENU_CELL_ITEMS_HEADER", "Items");
public static readonly TranslationKey CELL_ITEMS_EQUIP_TAB_HEADER_EQUIPMENT = Create("TAB_MENU_CELL_ITEMS_EQUIP_TAB_HEADER_EQUIPMENT", "Equipment");
public static readonly TranslationKey CELL_ITEMS_EQUIP_TAB_HEADER_VANITY = Create("TAB_MENU_CELL_ITEMS_EQUIP_TAB_HEADER_VANITY", "Vanity");
public static readonly TranslationKey CELL_ITEMS_EQUIP_TAB_HEADER_STAT = Create("TAB_MENU_CELL_ITEMS_EQUIP_TAB_HEADER_STAT", "Stats");
public static readonly TranslationKey CELL_ITEMS_INVENTORY_TYPE_EQUIPMENT = CreateCellItems("INVENTORY_TYPE_EQUIPMENT", "Equipment");
public static readonly TranslationKey CELL_ITEMS_INVENTORY_TYPE_CONSUMABLE = CreateCellItems("INVENTORY_TYPE_CONSUMABLE", "Consumables");
public static readonly TranslationKey CELL_ITEMS_INVENTORY_TYPE_TRADE_ITEM = CreateCellItems("INVENTORY_TYPE_TRADE_TYPE", "Trade Items");
public static readonly TranslationKey CELL_ITEMS_INVENTORY_SORT_ITEMS = CreateCellItems("INVENTORY_SORT_ITEMS", "Sort Items");
public static readonly TranslationKey DROP_ITEM_ABANDON_QUEST_FORMAT = Create("TAB_MENU_DROP_ITEM_ABANDON_QUEST_FORMAT", "Abandoned Quest: {0}");
public static readonly IDictionary<string, TranslationKey> CELL_ITEMS_PROMPT_BUTTONS = new string[7] { "equip", "transmogrify", "remove", "use", "split", "drop", "cancel" }.ToDictionary((string x) => x, (string x) => CreateCellItems("PROMPT_BUTTON_" + x.ToUpper(), char.ToUpper(x[0]) + x.Substring(1)));
public static readonly TranslationKey CELL_QUESTS_HEADER = Create("TAB_MENU_CELL_QUESTS_HEADER", "Quests");
public static readonly TranslationKey CELL_QUESTS_BUTTON_ABANDON = Create("TAB_MENU_CELL_QUESTS_BUTTON_ABANDON", "Abandon Quest");
public static readonly TranslationKey CELL_WHO_HEADER = Create("TAB_MENU_CELL_WHO_HEADER", "Who");
public static readonly TranslationKey CELL_WHO_BUTTON_INVITE_TO_PARTY = Create("TAB_MENU_CELL_WHO_BUTTON_INVITE_TO_PARTY", "Invite to Party");
public static readonly TranslationKey CELL_WHO_BUTTON_LEAVE_PARTY = Create("TAB_MENU_CELL_WHO_BUTTON_LEAVE_PARTY", "Leave Party");
public static readonly TranslationKey CELL_WHO_BUTTON_MUTE_PEER = Create("TAB_MENU_CELL_WHO_BUTTON_MUTE_PEER", "Mute / Unmute");
public static readonly TranslationKey CELL_WHO_BUTTON_REFRESH_LIST = Create("TAB_MENU_CELL_WHO_BUTTON_REFRESH_LIST", "Refresh");
internal static void Init()
{
}
private static TranslationKey CreateCellItems(string key, string value = "")
{
return Create("TAB_MENU_CELL_ITEMS_" + key, value);
}
}
internal static readonly Dictionary<string, string> TR_KEYS = new Dictionary<string, string>();
public static void Init()
{
CharacterCreation.Init();
CharacterSelect.Init();
ChatBehaviour.Init();
ChatMessage.Init();
DeathPrompt.Init();
Enchanter.Init();
Enums.Init();
Equipment.Init();
ErrorMessages.Init();
Feedback.Init();
Item.Init();
Lore.Init();
MainMenu.Init();
Quest.Init();
ScriptableStatusCondition.Init();
Settings.Init();
SkillMenu.Init();
SteamLobby.Init();
TabMenu.Init();
}
private static TranslationKey Create(string key, string defaultString = "")
{
if (string.IsNullOrEmpty(key))
{
throw new ArgumentNullException("key is empty");
}
if (string.IsNullOrEmpty(defaultString))
{
defaultString = key;
}
if (TR_KEYS.ContainsKey(key))
{
throw new ArgumentException("key `" + key + "` Already Exists!");
}
TR_KEYS[key] = defaultString;
return new TranslationKey(key);
}
private static TranslationKey[] CreateOptions(string key, string[] defaultStrings)
{
return (from i in Enumerable.Range(0, defaultStrings.Length)
select Create(new TranslationKey(key).Option[i], defaultStrings[i])).ToArray();
}
public static string GetDefaulted(string key)
{
if (TR_KEYS.TryGetValue(key, out var value))
{
return value;
}
return key;
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("org.sallys-workshop.localyssation", "Localyssation", "2.4.0")]
public class Localyssation : BaseUnityPlugin
{
private delegate string TextEditTagFunc(string str, string arg, int fontSize);
public static Localyssation instance;
internal static Assembly assembly;
internal static string dllPath;
internal static ManualLogSource logger;
internal static bool settingsTabReady = false;
internal static bool languagesLoaded = false;
internal static bool settingsTabSetup = false;
public const string GET_STRING_DEFAULT_VALUE_ARG_UNSPECIFIED = "SAME_AS_KEY";
private static readonly Dictionary<string, TextEditTagFunc> textEditTags = new Dictionary<string, TextEditTagFunc>
{
{
"firstupper",
delegate(string str, string arg, int fontSize)
{
if (str.Length > 0)
{
string text2 = str[0].ToString();
str = str.Remove(0, 1);
str = str.Insert(0, text2.ToUpper());
}
return str;
}
},
{
"firstlower",
delegate(string str, string arg, int fontSize)
{
if (str.Length > 0)
{
string text = str[0].ToString();
str = str.Remove(0, 1);
str = str.Insert(0, text.ToLower());
}
return str;
}
},
{
"scale",
delegate(string str, string arg, int fontSize)
{
if (fontSize > 0)
{
try
{
float num2 = float.Parse(arg, CultureInfo.InvariantCulture);
str = $"<size={Math.Round((float)fontSize * num2)}>{str}</size>";
}
catch
{
}
}
else
{
str = "<scalefallback=" + arg + ">" + str + "</scalefallback>";
}
return str;
}
},
{
"scalefallback",
delegate(string str, string arg, int fontSize)
{
if (fontSize > 0)
{
try
{
float num = float.Parse(arg, CultureInfo.InvariantCulture);
str = $"<size={Math.Round((float)fontSize * num)}>{str}</size>";
}
catch
{
}
}
return str;
}
}
};
private static readonly List<string> defaultAppliedTextEditTags = new List<string> { "firstupper", "firstlower", "scale" };
public static bool ShowTranslation { get; private set; } = true;
public event Action<Language> OnLanguageChanged;
internal void CallOnLanguageChanged(Language newLanguage)
{
this.OnLanguageChanged?.Invoke(newLanguage);
}
private void Awake()
{
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
//IL_008c: Expected O, but got Unknown
instance = this;
logger = ((BaseUnityPlugin)this).Logger;
assembly = Assembly.GetExecutingAssembly();
dllPath = new Uri(assembly.CodeBase).LocalPath;
LanguageManager.Init();
FontManager.LoadFontBundlesFromFileSystem();
LocalyssationConfig.Init(((BaseUnityPlugin)this).Config);
if (LocalyssationConfig.TranslatorMode && LocalyssationConfig.LogVanillaFonts)
{
FontHelper.DetectVanillaFonts();
}
SettingsGUI.Init();
Harmony val = new Harmony("org.sallys-workshop.localyssation");
val.PatchAll();
val.PatchAll(typeof(GameLoadPatches));
FRUtil.PatchAll(val);
RTUtil.PatchAll(val);
SettingsGUI.Init();
OnSceneLoaded.Init();
LangAdjustables.Init();
}
private void Update()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
if (LocalyssationConfig.TranslatorMode)
{
if (Input.GetKeyDown(LocalyssationConfig.ReloadLanguageKeybind))
{
LanguageManager.CurrentLanguage.LoadFromFileSystem(forceOverwrite: true);
CallOnLanguageChanged(LanguageManager.CurrentLanguage);
}
if (Input.GetKeyDown(LocalyssationConfig.ReloadFontBundlesKeybind))
{
FontManager.LoadFontBundlesFromFileSystem();
CallOnLanguageChanged(LanguageManager.CurrentLanguage);
}
if (Input.GetKeyDown(LocalyssationConfig.SwitchTranslationKeybind))
{
ShowTranslation = !ShowTranslation;
CallOnLanguageChanged(LanguageManager.CurrentLanguage);
}
}
}
public static string GetStringRaw(string key, string defaultValue = "SAME_AS_KEY")
{
if (ShowTranslation && LanguageManager.CurrentLanguage.TryGetString(key, out var value))
{
return value;
}
if (LanguageManager.DefaultLanguage.TryGetString(key, out value))
{
return value;
}
if (!(defaultValue == "SAME_AS_KEY"))
{
return defaultValue;
}
return key;
}
public static string ApplyTextEditTags(string str, int fontSize = -1, List<string> appliedTextEditTags = null)
{
if (appliedTextEditTags == null)
{
appliedTextEditTags = defaultAppliedTextEditTags;
}
string text = str;
foreach (KeyValuePair<string, TextEditTagFunc> textEditTag in textEditTags)
{
if (!appliedTextEditTags.Contains(textEditTag.Key))
{
continue;
}
while (true)
{
if (text == null)
{
return "";
}
string text2 = "<" + textEditTag.Key;
int num = text.IndexOf(text2);
if (num == -1)
{
break;
}
int num2 = text.IndexOf(">", num + text2.Length);
if (num2 == -1)
{
break;
}
string text3 = "</" + textEditTag.Key + ">";
int num3 = text.IndexOf(text3, num2 + 1);
if (num3 == -1)
{
break;
}
string text4 = text.Substring(num + 1, num2 - 1);
string arg = "";
if (text4.Contains("="))
{
string[] array = text4.Split(new char[1] { '=' });
if (array.Length == 2)
{
arg = array[1];
}
}
string text5 = "";
if (num2 + 1 <= num3 - 1)
{
text5 = text.Substring(num2 + 1, num3 - num2 - 1);
}
string value = textEditTag.Value(text5, arg, fontSize);
text = text.Remove(num3, text3.Length).Remove(num, num2 - num + 1);
text = text.Remove(num, text5.Length).Insert(num, value);
}
}
return text;
}
public static string GetString(string key, string defaultValue = "SAME_AS_KEY", int fontSize = -1)
{
if (LocalyssationConfig.ShowTranslationKey)
{
return key;
}
return ApplyTextEditTags(GetStringRaw(key, defaultValue), fontSize);
}
public static string GetString(TranslationKey translationKey, string defaultValue = "SAME_AS_KEY", int fontSize = -1)
{
if (LocalyssationConfig.ShowTranslationKey)
{
return translationKey.ToString();
}
return ApplyTextEditTags(GetStringRaw(translationKey.ToString(), defaultValue), fontSize);
}
public static string Format(TranslationKey formatKey, params object[] args)
{
return string.Format(GetString(formatKey), args.Select((object x) => (x is TranslationKey translationKey) ? translationKey.Localize() : x).ToArray());
}
public static string GetDefaultString(string key)
{
if (!LanguageManager.DefaultLanguage.TryGetString(key, out var value))
{
return "";
}
return value;
}
public static void LogDebug(object data)
{
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "org.sallys-workshop.localyssation";
public const string PLUGIN_NAME = "Localyssation";
public const string PLUGIN_VERSION = "2.4.0";
}
public static class TSVUtil
{
public static string makeTsv(List<List<string>> rows, string delimeter = "\t")
{
List<string> list = new List<string>();
List<string> list2 = null;
for (int i = 0; i < rows.Count; i++)
{
List<string> list3 = rows[i];
for (int j = 0; j < list3.Count; j++)
{
list3[j] = list3[j].Replace("\n", "\\n").Replace("\t", "\\t");
}
string text = string.Join(delimeter, list3);
if (list2 == null)
{
list2 = list3;
}
else if (list2.Count != list3.Count)
{
Localyssation.logger.LogError((object)$"Row {i} has {list3.Count} columns, which does not match header column count (${list2.Count})");
Localyssation.logger.LogError((object)("Row content: " + text));
return string.Join(delimeter, list2);
}
list.Add(text);
}
return string.Join("\n", list);
}
public static List<List<string>> parseTsv(string tsv, string delimeter = "\t")
{
List<List<string>> list = new List<List<string>>();
List<string> list2 = null;
string[] array = tsv.Split(new string[1] { "\n" }, StringSplitOptions.RemoveEmptyEntries);
for (int i = 0; i < array.Length; i++)
{
string text = array[i];
if (text.EndsWith("\r"))
{
text = text.Substring(0, text.Length - 2);
}
List<string> list3 = new List<string>(Split(text, delimeter));
for (int j = 0; j < list3.Count; j++)
{
list3[j] = list3[j].Replace("\\n", "\n").Replace("\\t", "\t");
}
if (list2 == null)
{
list2 = list3;
}
else if (list2.Count != list3.Count)
{
Localyssation.logger.LogError((object)$"Row {i} has {list3.Count} columns, which does not match header column count (${list2.Count})");
Localyssation.logger.LogError((object)("Row content: " + text));
return new List<List<string>> { list2 };
}
list.Add(list3);
}
return list;
}
public static List<Dictionary<string, string>> parseTsvWithHeaders(string tsv, string delimeter = "\t")
{
List<List<string>> list = parseTsv(tsv, delimeter);
List<Dictionary<string, string>> list2 = new List<Dictionary<string, string>>();
if (list.Count <= 0)
{
return list2;
}
List<string> headerRow = list[0];
for (int i = 1; i < list.Count; i++)
{
Dictionary<string, string> item = list[i].Select((string x, int y) => new KeyValuePair<string, string>(headerRow[y], x)).ToDictionary((KeyValuePair<string, string> x) => x.Key, (KeyValuePair<string, string> x) => x.Value);
list2.Add(item);
}
return list2;
}
public static List<string> Split(string str, string delimeter)
{
List<string> list = new List<string>();
bool flag = delimeter.StartsWith("\\");
int num = 0;
int num2 = 0;
while (true)
{
int num3 = str.IndexOf(delimeter, num2);
if (num3 == -1)
{
list.Add(str.Substring(num, str.Length - num));
break;
}
num2 = num3 + delimeter.Length;
if (!flag || (num3 > 0 && str[num3 - 1] != '\\'))
{
list.Add(str.Substring(num, num3 - num));
num = num2;
}
if (num2 >= str.Length)
{
list.Add(str.Substring(num, str.Length - num));
break;
}
}
return list;
}
}
}
namespace Localyssation.Util
{
public static class ConfigDefinitions
{
public static readonly ConfigDefinition Language = new ConfigDefinition("General", "Language");
public static readonly ConfigDefinition TraslatorMode = new ConfigDefinition("Translators", "Translator Mode");
public static readonly ConfigDefinition CreateDefaultLanguageFiles = new ConfigDefinition("Translators", "Create Default Language Files On Load");
public static readonly ConfigDefinition ShowTranslationKey = new ConfigDefinition("Translators", "Show Translation Key");
public static readonly ConfigDefinition ExportExtra = new ConfigDefinition("Translators", "Export Extra Info");
public static readonly ConfigDefinition ReloadLanguageKeybind = new ConfigDefinition("Translators", "Reload Language Keybind");
public static readonly ConfigDefinition ReloadFontBundlesKeybind = new ConfigDefinition("Translators", "Reload Font Bundles Keybind");
public static readonly ConfigDefinition SwitchTranslationKeybind = new ConfigDefinition("Translators", "Switch Translation Keybind");
public static readonly ConfigDefinition LogVanillaFonts = new ConfigDefinition("Translators", "Log Vanilla Fonts");
}
public static class LocalyssationConfig
{
private static ConfigFile config;
internal static ConfigEntry<string> configLanguage { get; private set; }
public static string Language => configLanguage.Value;
internal static ConfigEntry<bool> configTranslatorMode { get; private set; }
public static bool TranslatorMode => configTranslatorMode.Value;
internal static ConfigEntry<bool> configCreateDefaultLanguageFiles { get; private set; }
public static bool CreateDefaultLanguageFiles => configCreateDefaultLanguageFiles.Value;
internal static ConfigEntry<bool> configShowTranslationKey { get; private set; }
public static bool ShowTranslationKey => configShowTranslationKey.Value;
internal static ConfigEntry<bool> configExportExtra { get; private set; }
public static bool ExportExtra => configExportExtra.Value;
internal static ConfigEntry<KeyCode> configReloadLanguageKeybind { get; private set; }
public static KeyCode ReloadLanguageKeybind => configReloadLanguageKeybind.Value;
internal static ConfigEntry<KeyCode> configReloadFontBundlesKeybind { get; private set; }
public static KeyCode ReloadFontBundlesKeybind => configReloadFontBundlesKeybind.Value;
internal static ConfigEntry<KeyCode> configSwitchTranslationKeybind { get; private set; }
public static KeyCode SwitchTranslationKeybind => configSwitchTranslationKeybind.Value;
internal static ConfigEntry<bool> configLogVanillaFonts { get; private set; }
public static bool LogVanillaFonts => configLogVanillaFonts.Value;
public static void Init(ConfigFile _config)
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Expected O, but got Unknown
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Expected O, but got Unknown
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Expected O, but got Unknown
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Expected O, but got Unknown
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Expected O, but got Unknown
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Expected O, but got Unknown
//IL_0125: Unknown result type (might be due to invalid IL or missing references)
//IL_012f: Expected O, but got Unknown
//IL_014e: Unknown result type (might be due to invalid IL or missing references)
//IL_0158: Expected O, but got Unknown
//IL_0173: Unknown result type (might be due to invalid IL or missing references)
//IL_017d: Expected O, but got Unknown
config = _config;
configLanguage = config.Bind<string>(ConfigDefinitions.Language, LanguageManager.DefaultLanguage.info.code, new ConfigDescription("Currently selected language's code", (AcceptableValueBase)null, Array.Empty<object>()));
if (LanguageManager.GetLanguage(Language, out var language))
{
LanguageManager.ChangeLanguage(language);
}
configTranslatorMode = config.Bind<bool>(ConfigDefinitions.TraslatorMode, false, new ConfigDescription("Enables the features of this section", (AcceptableValueBase)null, Array.Empty<object>()));
configCreateDefaultLanguageFiles = config.Bind<bool>(ConfigDefinitions.CreateDefaultLanguageFiles, true, new ConfigDescription("If enabled, files for the default game language will be created in the mod's directory on game load", (AcceptableValueBase)null, Array.Empty<object>()));
configReloadLanguageKeybind = config.Bind<KeyCode>(ConfigDefinitions.ReloadLanguageKeybind, (KeyCode)291, new ConfigDescription("When you press this button, your current language's files will be reloaded mid-game", (AcceptableValueBase)null, Array.Empty<object>()));
configShowTranslationKey = config.Bind<bool>(ConfigDefinitions.ShowTranslationKey, false, new ConfigDescription("Show translation keys instead of translated string for debugging.", (AcceptableValueBase)null, Array.Empty<object>()));
configExportExtra = config.Bind<bool>(ConfigDefinitions.ExportExtra, false, new ConfigDescription("Export quest and item data and image to markdown for translation referencing.", (AcceptableValueBase)null, Array.Empty<object>()));
configReloadFontBundlesKeybind = config.Bind<KeyCode>(ConfigDefinitions.ReloadFontBundlesKeybind, (KeyCode)290, new ConfigDescription("When you press this button, the font bundles will be reloaded mid-game", (AcceptableValueBase)null, Array.Empty<object>()));
configSwitchTranslationKeybind = config.Bind<KeyCode>(ConfigDefinitions.SwitchTranslationKeybind, (KeyCode)292, new ConfigDescription("When you press this button, the translation mode will be switched mid-game", (AcceptableValueBase)null, Array.Empty<object>()));
configLogVanillaFonts = config.Bind<bool>(ConfigDefinitions.LogVanillaFonts, false, new ConfigDescription("Log vanilla fonts to console", (AcceptableValueBase)null, Array.Empty<object>()));
}
}
internal class SettingsGUI
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static UnityAction <>9__15_0;
public static UnityAction<bool> <>9__16_4;
public static Func<KeyValuePair<string, Language>, string> <>9__17_0;
public static Func<string, string> <>9__17_1;
internal void <.ctor>b__15_0()
{
}
internal void <SetupTranslatorModeElements>b__16_4(bool v)
{
LanguageManager.ChangeLanguage(LanguageManager.CurrentLanguage, forced: true);
}
internal string <SetupSettingsTab>b__17_0(KeyValuePair<string, Language> kv)
{
return kv.Key;
}
internal string <SetupSettingsTab>b__17_1(string key)
{
return LanguageManager.languages[key].info.name;
}
}
private AtlyssDropdown languageDropdown;
private List<string> languageKeys;
private AtlyssToggle translatorModeToggle;
private AtlyssToggle showTranslationKeyToggle;
private AtlyssToggle createDefaultLanguageFilesToggle;
private AtlyssToggle exportExtraToggle;
private AtlyssToggle logVanillaFontsToggle;
private AtlyssKeyButton reloadLanguageKeybind;
private AtlyssKeyButton reloadFontBundlesKeybind;
private AtlyssKeyButton switchTranslationKeybind;
private AtlyssButton createMissingForCurrentLangButton;
private AtlyssButton logUntranslatedStringsButton;
private readonly List<BaseAtlyssElement> translatorModeElements = new List<BaseAtlyssElement>();
private static SettingsGUI instance;
public static void Init()
{
if (instance == null)
{
instance = new SettingsGUI();
}
}
private SettingsGUI()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Expected O, but got Unknown
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Expected O, but got Unknown
Settings.OnInitialized.AddListener(new UnityAction(SetupSettingsTab));
UnityEvent onApplySettings = Settings.OnApplySettings;
object obj = <>c.<>9__15_0;
if (obj == null)
{
UnityAction val = delegate
{
};
<>c.<>9__15_0 = val;
obj = (object)val;
}
onApplySettings.AddListener((UnityAction)obj);
}
private void SetupTranslatorModeElements()
{
SettingsTab tab = Settings.ModTab;
SetupToggles();
SetupKeybind();
SetupButton();
void RegisterTranslatorModeElement<T>(T element, TranslationKey key) where T : BaseAtlyssElement
{
translatorModeElements.Add((BaseAtlyssElement)(object)element);
object obj = element;
BaseAtlyssLabelElement val = (BaseAtlyssLabelElement)((obj is BaseAtlyssLabelElement) ? obj : null);
if (val != null)
{
LangAdjustables.RegisterText(val.Label, key);
}
object obj2 = element;
AtlyssButton val2 = (AtlyssButton)((obj2 is AtlyssButton) ? obj2 : null);
if (val2 != null)
{
LangAdjustables.RegisterText(val2.ButtonLabel, key);
}
}
void SetupButton()
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Expected O, but got Unknown
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Expected O, but got Unknown
createMissingForCurrentLangButton = tab.AddButton(Localyssation.GetString(I18nKeys.Settings.Mod.ADD_MISSING_KEYS_TO_CURRENT_LANGUAGE), new UnityAction(OnAddMissingKeyButtonPressed));
translatorModeElements.Add((BaseAtlyssElement)(object)createMissingForCurrentLangButton);
logUntranslatedStringsButton = tab.AddButton(Localyssation.GetString(I18nKeys.Settings.Mod.LOG_UNTRANSLATED_STRINGS), new UnityAction(OnLogUntranslated));
translatorModeElements.Add((BaseAtlyssElement)(object)logUntranslatedStringsButton);
((Object)createMissingForCurrentLangButton.Button).name = "CreateMissingForCurrentLangButton";
((Object)logUntranslatedStringsButton.Button).name = "LogUntranslatedStringsButton";
}
void SetupKeybind()
{
reloadLanguageKeybind = tab.AddKeyButton(LocalyssationConfig.configReloadLanguageKeybind);
RegisterTranslatorModeElement<AtlyssKeyButton>(reloadLanguageKeybind, I18nKeys.Settings.Mod.RELOAD_LANGUAGE_KEYBIND);
reloadFontBundlesKeybind = tab.AddKeyButton(LocalyssationConfig.configReloadFontBundlesKeybind);
RegisterTranslatorModeElement<AtlyssKeyButton>(reloadFontBundlesKeybind, I18nKeys.Settings.Mod.RELOAD_FONT_BUNDLES_KEYBIND);
switchTranslationKeybind = tab.AddKeyButton(LocalyssationConfig.configSwitchTranslationKeybind);
RegisterTranslatorModeElement<AtlyssKeyButton>(switchTranslationKeybind, I18nKeys.Settings.Mod.SWITCH_TRANSLATION_KEYBIND);
}
void SetupToggles()
{
showTranslationKeyToggle = tab.AddToggle(LocalyssationConfig.configShowTranslationKey);
showTranslationKeyToggle.OnValueChanged.AddListener((UnityAction<bool>)delegate
{
LanguageManager.ChangeLanguage(LanguageManager.CurrentLanguage, forced: true);
});
RegisterTranslatorModeElement<AtlyssToggle>(showTranslationKeyToggle, I18nKeys.Settings.Mod.SHOW_TRANSLATION_KEY);
createDefaultLanguageFilesToggle = tab.AddToggle(LocalyssationConfig.configCreateDefaultLanguageFiles);
RegisterTranslatorModeElement<AtlyssToggle>(createDefaultLanguageFilesToggle, I18nKeys.Settings.Mod.CREATE_DEFAULT_LANGUAGE_FILES);
exportExtraToggle = tab.AddToggle(LocalyssationConfig.configExportExtra);
RegisterTranslatorModeElement<AtlyssToggle>(exportExtraToggle, I18nKeys.Settings.Mod.EXPORT_EXTRA);
logVanillaFontsToggle = tab.AddToggle(LocalyssationConfig.configLogVanillaFonts);
RegisterTranslatorModeElement<AtlyssToggle>(logVanillaFontsToggle, I18nKeys.Settings.Mod.LOG_VANILLA_FONTS);
}
}
private void SetupSettingsTab()
{
SettingsTab modTab = Settings.ModTab;
LangAdjustables.RegisterText(modTab.TabButton.Label, I18nKeys.Settings.BUTTON_MODS);
modTab.AddHeader("Localyssation");
languageKeys = LanguageManager.languages.Select((KeyValuePair<string, Language> kv) => kv.Key).ToList();
int num = languageKeys.IndexOf(LanguageManager.CurrentLanguage.info.code);
languageDropdown = modTab.AddDropdown("Language", languageKeys.Select((string key) => LanguageManager.languages[key].info.name).ToList(), num);
languageDropdown.OnValueChanged.AddListener((UnityAction<int>)OnLanguageDropdownChanged);
LangAdjustables.RegisterText(((BaseAtlyssLabelElement)languageDropdown).Label, I18nKeys.Settings.Mod.LANGUAGE);
translatorModeToggle = modTab.AddToggle(LocalyssationConfig.configTranslatorMode);
translatorModeToggle.OnValueChanged.AddListener((UnityAction<bool>)OnTranslatorModeChanged);
LangAdjustables.RegisterText(((BaseAtlyssLabelElement)translatorModeToggle).Label, I18nKeys.Settings.Mod.TRANSLATOR_MODE);
SetupTranslatorModeElements();
OnTranslatorModeChanged(LocalyssationConfig.TranslatorMode);
Localyssation.instance.OnLanguageChanged += OnLanguageChanged;
OnLanguageChange();
}
private static void ChangeAtlyssSettingsElementsEnabled<T>(T uiElement, bool enabled) where T : BaseAtlyssElement
{
((Component)((BaseAtlyssElement)uiElement).Root).gameObject.SetActive(enabled);
}
private void OnTranslatorModeChanged(bool value)
{
translatorModeElements.ForEach(delegate(BaseAtlyssElement v)
{
ChangeAtlyssSettingsElementsEnabled<BaseAtlyssElement>(v, value);
});
}
private void OnLanguageDropdownChanged(int valueIndex)
{
string text = languageKeys[valueIndex];
LanguageManager.ChangeLanguage(text);
LocalyssationConfig.configLanguage.Value = text;
}
private void OnAddMissingKeyButtonPressed()
{
foreach (KeyValuePair<string, string> @string in LanguageManager.DefaultLanguage.GetStrings())
{
if (!LanguageManager.CurrentLanguage.ContainsKey(@string.Key))
{
LanguageManager.CurrentLanguage.RegisterKey(@string.Key, @string.Value);
}
}
LanguageManager.CurrentLanguage.WriteToFileSystem("missing");
}
private void OnLogUntranslated()
{
int num = 0;
int num2 = 0;
Localyssation.logger.LogMessage((object)("Logging strings that are the same in " + LanguageManager.DefaultLanguage.info.name + " and " + LanguageManager.CurrentLanguage.info.name + ":"));
foreach (KeyValuePair<string, string> @string in LanguageManager.CurrentLanguage.GetStrings())
{
if (LanguageManager.DefaultLanguage.GetStrings().TryGetValue(@string.Key, out var value))
{
num2++;
if (@string.Value == value)
{
Localyssation.logger.LogMessage((object)@string.Key);
}
else
{
num++;
}
}
}
Localyssation.logger.LogMessage((object)$"Done! {num}/{num2} ({(float)num / (float)num2 * 100f:0.00}%) strings are different between the languages.");
}
private void OnLanguageChange()
{
createMissingForCurrentLangButton.ButtonLabel.text = Localyssation.GetString(I18nKeys.Settings.Mod.ADD_MISSING_KEYS_TO_CURRENT_LANGUAGE);
logUntranslatedStringsButton.ButtonLabel.text = Localyssation.GetString(I18nKeys.Settings.Mod.LOG_UNTRANSLATED_STRINGS);
}
public void OnLanguageChanged(Language newLanguage)
{
OnLanguageChange();
}
~SettingsGUI()
{
Localyssation.instance.OnLanguageChanged -= OnLanguageChanged;
}
}
public class FontBundle
{
public string fileSystemPath;
public readonly Dictionary<string, Font> fonts = new Dictionary<string, Font>();
public readonly Dictionary<string, TMP_FontAsset> TMPfonts = new Dictionary<string, TMP_FontAsset>();
public bool LoadFromFileSystem()
{
if (string.IsNullOrEmpty(fileSystemPath))
{
return false;
}
AssetBundle obj = AssetBundle.LoadFromFile(fileSystemPath);
Localyssation.logger.LogInfo((object)("Loading font bundle `" + fileSystemPath + "`"));
Localyssation.logger.LogInfo((object)"Found Fonts:");
CollectionExtensions.Do<Font>(obj.LoadAllAssets(typeof(Font)).Cast<Font>(), (Action<Font>)delegate(Font font)
{
Localyssation.logger.LogInfo((object)("\t- " + ((Object)font).name));
fonts.Add(((Object)font).name, font);
});
Localyssation.logger.LogInfo((object)"Found TMP_FontAsset:");
CollectionExtensions.Do<TMP_FontAsset>(obj.LoadAllAssets(typeof(TMP_FontAsset)).Cast<TMP_FontAsset>(), (Action<TMP_FontAsset>)delegate(TMP_FontAsset font)
{
Localyssation.logger.LogInfo((object)("\t- " + ((Object)font).name));
TMPfonts.Add(((Object)font).name, font);
});
obj.Unload(false);
return true;
}
}
public static class FontManager
{
private static readonly Dictionary<string, Font> availableFonts = new Dictionary<string, Font>();
private static readonly Dictionary<string, TMP_FontAsset> availableTMP_FontAssets = new Dictionary<string, TMP_FontAsset>();
public static TMP_FontAsset UNIFONT_SDF { get; private set; }
public static bool UnifontLoaded { get; private set; } = false;
public static IDictionary<string, Font> Fonts => availableFonts;
public static IDictionary<string, TMP_FontAsset> TMPfonts => availableTMP_FontAssets;
public static void LoadFontBundlesFromFileSystem()
{
availableFonts.Clear();
availableTMP_FontAssets.Clear();
Resources.UnloadUnusedAssets();
string[] files = Directory.GetFiles(Paths.PluginPath, "*.fontbundle", SearchOption.AllDirectories);
Localyssation.logger.LogInfo((object)$"Found {files.Length} fontBundles");
string[] array = files;
foreach (string text in array)
{
FontBundle fontBundle = new FontBundle
{
fileSystemPath = text
};
if (fontBundle.LoadFromFileSystem())
{
RegisterFontBundle(fontBundle);
}
else
{
Localyssation.logger.LogError((object)("Error occured when loading font bundle `" + text + "`"));
}
}
UNIFONT_SDF = TMPfonts["unifont SDF"];
UnifontLoaded = true;
CollectionExtensions.DoIf<TMP_FontAsset>(TMPfonts.Values.SkipWhile((TMP_FontAsset font) => (Object)(object)font == (Object)(object)UNIFONT_SDF), (Func<TMP_FontAsset, bool>)((TMP_FontAsset font) => !font.fallbackFontAssetTable.Contains(UNIFONT_SDF)), (Action<TMP_FontAsset>)delegate(TMP_FontAsset font)
{
font.fallbackFontAssetTable.Add(UNIFONT_SDF);
});
}
private static void RegisterFontBundle(FontBundle fontBundle)
{
Extensions.AddRange<string, Font>(availableFonts, fontBundle.fonts);
Extensions.AddRange<string, TMP_FontAsset>(availableTMP_FontAssets, fontBundle.TMPfonts);
}
}
public sta