
Dyson Sphere Program
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A BepInEx mod for Dyson Sphere Program that lets you awaken the Dark Fog enemy faction in a save that was started with combat disabled.
Search for Dark Fog Awakening in the Dyson Sphere Program community and click Install. BepInEx is installed automatically as a dependency.
DarkFogAwakening.dll into BepInEx/plugins/DarkFogAwakening/.Load a save that was started with the Dark Fog disabled (peace mode). A small window labelled "Dark Fog Awakening" will appear in the centre of the screen. Click Awaken the Dark Fog → Yes — Awaken Now.
There is no undo. The fog does not go back to sleep.
GameDesc.isPeaceMode is set to false and CombatSettings difficulty
values are initialised (multiplied by the configured aggressiveness factor).N farthest non-colonised stars each receive a hive via
SpaceSector.TryCreateNewHive, then SetForNewGame() and Realize() are
called to fully activate it.EnemyDFGroundSystem.LoadPattern()) are initialised on
all planets the player has not built on.Config file: BepInEx/config/com.darkfogawakening.mod.cfg
| Key | Default | Description |
|---|---|---|
ShowButton |
true |
Show the awakening button during gameplay. |
AutoActivate |
false |
Awaken automatically on every save load (skip button). |
HiveCount |
4 |
Number of hives to spawn. Placed at the farthest non-colonised stars. |
Aggressiveness |
2.0 |
Multiplier on all CombatSettings difficulty values. 1.0 = vanilla normal, 2.0 = twice as fast/aggressive. |
MIT