
GTFO
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Activate it through CConsole with the command DisplayEnemyHitboxes [true/false]
(Note that in the case of modded enemies, this color doesn't necessarily mean they do different amounts of damage, just that the limb itself is internally marked as those types. The actual damage they take to that limb will be determined by datablock values)
To be technical, this mod adds shapes to sphere, box, and capsule colliders on enemy limbs.