

Host-Independent Network Statistics
For feedback, suggestions, and issues, message @uwufood/@randomuserhi on the GTFO Modding Server on Discord
Netstat provides methods of measuring network performance and latency in GTFO in a host-independent manner (i.e. no mods etc. are required for other players in session). Both a visual layer and an API layer are available. The visual layer is toggleable and hot-adjustable.
The position, size, order of the graphs and the visibility of individual graphs can be customized in the config.
ping
The ping graph shows the current roundtrip time to the host.
Two methods of measurements are available:
rxtx
The Rx/Tx graph shows the current data transfer rates (Rx: receive, Tx: transmit) in bytes per second.
rxchan
The Rx Channel graph shows breakdown of incoming data in 6 different SNet channel types
SessionOrderCriticalSessionMigrationGameOrderCriticalGameReceiveCriticalGameNonCriticalBotCommandstxchan
Similar to the Rx Channel graph, but for outgoing data.
cstt
The CTT/STT graph shows the current estimated Client Tick Time (CTT) and Server Tick Time (STT) in milliseconds. This is based on player locomotion.
For details, see NetstatAPI.cs