Changelog

1.0.0 - December 30th, 2024

  • The mod releases - yay, dependencies!

1.0.1 - December 30th, 2024

  • Added 10 gauge SEAF slugs and SEAF 1x Reflex Scope items (from the SG-8S Slugger mod)

1.0.2 - January 13th, 2025

  • Added attachment attach and detach noises to SEAF 1x Reflex Scope (oops)
  • Added 12 gauge SEAF buckshot, SEAF SteadyFire Muzzle Brake, and SEAF Laser/Light Targeting System items (from the SG-225 Breaker)

1.0.3 - January 14th, 2025

  • Added 5.5x50mm SEAF Tracer and SEAF Circular Rugged Red Dot items (from the M-105 Stalwart)

1.0.4 - January 15th, 2025

  • Fixed an issue that prevented the SEAF Circular Rugged Red Dot from being properly vault saved (thanks antipothis!)

1.0.5 - January 20th, 2025

  • Materials update - everything looks nicer now!
  • Added 9x20mm SEAF FMJ, FL-1 "Flare" Attachable Flashlight, and RX-2 "Backup" Reflex Sight objects (from the P-19 Redeemer)
  • Moved some red dot sight zeroing text positions to look better
  • Changed 41x45mm SEAF grenade model - unfired projectile no longer has the link attached to it

1.0.6 - January 26th, 2025

  • All red dots and scopes with a glowy yellow accent bit are now properly emissive
  • Added 112mm SEAF Cluster and Flak Rocket items
  • Added SCP-16 "Designator" 1-4x Scope

1.0.7 - March 3rd, 2025

  • Added 95mm SEAF ammunition from the GR-8

1.0.8 - March 4th, 2025

  • Fixed heavy weapons scope breaking when picked update

1.0.9 - March 4th, 2025

  • Fixed broken materials on GR8 ammo
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