
Pixel Gun 3D Mega Pack
60+ firearms, 5 melee weapons, and 30+ attachments from Pixel Gun 3D ported to H3VR!Details
1.0.0 - 12/27/2024
- The mod releases. It took a while to make.
 
1.1.0 - 2/15/2025 (THE BIG UPDATE!)
New Content
- Added Turret gadget (proud of this one :3)
 - Added Frag Grenade gadget
 - Added custom ammo types for the following calibers:
- .45 ACPixel (JHP, Ratshot)
 - .50 PMG (API, High Explosive, MP-Flechette)
 - .308 Pixelchester (API)
 - 5.7 Hyperpixel (API)
 - .357 Pixel (Ratshot)
 - 23x38mm Pixelnade (MP-APERS)
 - 5.56x45mm PG3D (JHP, API)
 - 7.62x39mm Kalashnipixel (JHP, API)
 
 - Added a bunch of sosig wearables (armor, hats, capes, boots, ect.)
 
Changes
- Splash damage for explosive ammunition has been increased across the board
 - The Old Comrade can be reloaded with clips even if the bolt is forward - just shove it in there!
 - The Electro-Blast Rifle now has a more standard reloading procedure
 - The Old Revolver and Steam Revolver now have proper prefire sounds
 - The Best Friend and Harpoon Gun are now easier to load
 - The Heavy Machine Gun fires faster and has a smaller muzzle flash
 - The High Voltage has had its behavior tweaked and particle effects improved
 - The Crossbow now fires a traditional ballistic projectile instead of a throw melee object, enabling the bolt to fly MUCH faster without bugging out (which makes the Crossbow a much better weapon)
 - The Brutal Headhunter is no longer partially see-through, loses the ability to lock open on an empty magazine, and may now be manually chambered
 - The M203D, PG3, and Combat Rifle bayonet now use the same “Pixel Gun Forend” mount type and can now be mounted to the following weapons:
- AK Mini/47/48
 - Combat/Army Rifle
 - Hellraiser
 - Heavy Machine Gun
 - Marksman
 - Ranger Rifle
 - Double Trouble/Steam Power
 - Heavy Shotgun
 - Mega Destroyer
 - Predator
 - Best Friend
 - Brave Patriot
 - Eindringling
 - Uzi-Uzi
 - Brutal Headhunter
 - Crossbow
 - Guerrilla Rifle
 - Law Enforcer
 - Sniper Rifle
 - Sunrise
 
 - Most guns now use Potatoes’ Better Mag Release mechanics (if installed)
 
Bug Fixes
- Custom ammunition now properly shows up in the ammo panel (yay!)
 - Optics no longer freak out when attached to the Exterminator while it’s broken open (thank you antipothesis!)
 - Cleaned up some transparent geometry underneath some of the scopes (thank you antipothesis!)
 - Fixed some attachments having grabbable interfaces even if not attached to a weapon
 - Patched some holes in a few gun models to make them not see-through
 - Tons of small metadata tagging changes to make stuff show up in TnH properly
 - Caseless ammunition now ejects properly from closed-bolt guns if unfired (Better Caseless is very nice)
 - Fixed magazine eject positions on a few guns
 - Added/replaced some missing/vanilla SFX on some guns with proper ones
 
1.2.0 - 2/23/2025 (The Attachments Update)
- New Content
- Added new attachable stocks
- AK-48 Attachable Stock
 - Predator Attachable Stock (it’s adjustable!)
 - Firestorm Attachable Stock
 
 - Added new attachable foregrips
- Predator Foregrip
 - Bastion Foregrip
 - Firestorm Foregrip
 
 - Added new muzzle devices
- Predator Muzzle Brake
 - Headhunter Muzzle Brake
 
 
 - Added new attachable stocks
 - Changes
- Improved Brutal Headhunter behavior (thanks Admiralrailgun!)
- Now has a functional bipod
 - Bolt geo has been cleaned up
 - Now has its bolt handle on the left side instead of the right (more accurate to the game)
 
 - The Executioner’s speedloader is now easier to reload (thanks Lunaire!)
 - The Uzi-Uzi now has an optic mount and is easier to load
 - The Automatic Peacemaker is now harnessable
 - The Eindringling now uses BMR’s Paddle style mag eject (if installed)
 - The Apocalypse’s foregrip has been removed due to buggy/unintended behavior
 - Moved/sorted most of the remaining pixel gun attachments into categories to reduce clutter
 - Most sosig wearables are now easier to penetrate, especially the Hitman Mask
 - The Crossbow now has an optic mount
 - .50 PMG HE ammo is now more expensive in TnH
 - The Dead Star has some fancy new visual effects
 
 - Improved Brutal Headhunter behavior (thanks Admiralrailgun!)
 - Bug Fixes
- The AK-48 has better textures inside the chamber/bolt
 - Fixed some unintended behavior with the VOGxel grenade’s particle effects
 - Asset bundle load settings have been adjusted to (maybe?) throw fewer errors in the log (thanks Lunaire!)
 - The Hitman Sight’s crosshair has been un-squished
 
 
1.3.0 - 3/2/2025 (The Machine Gun + More Attachments Update)
- 
New Content
- Added some machine guns:
- Assault Machine Gun, a closed-bolt machine gun in .308 Pixel using 60-round box mags
 - Hand Minigun, an open-bolt belt-fed machine gun in .308 Pixel using 60-round belt boxes
 - Icicle Minigun, an open-bolt self-cocking machine gun using 50-round cells that fires slowing icicle bolts
 - Serious Argument, an open-bolt belt-fed machine gun in .45 Long Pixel using 60-round belt boxes
 
 - Added some new ammo types:
- .308 Pixelchester Triplex (red tip), fires three 5.56 JHP projectiles with large spread
 - .45 Long Pixel Buckshot (grey bullet w/ blue tip), fires seven 00 buckshot projectiles with small spread
 
 - Added some new attachments:
- Headhunter Bipod (forend)
 - Hand Minigun Laser (forend)
 - Hitman Laser (forend)
 - SWAT Laser (forend)
 - Rapid Fire Suppressor (muzzle)
 - Headhunter Muzzle Brake (muzzle)
 - Assault Muzzle Brake (muzzle)
 - Serious Muzzle Brake (muzzle)
 - Assault Reflex Sight (optic)
 - Hand Minigun Reflex Sight (optic)
 
 
 - Added some machine guns:
 - 
Changes
- The Best Friend’s magazine capacity has been reduced from 50 to 25 rounds
 - The Ranger Rifle's front sight can now be folded down
 - The Best Friend and Ka-Boom's iron sights now hide when optics are attached
 - The Predator's optic mount has been extended
 - Added forend mounts (and some other mounts too) for like a BAJILLION guns
 
 - 
Bug Fixes
- The Secret Forces Rifle and Hellraiser’s bolt handles no longer z-fight when locked back
 - The Electro-Blast Rifle’s chamber-dependent audio should now work properly
 - The AKs have had their optic mounts adjusted so that most sights no longer float
 - The Predator Foregrip can now be grabbed properly
 - All scopes now use unique lens materials - this should improve various things, but I’m not exactly sure what
 - The Prototype's optical lens has fixed textures
 - Added missing stock open and close audio for some guns
 - Fixed various item vaulting issues