
Inscryption
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Adds common cards/abilities... etc used between StarCraft Mods
| Name | Description |
|---|---|
| Abduct | Whenever a card bearing this sigil is played, you may move any enemy creature to the nearest empty space. |
| Armored | All attacks this creature receives are reduced by 1 damage. |
| Assimilate | When a card bearing this Sigil kills another card it, the killer will Evolve. |
| Blink | At the end of your turn, a card bearing this sigil can move to a targeted empty slot. |
| Blood Bank | Whenever a card bearing this sigil is sacrificed to summon another card, the cost is reduced from this creature’s current health. |
| Detector | As long as a card bearing this sigil is on the board, all Waterborne creatures are revealed and can be attacked as normal. |
| Explode | When a card bearing this sigil attacks, the damage is also applied to the creatures adjacent to the target. This creature then perishes. |
| Fish Hook | Whenever a card bearing this sigil is played, you may hook an opposing creature to your side of the board, if there is room. |
| Regenerate | At the start of your turn, a creature bearing this sigil will heal one health. |
| Ricochet | When a card bearing this sigil deals damage to a creature, it will also deal 1 flying damage. |
| Splash Damage | Whenever a card bearing this sigil attacks, the damage will also apply to the creatures adjacent to the target. |
| Swarm | When an card adjacent to a card bearing this sigil attacks another card and survives, this card will also attack the same card. |
| Trinket Within | When a card bearing this sigil perishes, a random item is given to you. |
Version: 0.1.0 - 4/9/2022First release