using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LanternKeeper.Behaviours;
using LanternKeeper.Managers;
using LanternKeeper.NetcodePatcher;
using LanternKeeper.Patches;
using LegaFusionCore;
using LegaFusionCore.Behaviours;
using LegaFusionCore.Managers;
using LegaFusionCore.Managers.NetworkManagers;
using LegaFusionCore.Utilities;
using LethalLib.Modules;
using LethalStatus.Managers;
using LethalStatus.StatusEffects;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("LanternKeeper")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LanternKeeper")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("a49f9ee5-8230-433e-bb8a-2f35686646db")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("com.olegknyazev.softmask")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("DunGen")]
[assembly: IgnoresAccessChecksTo("DunGen.Integration.ASPP")]
[assembly: IgnoresAccessChecksTo("DunGen.Integration.UnityNav")]
[assembly: IgnoresAccessChecksTo("EasyTextEffects")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.XR.CoreUtils")]
[assembly: IgnoresAccessChecksTo("Unity.XR.Management")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.ConformanceAutomation")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.MetaQuestSupport")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.MockRuntime")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.OculusQuestSupport")]
[assembly: IgnoresAccessChecksTo("Unity.XR.OpenXR.Features.RuntimeDebugger")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SpatialTracking")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("UnityEngine.XR.LegacyInputHelpers")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LanternKeeper
{
public class Constants
{
public const string GLOBAL = "_Global_";
public const string LANTERN = "Lantern";
public const string LANTERN_KEEPER_ENEMY = "Lantern Keeper (Enemy)";
public const string POISON_DAGGER = "Poison Dagger";
public const string POISON_MARK = "Poison Mark";
public const string LANTERN_KEEPER = "Lantern Keeper";
}
[BepInPlugin("Lega.LanternKeeper", "Lantern Keeper", "1.0.9")]
public class LanternKeeper : BaseUnityPlugin
{
internal const string modGUID = "Lega.LanternKeeper";
internal const string modName = "Lantern Keeper";
internal const string modVersion = "1.0.9";
private readonly Harmony harmony = new Harmony("Lega.LanternKeeper");
private static readonly AssetBundle bundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "lanternkeeper"));
internal static ManualLogSource mls;
public static ConfigFile configFile;
public static GameObject managerPrefab = NetworkPrefabs.CreateNetworkPrefab("LanternKeeperNetworkManager");
public static GameObject daggerObj;
public static GameObject poisonMarkObj;
public static GameObject poisonBallObj;
public static GameObject lanternObj;
public static List<Lantern> spawnedLanterns = new List<Lantern>();
public void Awake()
{
mls = Logger.CreateLogSource("LanternKeeper");
configFile = ((BaseUnityPlugin)this).Config;
ConfigManager.Load();
LoadManager();
NetcodePatcher();
LoadItems();
LoadEnemies();
LoadNetworkPrefabs();
harmony.PatchAll(typeof(StartOfRoundPatch));
}
public static void LoadManager()
{
Utilities.FixMixerGroups(managerPrefab);
managerPrefab.AddComponent<LanternKeeperNetworkManager>();
}
private static void NetcodePatcher()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
public void LoadItems()
{
daggerObj = LFCObjectsManager.RegisterObject(typeof(PoisonDagger), bundle.LoadAsset<Item>("Assets/PoisonDagger/PoisonDaggerItem.asset")).spawnPrefab;
}
public static void LoadEnemies()
{
EnemyType val = bundle.LoadAsset<EnemyType>("Assets/LanternKeeper/LanternKeeperEnemy.asset");
NetworkPrefabs.RegisterNetworkPrefab(val.enemyPrefab);
var (dictionary, dictionary2) = ConfigManager.GetEnemySpawns();
Enemies.RegisterEnemy(val, dictionary, dictionary2, bundle.LoadAsset<TerminalNode>("Assets/LanternKeeper/LanternKeeperTN.asset"), bundle.LoadAsset<TerminalKeyword>("Assets/LanternKeeper/LanternKeeperTK.asset"));
}
public void LoadNetworkPrefabs()
{
HashSet<GameObject> hashSet = new HashSet<GameObject>
{
lanternObj = bundle.LoadAsset<GameObject>("Assets/Lantern/LK_Lantern.prefab"),
poisonBallObj = bundle.LoadAsset<GameObject>("Assets/PoisonBall/PoisonBall.prefab"),
poisonMarkObj = bundle.LoadAsset<GameObject>("Assets/Addons/PoisonMark.prefab")
};
foreach (GameObject item in hashSet)
{
NetworkPrefabs.RegisterNetworkPrefab(item);
Utilities.FixMixerGroups(item);
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "LanternKeeper";
public const string PLUGIN_NAME = "LanternKeeper";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace LanternKeeper.Patches
{
internal class StartOfRoundPatch
{
[HarmonyPatch(typeof(StartOfRound), "Start")]
[HarmonyBefore(new string[] { "evaisa.lethallib" })]
[HarmonyPostfix]
private static void StartRound(StartOfRound __instance)
{
if (NetworkManager.Singleton.IsHost && (Object)(object)LanternKeeperNetworkManager.Instance == (Object)null)
{
GameObject val = Object.Instantiate<GameObject>(LanternKeeper.managerPrefab, ((Component)__instance).transform.parent);
val.GetComponent<NetworkObject>().Spawn(false);
LanternKeeper.mls.LogInfo((object)"Spawning LanternKeeperNetworkManager");
}
}
[HarmonyPatch(typeof(StartOfRound), "EndOfGame")]
[HarmonyPostfix]
public static void EndOfGame()
{
foreach (Lantern spawnedLantern in LanternKeeper.spawnedLanterns)
{
if (!((Object)(object)spawnedLantern == (Object)null) && ((NetworkBehaviour)spawnedLantern).IsSpawned)
{
((Component)spawnedLantern).GetComponent<NetworkObject>().Despawn(true);
}
}
LanternKeeper.spawnedLanterns.Clear();
}
[HarmonyPatch(typeof(StartOfRound), "OnDisable")]
[HarmonyPostfix]
public static void OnDisable()
{
LanternKeeperNetworkManager.Instance = null;
}
}
}
namespace LanternKeeper.Managers
{
public class ConfigManager
{
public static ConfigEntry<string> spawnWeights;
public static ConfigEntry<int> enemyDirectDamage;
public static ConfigEntry<int> enemyPoisonDamage;
public static ConfigEntry<int> enemyPoisonDuration;
public static ConfigEntry<int> daggerMinValue;
public static ConfigEntry<int> daggerMaxValue;
public static ConfigEntry<int> poisonMarkCooldown;
public static void Load()
{
spawnWeights = LanternKeeper.configFile.Bind<string>("_Global_", "Spawn weights", "Vanilla:20,Modded:20", "Lantern Keeper (Enemy) spawn weights");
enemyDirectDamage = LanternKeeper.configFile.Bind<int>("Lantern Keeper (Enemy)", "Direct Damage", 30, "Direct damage dealt by the Lantern Keeper");
enemyPoisonDamage = LanternKeeper.configFile.Bind<int>("Lantern Keeper (Enemy)", "Poison Damage", 10, "Total damage dealt by the poison to the player");
enemyPoisonDuration = LanternKeeper.configFile.Bind<int>("Lantern Keeper (Enemy)", "Poison Duration", 10, "Poison duration");
daggerMinValue = LanternKeeper.configFile.Bind<int>("Poison Dagger", "Min Value", 50, "Poison Dagger min value");
daggerMaxValue = LanternKeeper.configFile.Bind<int>("Poison Dagger", "Max Value", 90, "Poison Dagger max value");
poisonMarkCooldown = LanternKeeper.configFile.Bind<int>("Poison Mark", "Cooldown", 45, "Cooldown duration of the Poison Mark");
}
public static (Dictionary<LevelTypes, int> spawnRateByLevelType, Dictionary<string, int> spawnRateByCustomLevelType) GetEnemySpawns()
{
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
Dictionary<LevelTypes, int> dictionary = new Dictionary<LevelTypes, int>();
Dictionary<string, int> dictionary2 = new Dictionary<string, int>();
foreach (string item in from s in spawnWeights.Value.Split(',')
select s.Trim())
{
string[] array = item.Split(':');
if (array.Length != 2)
{
continue;
}
string text = array[0];
if (int.TryParse(array[1], out var result))
{
if (Enum.TryParse<LevelTypes>(text, ignoreCase: true, out LevelTypes result2))
{
dictionary[result2] = result;
}
else
{
dictionary2[text] = result;
}
}
}
return (dictionary, dictionary2);
}
}
public class LanternKeeperNetworkManager : NetworkBehaviour
{
public static LanternKeeperNetworkManager Instance;
public void Awake()
{
Instance = this;
}
[Rpc(/*Could not decode attribute arguments.*/)]
public void SpawnPoisonMarkEveryoneRpc(int playerId, int playerWhoHit)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Invalid comparison between Unknown and I4
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1)
{
RpcAttributeParams val = new RpcAttributeParams
{
RequireOwnership = false
};
RpcParams val2 = default(RpcParams);
FastBufferWriter val3 = ((NetworkBehaviour)this).__beginSendRpc(340606894u, val2, val, (SendTo)6, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val3, playerId);
BytePacker.WriteValueBitPacked(val3, playerWhoHit);
((NetworkBehaviour)this).__endSendRpc(ref val3, 340606894u, val2, val, (SendTo)6, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1)
{
base.__rpc_exec_stage = (__RpcExecStage)0;
PlayerControllerB component = StartOfRound.Instance.allPlayerObjects[playerId].GetComponent<PlayerControllerB>();
LFCGlobalManager.PlayParticle(LanternKeeper.poisonMarkObj, ((Component)component).transform.position, ((Component)component).transform.rotation, true, 1f, true);
LSStatusEffectRegistry.ApplyStatus(((Component)component).gameObject, (StatusEffectType)2, playerWhoHit, 10, 100, (EnemyAI)null, (Action)null, (Action)null, (Action)null);
}
}
}
[Rpc(/*Could not decode attribute arguments.*/)]
public void SpawnPoisonMarkEveryoneRpc(NetworkObjectReference obj, int playerWhoHit)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Invalid comparison between Unknown and I4
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_0101: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_0109: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Unknown result type (might be due to invalid IL or missing references)
//IL_011a: Unknown result type (might be due to invalid IL or missing references)
//IL_0125: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_0145: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 1)
{
RpcAttributeParams val = new RpcAttributeParams
{
RequireOwnership = false
};
RpcParams val2 = default(RpcParams);
FastBufferWriter val3 = ((NetworkBehaviour)this).__beginSendRpc(4135177792u, val2, val, (SendTo)6, (RpcDelivery)0);
((FastBufferWriter)(ref val3)).WriteValueSafe<NetworkObjectReference>(ref obj, default(ForNetworkSerializable));
BytePacker.WriteValueBitPacked(val3, playerWhoHit);
((NetworkBehaviour)this).__endSendRpc(ref val3, 4135177792u, val2, val, (SendTo)6, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1)
{
base.__rpc_exec_stage = (__RpcExecStage)0;
NetworkObject val4 = default(NetworkObject);
if (((NetworkObjectReference)(ref obj)).TryGet(ref val4, (NetworkManager)null))
{
EnemyAI component = ((Component)val4).gameObject.GetComponent<EnemyAI>();
Bounds bounds = ((Collider)((Component)component).GetComponentInChildren<BoxCollider>()).bounds;
Vector3 size = ((Bounds)(ref bounds)).size;
LFCGlobalManager.PlayParticle(LanternKeeper.poisonMarkObj, ((Component)component).transform.position, ((Component)component).transform.rotation, false, Mathf.Max(new float[3] { size.x, size.y, size.z }) / 2f, true);
LSStatusEffectRegistry.ApplyStatus(((Component)component).gameObject, (StatusEffectType)2, playerWhoHit, 10, 100, (EnemyAI)null, (Action)null, (Action)null, (Action)null);
}
}
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
protected override void __initializeRpcs()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Expected O, but got Unknown
((NetworkBehaviour)this).__registerRpc(340606894u, new RpcReceiveHandler(__rpc_handler_340606894), "SpawnPoisonMarkEveryoneRpc");
((NetworkBehaviour)this).__registerRpc(4135177792u, new RpcReceiveHandler(__rpc_handler_4135177792), "SpawnPoisonMarkEveryoneRpc");
((NetworkBehaviour)this).__initializeRpcs();
}
private static void __rpc_handler_340606894(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
int playerWhoHit = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerWhoHit);
target.__rpc_exec_stage = (__RpcExecStage)1;
((LanternKeeperNetworkManager)(object)target).SpawnPoisonMarkEveryoneRpc(playerId, playerWhoHit);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_4135177792(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference obj = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref obj, default(ForNetworkSerializable));
int playerWhoHit = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerWhoHit);
target.__rpc_exec_stage = (__RpcExecStage)1;
((LanternKeeperNetworkManager)(object)target).SpawnPoisonMarkEveryoneRpc(obj, playerWhoHit);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "LanternKeeperNetworkManager";
}
}
}
namespace LanternKeeper.Behaviours
{
public class Lantern : NetworkBehaviour
{
public bool isLightOn;
public bool isOutside;
public LanternKeeperAI lanternKeeper;
public InteractTrigger interactTrigger;
public GameObject light1;
public GameObject light2;
[Rpc(/*Could not decode attribute arguments.*/)]
public void InitializeLanternEveryoneRpc(NetworkObjectReference enemyObject, bool isOutside)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
//IL_00da: Invalid comparison between Unknown and I4
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 1)
{
RpcAttributeParams val = new RpcAttributeParams
{
RequireOwnership = false
};
RpcParams val2 = default(RpcParams);
FastBufferWriter val3 = ((NetworkBehaviour)this).__beginSendRpc(3165692755u, val2, val, (SendTo)6, (RpcDelivery)0);
((FastBufferWriter)(ref val3)).WriteValueSafe<NetworkObjectReference>(ref enemyObject, default(ForNetworkSerializable));
((FastBufferWriter)(ref val3)).WriteValueSafe<bool>(ref isOutside, default(ForPrimitives));
((NetworkBehaviour)this).__endSendRpc(ref val3, 3165692755u, val2, val, (SendTo)6, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1)
{
base.__rpc_exec_stage = (__RpcExecStage)0;
NetworkObject val4 = default(NetworkObject);
if (((NetworkObjectReference)(ref enemyObject)).TryGet(ref val4, (NetworkManager)null))
{
lanternKeeper = ((Component)val4).gameObject.GetComponentInChildren<EnemyAI>() as LanternKeeperAI;
}
LanternKeeper.spawnedLanterns.Add(this);
if (isOutside)
{
this.isOutside = true;
Light component = light1.GetComponent<Light>();
component.range *= 2f;
Light component2 = light2.GetComponent<Light>();
component2.range *= 2f;
}
}
}
public void LanternInteraction()
{
TeleportLanternKeeperServerRpc();
}
public void SwitchOnLantern()
{
SwitchOnLanternEveryoneRpc((int)GameNetworkManager.Instance.localPlayerController.playerClientId);
}
[Rpc(/*Could not decode attribute arguments.*/)]
public void SwitchOnLanternEveryoneRpc(int playerId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_011d: Unknown result type (might be due to invalid IL or missing references)
//IL_0123: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 1)
{
RpcAttributeParams val = new RpcAttributeParams
{
RequireOwnership = false
};
RpcParams val2 = default(RpcParams);
FastBufferWriter val3 = ((NetworkBehaviour)this).__beginSendRpc(3412568425u, val2, val, (SendTo)6, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val3, playerId);
((NetworkBehaviour)this).__endSendRpc(ref val3, 3412568425u, val2, val, (SendTo)6, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1)
{
base.__rpc_exec_stage = (__RpcExecStage)0;
isLightOn = true;
((Behaviour)interactTrigger).enabled = false;
((Behaviour)light1.GetComponent<Light>()).enabled = true;
((Behaviour)light2.GetComponent<Light>()).enabled = true;
if (LFCUtilities.IsServer)
{
LanternKeeperAI lanternKeeperAI = lanternKeeper;
PlayerControllerB component = StartOfRound.Instance.allPlayerObjects[playerId].GetComponent<PlayerControllerB>();
((EnemyAI)lanternKeeperAI).HitEnemyOnLocalClient(20, default(Vector3), component, false, -1);
}
}
}
[Rpc(/*Could not decode attribute arguments.*/)]
public void TeleportLanternKeeperServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Invalid comparison between Unknown and I4
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_0113: Unknown result type (might be due to invalid IL or missing references)
//IL_0118: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 1)
{
RpcAttributeParams val = new RpcAttributeParams
{
RequireOwnership = false
};
RpcParams val2 = default(RpcParams);
FastBufferWriter val3 = ((NetworkBehaviour)this).__beginSendRpc(3304779191u, val2, val, (SendTo)2, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendRpc(ref val3, 3304779191u, val2, val, (SendTo)2, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1)
{
base.__rpc_exec_stage = (__RpcExecStage)0;
if (Vector3.Distance(((Component)this).transform.position, ((Component)lanternKeeper).transform.position) > 15f)
{
Vector3 randomNavMeshPositionInRadiusSpherical = RoundManager.Instance.GetRandomNavMeshPositionInRadiusSpherical(((Component)this).transform.position, 10f, default(NavMeshHit));
LFCNetworkManager.Instance.TeleportEnemyEveryoneRpc(NetworkObjectReference.op_Implicit(((EnemyAI)lanternKeeper).thisNetworkObject), randomNavMeshPositionInRadiusSpherical, isOutside);
((EnemyAI)lanternKeeper).SetDestinationToPosition(((Component)this).transform.position, false);
}
}
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
protected override void __initializeRpcs()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Expected O, but got Unknown
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Expected O, but got Unknown
((NetworkBehaviour)this).__registerRpc(3165692755u, new RpcReceiveHandler(__rpc_handler_3165692755), "InitializeLanternEveryoneRpc");
((NetworkBehaviour)this).__registerRpc(3412568425u, new RpcReceiveHandler(__rpc_handler_3412568425), "SwitchOnLanternEveryoneRpc");
((NetworkBehaviour)this).__registerRpc(3304779191u, new RpcReceiveHandler(__rpc_handler_3304779191), "TeleportLanternKeeperServerRpc");
((NetworkBehaviour)this).__initializeRpcs();
}
private static void __rpc_handler_3165692755(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference enemyObject = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref enemyObject, default(ForNetworkSerializable));
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)1;
((Lantern)(object)target).InitializeLanternEveryoneRpc(enemyObject, flag);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3412568425(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
target.__rpc_exec_stage = (__RpcExecStage)1;
((Lantern)(object)target).SwitchOnLanternEveryoneRpc(playerId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3304779191(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((Lantern)(object)target).TeleportLanternKeeperServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "Lantern";
}
}
public class LanternKeeperAI : EnemyAI
{
public enum State
{
WANDERING,
CHASING,
THROWING
}
[CompilerGenerated]
private sealed class <BiteCoroutine>d__33 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public LanternKeeperAI <>4__this;
public PlayerControllerB player;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <BiteCoroutine>d__33(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
int num = <>1__state;
LanternKeeperAI lanternKeeperAI = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = lanternKeeperAI.GetUpCoroutine();
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
lanternKeeperAI.DoAnimationEveryoneRpc("startBite");
lanternKeeperAI.PlayBiteEveryoneRpc();
<>2__current = LFCEnemyManager.WaitForFullAnimation((EnemyAI)(object)lanternKeeperAI, "bite", 10f, 0);
<>1__state = 2;
return true;
case 2:
<>1__state = -1;
LFCNetworkManager.Instance.DamagePlayerEveryoneRpc((int)player.playerClientId, ConfigManager.enemyDirectDamage.Value, true, true, 6);
lanternKeeperAI.DoAnimationEveryoneRpc("startIdle");
<>2__current = lanternKeeperAI.GetDownCoroutine();
<>1__state = 3;
return true;
case 3:
<>1__state = -1;
lanternKeeperAI.biteCoroutine = null;
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <GetDownCoroutine>d__27 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public LanternKeeperAI <>4__this;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <GetDownCoroutine>d__27(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
int num = <>1__state;
LanternKeeperAI lanternKeeperAI = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
((EnemyAI)lanternKeeperAI).agent.speed = 0f;
lanternKeeperAI.DoAnimationEveryoneRpc("startGetDown");
<>2__current = LFCEnemyManager.WaitForFullAnimation((EnemyAI)(object)lanternKeeperAI, "getdown", 10f, 0);
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
lanternKeeperAI.DoAnimationEveryoneRpc("startMove");
lanternKeeperAI.getDownCoroutine = null;
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <GetUpCoroutine>d__24 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public LanternKeeperAI <>4__this;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <GetUpCoroutine>d__24(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
int num = <>1__state;
LanternKeeperAI lanternKeeperAI = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
((EnemyAI)lanternKeeperAI).agent.speed = 0f;
lanternKeeperAI.DoAnimationEveryoneRpc("startGetUp");
<>2__current = LFCEnemyManager.WaitForFullAnimation((EnemyAI)(object)lanternKeeperAI, "getup", 10f, 0);
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
lanternKeeperAI.DoAnimationEveryoneRpc("startIdle");
lanternKeeperAI.getUpCoroutine = null;
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <StunCoroutine>d__20 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public LanternKeeperAI <>4__this;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <StunCoroutine>d__20(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
int num = <>1__state;
LanternKeeperAI lanternKeeperAI = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
lanternKeeperAI.CancelGetUpCoroutine();
lanternKeeperAI.CancelGetDownCoroutine();
lanternKeeperAI.CancelThrowCoroutine();
lanternKeeperAI.CancelBiteCoroutine();
((EnemyAI)lanternKeeperAI).agent.speed = 0f;
lanternKeeperAI.DoAnimationEveryoneRpc("startStun");
<>2__current = LFCEnemyManager.WaitForFullAnimation((EnemyAI)(object)lanternKeeperAI, "stun", 10f, 0);
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
goto IL_00a4;
case 2:
<>1__state = -1;
goto IL_00a4;
case 3:
<>1__state = -1;
goto IL_00ca;
case 4:
{
<>1__state = -1;
break;
}
IL_00a4:
if (((EnemyAI)lanternKeeperAI).stunNormalizedTimer > 0f)
{
<>2__current = null;
<>1__state = 2;
return true;
}
goto IL_00ca;
IL_00ca:
if (((EnemyAI)lanternKeeperAI).postStunInvincibilityTimer > 0f)
{
<>2__current = null;
<>1__state = 3;
return true;
}
if (((EnemyAI)lanternKeeperAI).currentBehaviourStateIndex == 2)
{
lanternKeeperAI.DoAnimationEveryoneRpc("startGetDown");
<>2__current = LFCEnemyManager.WaitForFullAnimation((EnemyAI)(object)lanternKeeperAI, "getDown", 10f, 0);
<>1__state = 4;
return true;
}
break;
}
lanternKeeperAI.DoAnimationEveryoneRpc("startMove");
if (((EnemyAI)lanternKeeperAI).currentBehaviourStateIndex == 0 && (Object)(object)((EnemyAI)lanternKeeperAI).stunnedByPlayer != (Object)null)
{
((EnemyAI)lanternKeeperAI).targetPlayer = ((EnemyAI)lanternKeeperAI).stunnedByPlayer;
((EnemyAI)lanternKeeperAI).StopSearch(((EnemyAI)lanternKeeperAI).currentSearch, true);
((EnemyAI)lanternKeeperAI).SwitchToBehaviourClientRpc(1);
}
lanternKeeperAI.stunCoroutine = null;
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <ThrowCoroutine>d__29 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public LanternKeeperAI <>4__this;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <ThrowCoroutine>d__29(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
int num = <>1__state;
LanternKeeperAI lanternKeeperAI = <>4__this;
switch (num)
{
default:
return false;
case 0:
{
<>1__state = -1;
lanternKeeperAI.canThrow = false;
lanternKeeperAI.DoAnimationEveryoneRpc("startBite");
lanternKeeperAI.PlayBiteEveryoneRpc();
GameObject val = Object.Instantiate<GameObject>(LanternKeeper.poisonBallObj, ((Component)lanternKeeperAI.ThrowPoint).transform.position, Quaternion.identity);
val.GetComponent<NetworkObject>().Spawn(false);
((LFCBouncyAoEProjectile)val.GetComponent<PoisonBall>()).ThrowFromPositionEveryoneRpc(((NetworkBehaviour)lanternKeeperAI).NetworkObjectId, ((Component)lanternKeeperAI.ThrowPoint).transform.position, ((Component)((EnemyAI)lanternKeeperAI).targetPlayer).transform.position + Vector3.up * 1.5f - ((Component)lanternKeeperAI.ThrowPoint).transform.position, ((EnemyAI)lanternKeeperAI).isOutside);
<>2__current = LFCEnemyManager.WaitForFullAnimation((EnemyAI)(object)lanternKeeperAI, "bite", 10f, 0);
<>1__state = 1;
return true;
}
case 1:
<>1__state = -1;
lanternKeeperAI.DoAnimationEveryoneRpc("startIdle");
lanternKeeperAI.throwCoroutine = null;
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public Transform TurnCompass;
public AudioClip[] CrawlSounds = Array.Empty<AudioClip>();
public AudioClip BiteSound;
public Transform ThrowPoint;
public float crawlTimer;
public float throwTimer;
public float throwCooldown = 5f;
public bool canThrow;
public Coroutine stunCoroutine;
public Coroutine getUpCoroutine;
public Coroutine getDownCoroutine;
public Coroutine throwCoroutine;
public Coroutine biteCoroutine;
public override void Start()
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Start();
base.currentBehaviourStateIndex = 0;
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
SpawnLanternsForServer();
}
public void SpawnLanternsForServer()
{
LFCMapObjectsManager.SpawnScatteredMapObjectsForServer(2, 1, 1, (Action<Vector3, bool>)SpawnLanternForServer);
}
public void SpawnLanternForServer(Vector3 position, bool isOutside)
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
GameObject val = Object.Instantiate<GameObject>(LanternKeeper.lanternObj, position + Vector3.down * 0.5f, Quaternion.identity, RoundManager.Instance.mapPropsContainer.transform);
Lantern component = val.GetComponent<Lantern>();
if (isOutside)
{
Transform transform = ((Component)component).transform;
transform.localScale *= 2f;
}
val.GetComponent<NetworkObject>().Spawn(true);
component.InitializeLanternEveryoneRpc(NetworkObjectReference.op_Implicit(base.thisNetworkObject), isOutside);
}
public override void Update()
{
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Update();
if (!base.isEnemyDead && !StartOfRound.Instance.allPlayersDead)
{
PlayCrawlSound();
int currentBehaviourStateIndex = base.currentBehaviourStateIndex;
if ((Object)(object)base.targetPlayer != (Object)null && (currentBehaviourStateIndex == 1 || currentBehaviourStateIndex == 2))
{
TurnCompass.LookAt(((Component)base.targetPlayer.gameplayCamera).transform.position);
((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, Quaternion.Euler(new Vector3(0f, TurnCompass.eulerAngles.y, 0f)), 4f * Time.deltaTime);
}
LFCUtilities.UpdateTimer(ref throwTimer, throwCooldown, !canThrow, (Action)delegate
{
canThrow = true;
});
}
}
public void PlayCrawlSound()
{
if (base.currentBehaviourStateIndex != 2)
{
crawlTimer -= Time.deltaTime;
if (CrawlSounds.Length != 0 && crawlTimer <= 0f)
{
base.creatureSFX.PlayOneShot(CrawlSounds[Random.Range(0, CrawlSounds.Length)]);
crawlTimer = ((base.currentBehaviourStateIndex == 0) ? 1.3f : 1.1f);
}
}
}
public override void SetEnemyStunned(bool setToStunned, float setToStunTime = 1.34f, PlayerControllerB setStunnedByPlayer = null)
{
if (LFCUtilities.IsServer && setToStunned && stunCoroutine == null)
{
((EnemyAI)this).SetEnemyStunned(setToStunned, setToStunTime, setStunnedByPlayer);
stunCoroutine = ((MonoBehaviour)this).StartCoroutine(StunCoroutine());
}
}
[IteratorStateMachine(typeof(<StunCoroutine>d__20))]
public IEnumerator StunCoroutine()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <StunCoroutine>d__20(0)
{
<>4__this = this
};
}
public override void DoAIInterval()
{
((EnemyAI)this).DoAIInterval();
if (!base.isEnemyDead && !StartOfRound.Instance.allPlayersDead)
{
switch (base.currentBehaviourStateIndex)
{
case 0:
DoWandering();
break;
case 1:
DoChasing();
break;
case 2:
DoThrowing();
break;
}
}
}
public void DoWandering()
{
base.agent.speed = 3f;
if (LFCEnemyManager.FoundClosestPlayerInRange((EnemyAI)(object)this, 25, 10, 60f, false))
{
((EnemyAI)this).StopSearch(base.currentSearch, true);
((EnemyAI)this).SwitchToBehaviourClientRpc(1);
}
}
public void DoChasing()
{
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
if (biteCoroutine != null || getUpCoroutine != null || getDownCoroutine != null)
{
return;
}
base.agent.speed = 6f;
if (!LFCEnemyManager.TargetOutsideChasedPlayer((EnemyAI)(object)this))
{
float num = default(float);
if (!LFCEnemyManager.TargetClosestPlayerInAnyCase((EnemyAI)(object)this, ref num, false) || (num > 25f && !((EnemyAI)this).CheckLineOfSightForPosition(((Component)base.targetPlayer).transform.position, 45f, 60, -1f, (Transform)null)))
{
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
}
else if (CanThrow() && num <= 15f && (num <= 2f || ((EnemyAI)this).CheckLineOfSightForPosition(((Component)base.targetPlayer).transform.position, 45f, 60, -1f, (Transform)null)))
{
getUpCoroutine = ((MonoBehaviour)this).StartCoroutine(GetUpCoroutine());
((EnemyAI)this).SwitchToBehaviourServerRpc(2);
}
else
{
((EnemyAI)this).SetMovingTowardsTargetPlayer(base.targetPlayer);
}
}
}
[IteratorStateMachine(typeof(<GetUpCoroutine>d__24))]
public IEnumerator GetUpCoroutine()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <GetUpCoroutine>d__24(0)
{
<>4__this = this
};
}
public void CancelGetUpCoroutine()
{
if (getUpCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(getUpCoroutine);
getUpCoroutine = null;
}
}
public void DoThrowing()
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
if (throwCoroutine == null && getUpCoroutine == null && getDownCoroutine == null)
{
base.agent.speed = 0f;
float num = Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position);
if (!CanThrow() || num > 20f || (num > 2f && !((EnemyAI)this).CheckLineOfSightForPosition(((Component)base.targetPlayer).transform.position, 45f, 60, -1f, (Transform)null)))
{
getDownCoroutine = ((MonoBehaviour)this).StartCoroutine(GetDownCoroutine());
((EnemyAI)this).SwitchToBehaviourServerRpc(1);
}
else
{
throwCoroutine = ((MonoBehaviour)this).StartCoroutine(ThrowCoroutine());
}
}
}
[IteratorStateMachine(typeof(<GetDownCoroutine>d__27))]
public IEnumerator GetDownCoroutine()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <GetDownCoroutine>d__27(0)
{
<>4__this = this
};
}
public void CancelGetDownCoroutine()
{
if (getDownCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(getDownCoroutine);
getDownCoroutine = null;
}
}
[IteratorStateMachine(typeof(<ThrowCoroutine>d__29))]
public IEnumerator ThrowCoroutine()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <ThrowCoroutine>d__29(0)
{
<>4__this = this
};
}
public void CancelThrowCoroutine()
{
if (throwCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(throwCoroutine);
throwCoroutine = null;
}
}
public override void OnCollideWithPlayer(Collider other)
{
((EnemyAI)this).OnCollideWithPlayer(other);
if (base.currentBehaviourStateIndex == 1)
{
PlayerControllerB val = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(other, false, false);
if (LFCUtilities.ShouldBeLocalPlayer(val))
{
BiteServerRpc((int)val.playerClientId);
}
}
}
[Rpc(/*Could not decode attribute arguments.*/)]
public void BiteServerRpc(int playerId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1)
{
RpcAttributeParams val = new RpcAttributeParams
{
RequireOwnership = false
};
RpcParams val2 = default(RpcParams);
FastBufferWriter val3 = ((NetworkBehaviour)this).__beginSendRpc(2368247695u, val2, val, (SendTo)2, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val3, playerId);
((NetworkBehaviour)this).__endSendRpc(ref val3, 2368247695u, val2, val, (SendTo)2, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1)
{
((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
if (base.currentBehaviourStateIndex == 1 && biteCoroutine == null && getUpCoroutine == null && getDownCoroutine == null)
{
biteCoroutine = ((MonoBehaviour)this).StartCoroutine(BiteCoroutine(StartOfRound.Instance.allPlayerObjects[playerId].GetComponent<PlayerControllerB>()));
}
}
}
[IteratorStateMachine(typeof(<BiteCoroutine>d__33))]
public IEnumerator BiteCoroutine(PlayerControllerB player)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <BiteCoroutine>d__33(0)
{
<>4__this = this,
player = player
};
}
public void CancelBiteCoroutine()
{
if (biteCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(biteCoroutine);
biteCoroutine = null;
}
}
public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1)
{
if (!base.isEnemyDead)
{
((EnemyAI)this).HitEnemy(force, playerWhoHit, playHitSFX, hitID);
base.enemyHP -= force;
if (base.enemyHP <= 0 && ((NetworkBehaviour)this).IsOwner)
{
((EnemyAI)this).KillEnemyOnOwnerClient(false);
}
}
}
public override void KillEnemy(bool destroy = false)
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).KillEnemy(false);
if (LFCUtilities.IsServer)
{
CancelGetUpCoroutine();
CancelThrowCoroutine();
CancelBiteCoroutine();
PoisonDagger poisonDagger = LFCObjectsManager.SpawnObjectForServer(LanternKeeper.daggerObj, ((Component)this).transform.position + Vector3.up * 0.5f) as PoisonDagger;
poisonDagger.InitializeForServer();
}
}
public bool CanThrow()
{
if (canThrow && (Object)(object)base.targetPlayer != (Object)null)
{
return !LSStatusEffectRegistry.HasStatus(((Component)base.targetPlayer).gameObject, (StatusEffectType)2);
}
return false;
}
[Rpc(/*Could not decode attribute arguments.*/)]
public void PlayBiteEveryoneRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Invalid comparison between Unknown and I4
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1)
{
RpcAttributeParams val = new RpcAttributeParams
{
RequireOwnership = false
};
RpcParams val2 = default(RpcParams);
FastBufferWriter val3 = ((NetworkBehaviour)this).__beginSendRpc(322516899u, val2, val, (SendTo)6, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendRpc(ref val3, 322516899u, val2, val, (SendTo)6, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1)
{
((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
base.creatureSFX.PlayOneShot(BiteSound);
}
}
}
[Rpc(/*Could not decode attribute arguments.*/)]
public void DoAnimationEveryoneRpc(string animationState)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Invalid comparison between Unknown and I4
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1)
{
RpcAttributeParams val = new RpcAttributeParams
{
RequireOwnership = false
};
RpcParams val2 = default(RpcParams);
FastBufferWriter val3 = ((NetworkBehaviour)this).__beginSendRpc(1403393729u, val2, val, (SendTo)6, (RpcDelivery)0);
bool flag = animationState != null;
((FastBufferWriter)(ref val3)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val3)).WriteValueSafe(animationState, false);
}
((NetworkBehaviour)this).__endSendRpc(ref val3, 1403393729u, val2, val, (SendTo)6, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1)
{
((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
base.creatureAnimator.SetTrigger(animationState);
}
}
protected override void __initializeVariables()
{
((EnemyAI)this).__initializeVariables();
}
protected override void __initializeRpcs()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Expected O, but got Unknown
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Expected O, but got Unknown
((NetworkBehaviour)this).__registerRpc(2368247695u, new RpcReceiveHandler(__rpc_handler_2368247695), "BiteServerRpc");
((NetworkBehaviour)this).__registerRpc(322516899u, new RpcReceiveHandler(__rpc_handler_322516899), "PlayBiteEveryoneRpc");
((NetworkBehaviour)this).__registerRpc(1403393729u, new RpcReceiveHandler(__rpc_handler_1403393729), "DoAnimationEveryoneRpc");
((EnemyAI)this).__initializeRpcs();
}
private static void __rpc_handler_2368247695(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
target.__rpc_exec_stage = (__RpcExecStage)1;
((LanternKeeperAI)(object)target).BiteServerRpc(playerId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_322516899(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((LanternKeeperAI)(object)target).PlayBiteEveryoneRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1403393729(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string animationState = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref animationState, false);
}
target.__rpc_exec_stage = (__RpcExecStage)1;
((LanternKeeperAI)(object)target).DoAnimationEveryoneRpc(animationState);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "LanternKeeperAI";
}
}
public class PoisonBall : LFCBouncyAoEProjectile
{
protected override void PlayExplosionFx(Vector3 position, Quaternion rotation)
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
LFCGlobalManager.PlayParticle("Lega Fusion Core" + ((Object)LegaFusionCore.poisonExplosionParticle).name, position, rotation, true, 0.75f, true);
}
protected override void PlayExplosionSfx(Vector3 position)
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
LFCGlobalManager.PlayAudio("Lega Fusion Core" + ((Object)LegaFusionCore.poisonExplosionAudio).name, position, true);
}
protected override void OnAffectPlayerServer(PlayerControllerB player)
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
LSNetworkManager.Instance.ApplyStatusEveryoneRpc(base.throwingPlayer, (int)player.playerClientId, 2, 10, 10, default(NetworkObjectReference));
}
protected override void OnAffectEnemyServer(EnemyAI enemy)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
LSNetworkManager.Instance.ApplyStatusEveryoneRpc(base.throwingPlayer, NetworkObjectReference.op_Implicit(((NetworkBehaviour)enemy).NetworkObject), 2, 10, 100, default(NetworkObjectReference));
}
protected override void __initializeVariables()
{
((LFCBouncyAoEProjectile)this).__initializeVariables();
}
protected override void __initializeRpcs()
{
((LFCBouncyAoEProjectile)this).__initializeRpcs();
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "PoisonBall";
}
}
public class PoisonDagger : PhysicsProp
{
public AudioSource daggerAudio;
public List<RaycastHit> objectsHitByDaggerList = new List<RaycastHit>();
public PlayerControllerB previousPlayerHeldBy;
public RaycastHit[] objectsHitByDagger;
public int daggerHitForce = 1;
public AudioClip[] hitSFX;
public AudioClip[] swingSFX;
public int daggerMask = 1084754248;
public float timeAtLastDamageDealt;
public void InitializeForServer()
{
InitializeEveryoneRpc(Random.Range(ConfigManager.daggerMinValue.Value, ConfigManager.daggerMaxValue.Value));
}
[Rpc(/*Could not decode attribute arguments.*/)]
public void InitializeEveryoneRpc(int value)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1)
{
RpcAttributeParams val = new RpcAttributeParams
{
RequireOwnership = false
};
RpcParams val2 = default(RpcParams);
FastBufferWriter val3 = ((NetworkBehaviour)this).__beginSendRpc(2468794561u, val2, val, (SendTo)6, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val3, value);
((NetworkBehaviour)this).__endSendRpc(ref val3, 2468794561u, val2, val, (SendTo)6, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1)
{
((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
((GrabbableObject)this).SetScrapValue(value);
}
}
}
public override void ItemActivate(bool used, bool buttonDown = true)
{
((GrabbableObject)this).ItemActivate(used, buttonDown);
RoundManager.PlayRandomClip(daggerAudio, swingSFX, true, 1f, 0, 1000);
if ((Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null)
{
previousPlayerHeldBy = ((GrabbableObject)this).playerHeldBy;
if (((NetworkBehaviour)((GrabbableObject)this).playerHeldBy).IsOwner)
{
((GrabbableObject)this).playerHeldBy.playerBodyAnimator.SetTrigger("UseHeldItem1");
}
}
if (((NetworkBehaviour)this).IsOwner)
{
HitDagger();
}
}
public void HitDagger(bool cancel = false)
{
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_010f: Unknown result type (might be due to invalid IL or missing references)
//IL_02d5: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
//IL_01d5: Unknown result type (might be due to invalid IL or missing references)
//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
//IL_0249: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)previousPlayerHeldBy == (Object)null)
{
LanternKeeper.mls.LogError((object)"Previousplayerheldby is null on this client when HitDagger is called");
return;
}
previousPlayerHeldBy.activatingItem = false;
bool flag = false;
bool flag2 = false;
int num = -1;
if (!cancel && Time.realtimeSinceStartup - timeAtLastDamageDealt > 0.43f)
{
previousPlayerHeldBy.twoHanded = false;
objectsHitByDagger = Physics.SphereCastAll(((Component)previousPlayerHeldBy.gameplayCamera).transform.position + ((Component)previousPlayerHeldBy.gameplayCamera).transform.right * 0.1f, 0.5f, ((Component)previousPlayerHeldBy.gameplayCamera).transform.forward, 0.75f, daggerMask, (QueryTriggerInteraction)2);
objectsHitByDaggerList = objectsHitByDagger.OrderBy((RaycastHit x) => ((RaycastHit)(ref x)).distance).ToList();
IHittable val = default(IHittable);
RaycastHit val2 = default(RaycastHit);
foreach (RaycastHit objectsHitByDagger in objectsHitByDaggerList)
{
RaycastHit current = objectsHitByDagger;
if (((Component)((RaycastHit)(ref current)).transform).gameObject.layer == 8 || ((Component)((RaycastHit)(ref current)).transform).gameObject.layer == 11)
{
if (((RaycastHit)(ref current)).collider.isTrigger)
{
continue;
}
flag = true;
for (int i = 0; i < StartOfRound.Instance.footstepSurfaces.Length; i++)
{
if (StartOfRound.Instance.footstepSurfaces[i].surfaceTag == ((Component)((RaycastHit)(ref current)).collider).gameObject.tag)
{
num = i;
break;
}
}
}
else
{
if (!((Component)((RaycastHit)(ref current)).transform).TryGetComponent<IHittable>(ref val) || (Object)(object)((RaycastHit)(ref current)).transform == (Object)(object)((Component)previousPlayerHeldBy).transform || (!(((RaycastHit)(ref current)).point == Vector3.zero) && Physics.Linecast(((Component)previousPlayerHeldBy.gameplayCamera).transform.position, ((RaycastHit)(ref current)).point, ref val2, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1)))
{
continue;
}
flag = true;
try
{
if (Time.realtimeSinceStartup - timeAtLastDamageDealt > 0.43f)
{
timeAtLastDamageDealt = Time.realtimeSinceStartup;
val.Hit(daggerHitForce, ((Component)previousPlayerHeldBy.gameplayCamera).transform.forward, previousPlayerHeldBy, true, 5);
}
flag2 = true;
}
catch (Exception arg)
{
LanternKeeper.mls.LogError((object)$"Exception caught when hitting object with dagger from player #{previousPlayerHeldBy.playerClientId}: {arg}");
}
}
}
}
if (flag)
{
RoundManager.PlayRandomClip(daggerAudio, hitSFX, true, 1f, 0, 1000);
Object.FindObjectOfType<RoundManager>().PlayAudibleNoise(((Component)this).transform.position, 17f, 0.8f, 0, false, 0);
if (!flag2 && num != -1)
{
daggerAudio.PlayOneShot(StartOfRound.Instance.footstepSurfaces[num].hitSurfaceSFX);
WalkieTalkie.TransmitOneShotAudio(daggerAudio, StartOfRound.Instance.footstepSurfaces[num].hitSurfaceSFX, 1f);
}
HitDaggerEveryoneRpc(num);
}
}
[Rpc(/*Could not decode attribute arguments.*/)]
public void HitDaggerEveryoneRpc(int hitSurfaceID)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1)
{
RpcAttributeParams val = new RpcAttributeParams
{
RequireOwnership = false
};
RpcParams val2 = default(RpcParams);
FastBufferWriter val3 = ((NetworkBehaviour)this).__beginSendRpc(1245136389u, val2, val, (SendTo)6, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val3, hitSurfaceID);
((NetworkBehaviour)this).__endSendRpc(ref val3, 1245136389u, val2, val, (SendTo)6, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1)
{
return;
}
((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
if (!((NetworkBehaviour)this).IsOwner)
{
RoundManager.PlayRandomClip(daggerAudio, hitSFX, true, 1f, 0, 1000);
if (hitSurfaceID != -1)
{
HitSurfaceWithDagger(hitSurfaceID);
}
}
}
public void HitSurfaceWithDagger(int hitSurfaceID)
{
daggerAudio.PlayOneShot(StartOfRound.Instance.footstepSurfaces[hitSurfaceID].hitSurfaceSFX);
WalkieTalkie.TransmitOneShotAudio(daggerAudio, StartOfRound.Instance.footstepSurfaces[hitSurfaceID].hitSurfaceSFX, 1f);
}
protected override void __initializeVariables()
{
((PhysicsProp)this).__initializeVariables();
}
protected override void __initializeRpcs()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Expected O, but got Unknown
((NetworkBehaviour)this).__registerRpc(2468794561u, new RpcReceiveHandler(__rpc_handler_2468794561), "InitializeEveryoneRpc");
((NetworkBehaviour)this).__registerRpc(1245136389u, new RpcReceiveHandler(__rpc_handler_1245136389), "HitDaggerEveryoneRpc");
((PhysicsProp)this).__initializeRpcs();
}
private static void __rpc_handler_2468794561(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int value = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref value);
target.__rpc_exec_stage = (__RpcExecStage)1;
((PoisonDagger)(object)target).InitializeEveryoneRpc(value);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1245136389(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int hitSurfaceID = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref hitSurfaceID);
target.__rpc_exec_stage = (__RpcExecStage)1;
((PoisonDagger)(object)target).HitDaggerEveryoneRpc(hitSurfaceID);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "PoisonDagger";
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace __GEN
{
internal class NetworkVariableSerializationHelper
{
[RuntimeInitializeOnLoadMethod]
internal static void InitializeSerialization()
{
}
}
}
namespace LanternKeeper.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}