Configurable Quota
Allows users to configure every aspect of the quota the way they want.
Features
- Configure starting credits, starting quota and deadline
- Configure curved quota growth with sharpness and randomizer
- Configure growth dampening which slows down quota increases the longer you play
- Configure player count scaling with threshold, cap and per player multiplier
- Configure rollover which transfers any extra fulfilment to the next quota
- Configure randomized deadline
- Configure credit penalties when crew members die
- Configure quota penalties when crew members die
- Configure randomly lost scrap items on a full crew wipe
- Configure reduced scrap value on full crew wipe
- Configure randomly lost purchased equipment on a full crew wipe
- Disable quota entirely
- Configure new quota animation speed
- Show actual penalty values on fine UI
- LethalConstellations compatibility with per-constellation deadline modes [ fixed, random or use global ]
Configuration Options
0. Basic
- Starting Credits - Credits you start with on a new game
- Starting Quota - First quota value on a new game
- Days To Deadline - Days per quota cycle. Ignored when
RandomizeDeadline is on
- Randomize Deadline - Pick a random deadline length each cycle using the min/max below. Also used by constellations in
Use Global mode
- Deadline Min - Minimum days when random deadline is enabled
- Deadline Max - Maximum days when random deadline is enabled
1. Leveling
- Base Increase - Base amount the quota goes up each cycle
- Curve Sharpness - Controls how fast the quota scales. Higher = slower growth
- Randomizer Multiplier - Adds variation to quota increases. 0 = no randomness, 1 = vanilla variance
- Final Level - Quota value where curved growth switches to flat. Set -1 to disable
- Final Increase - Flat increase used after hitting
FinalLevel
- Quota Cap - Maximum quota value. Set -1 for no limit
- Enable Growth Dampening - Gradually reduces quota growth the longer you play
- Dampening Start At - How many fulfilled quotas before dampening kicks in
- Dampening Sharpness - How aggressively growth is reduced. Lower = stronger dampening
2. Player Scaling
- Enable Player Multiplier - Scale quota increases based on how many players are connected
- Player Threshold - Player count where scaling starts
- Player Cap - Maximum players counted for scaling
- Multiplier Per Player - Extra multiplier per player above the threshold. Example: 0.25 = +25% per player
3. Optional
- Disable Quota - Disables the quota
- Rollover Amount - Percentage of excess fulfillment that carries over to the next cycle. 0 = none
4. Penalties Credits
- Enabled - Reduce credits when crew members die
- On Gordion - Apply credit penalties even when visiting Gordion
- Percent Per Player - Credits lost per dead player. Ignored if
Dynamic is on
- Dynamic - Use team death ratio instead of per-player count
- Percent Cap - Maximum percentage of credits that can be lost
- Percent Threshold - Ignore penalties below this percentage
- Recovery Bonus - Reduce penalty if you recover bodies
5. Penalties Quota
- Enabled - Increase the current quota when crew members die
- On Gordion - Apply quota penalties even when visiting Gordion
- Percent Per Player - Quota increase per dead player. Ignored if
Dynamic is on
- Dynamic - Use team death ratio instead of per-player count
- Percent Cap - Maximum percentage the quota can increase
- Percent Threshold - Ignore penalties below this percentage
- Recovery Bonus - Reduce penalty if you recover bodies
6. Loss Scrap
- Enabled - Randomly lose collected scrap items when the entire crew is wiped
- Items Safe Chance - Chance for each item to be protected from loss
- Lose Each Scrap Chance - Chance to lose an unprotected item
- Max Lost Scrap Items - Maximum scrap items that can be lost per round
7. Loss Value
- Enabled - Reduce scrap value of all ship items on full crew wipe
- Percent - How much of scrap value to remove. Example: 0.25 = items lose 25% of their value, stacks on repeated wipes
8. Loss Equipment
- Enabled - Randomly lose purchased equipment when the entire crew is wiped
- Lose Each Equipment Chance - Chance for each equipment item to be lost
- Max Lost Equipment Items - Maximum equipment items that can be lost per round
9. UI
- Quota Animation Speed - Speed of the new quota pop-up animation. Higher = faster
10. Compatibility LethalConstellations
- ConfigurableQuota_Constellations.cfg - Auto-generates only when LethalConstellations is detected
- Deadline Mode -
UseGlobal, Fixed, or Random for each constellation independently
- Fixed Days To Deadline - Used when that constellation is set to
Fixed
- Deadline Min - Used when that constellation is set to
Random
- Deadline Max - Used when that constellation is set to
Random
FAQ
Q: Can I use this with other quota mods?
Not recommended.
Credits
- Developed by seeya
- Inspired mostly from QuotaOverhaul, AfineQuota and ChocoQuota
License
Distributed under the GPL v3 License.
💖 Support
If you enjoy my work, consider supporting me. Donations are optional but greatly appreciated.