Mods that depend on LethalNetworkAPI by xilophor
1-20 of 99 results

[FULL GENERALIMPROVEMENTS COMPATIBILITY] Introducing the new DailyQuota! This is a separated quota that requires you to take a specific amount of scrap on the ship each day or else you are gonna have a quota penalty

[works with V71] Allows every enemy to be damageable / hitable / killable - with in game configuration menu - dead enemies despawn as well

A powerful all-in-one debugging and admin tool to test and explore game mechanics and functionality in Lethal Company.

Rewamps the ecosystem an enemies to feel more alive and interactable. Enemies will fight each other and hunt to survive.

[V69][EXPERIMENTAL]Improved AI in Lethal Company, Currently only improved AI for the masked, but other vanilla entities will get new features once masked is in a stable place.

An RPG-style XP-based levelling and skillpoint system, with a full custom GUI to manage your points.

Rewamps the ecosystem an enemies to feel more alive and interactable. Enemies will fight each other and hunt to survive.

V69 - A new experience, gain levels and spend points to improve your stats and unlock special abilities, (EN & FR lang avalaible)