

This is a patch for CombatHUD mod.
This targets statuses without associated active effect.
Frost Bullet, Shatter Bullet, Blood Bullet now can be used without making CombatHUD throw exceptions.
The only thing this mod tries to do is checking statusEffect being not null before calling "needsStatuses.Contains(statusEffect.IdentifierName)" in PlayersManager.UpdatePlayerStatuses.
In order to do that the whole following function is rewritten: PlayersManager.UpdatePlayerStatuses.