

Outward
1-20 of 70 results

Reduces the chance of getting potions, rags and varnishes from drop tables, which affects enemies, chests, and stores. This makes you rely on the alchemy station.

A modpack that changes a few things from the original game, but keeps the quality of life (QoL) that the vanilla game lacks. Made for those who want to challenge themselves!

Allows you to consequtively fight all the Unknown Arena Bosses in the game in a random order. You may access the boss fights by interacting with a new spiritual and purple tree in Enmerkar Forest, for more information check the Thunderstore Page.

Add a new trainer, an ex member of the Cabal of Wind that can teach you very powerful spells. This spells might even make you more powerful that you should, but it will come a a price. (This mod add also a recipe for an armor enchantment on the same theme)

Original Classes: Grand-Apothecaries + Chrono-Magic + Spellslinger + Soul-Mage + Mad Whisperer + SelfDefence with universal perks like Drink on the move, charged heavy attacks, dodge cancelling, and more!

19 Brand New Start Scenarios with an alternative intro Quest, some with unique gameplay changes to spice new playthroughs or join factions immediately

Increases the character limit for names from 16 to 50 during character creation. Compatible with switching back and forth between modded and unmodded :)

For Definitive Edition Outward only, this contains all of my mods, their configs, and are fit to play with multiple people, sliding scale of difficulty, and new classes. Intended with the inclusion of some ground rules.

For NORMAL & Hardcore Modes. Improved AI, deadlier scenarios, hardened survival and unique mechanics.

Allows the unique enemies to be respawned including the unique enemies added with Outward Definitive Edition as well as the First Cannibal, Royal Manticore, Tyrant of the Hive and the Guardian of the Compass.

The legendary mod that does way too much. Allows you to configure, balance and add various game mechanics!