Added a distance (m) column to the PvP leaderboard.
0.1.1
PvP: Players are now granted 8 seconds of invincibility after respawning.
PvP: Your remaining lives are now shown as heart icons in the top-left HUD.
Coop: reduced the darkness intensity of the Scoutmaster's fear effect.
Performance: shortened light range to reduce frame drops.
Performance: reduced frame drops that occurred when entering a game.
0.1.0
Fixed a bug where the HUD language was showing as Korean when it should have been English.
Fixed a bug where the Strange Gem was not syncing in multiplayer.
0.0.9
Added a Tropics tree-top flag spawn block — flags no longer spawn on top of trees in the Tropics biome. The total flag count in that area may drop noticeably, so adjust the flag spawn multiplier in the Flag tab if needed.
Raised max party size to 8 players.
Increased Coop difficulty — earning 3 stars was too easy before.
[New Item] Strange Gem. After clearing Coop with 3 stars and lighting the campfire, a Strange Gem spawns at the campfire. Toggle the 10-second aura on/off to grant bonus movement speed, climbing speed, and stamina to everyone within 30 meters.
Updated README with the latest mode/system descriptions.
Note: two days of work were lost during development and recovered as best as possible — a few subtle bugs may have slipped in.
0.0.8
Updated README.
0.0.7
Fixed a bug where players could not be revived at campfires under certain conditions.
Fixed a bug where client respawn coordinates were misaligned.
0.0.6
Removed PEAKLib_Core, PEAKLib_UI, and ModConfig from required dependencies. Only BepInExPack_PEAK remains.
0.0.5
Added a hint in the subtitle that the ` (backtick) key opens the settings panel.
0.0.4
Updated author name romanization from Kkaeng to Ggaeng in README and LICENSE.
0.0.3
Default HUD language is now English (was Korean). Players can still switch to Korean from the in-game settings panel.
0.0.2 — Initial release
Core
Curse/HP management survival mechanic — curse accumulates over time and ends the run if it maxes out.
Auto-spawning flags as the primary curse-recovery item, with base / bonus / minimum recovery tiers.
Campfire detection radius + entry-recovery on top of vanilla campfire mechanics.
Multiplayer
Coop — gather flags together to survive; failing the goal triggers a special outcome.
PvP — score competition based on flag count and campfire arrival ranking; final summit decides the winner.
PvP cutscene staging
Auto-teleport to a designated coordinate during next-phase transition cutscenes for seamless camera flow.
Scoutmaster spawn blocked during PvP runs.
Scoutmaster automatically restored on return to the Airport scene.
Towing assistance
Distance-proportional movement-speed bonus for players behind 1st place.
1st place receives no bonus.
Host-configurable max towing distance and max bonus.
Modes
Casual mode — slow HP drain, scarce flags.
Dynamic mode — curse accumulates noticeably; faster accumulation at higher curse, with matching faster recovery.
Difficulty presets: Very Easy → Very Hard, plus a Custom tier.
Match Type: Normal / Speed Match (base movement-speed boost for everyone).
Customization
6-tab in-game settings UI bound to the ` key.
ModConfig integration (Settings menu → Modded Settings).