

Automatically revives all players at the campfire when all players are dead/unconscious
在团灭时,自动让你们在篝火处复活

| 配置项 | 默认值 | 说明 |
|---|---|---|
| CampfireClearStatus | true |
是否在篝火处清除玩家状态(诅咒除外) Should clear player status at campfire (except curses)? |
| ReviveAddCurse | true |
是否在复活时增加诅咒值 Should add curse state on respawn? |
| RespawnItemChance | 50 |
复活时每件物品生成的概率(0-100) Percentage chance for each item to respawn when player revives (0-100) |
| RespawnHotkey | F10 |
强制复活热键 Hotkey for respawn |
| RespawnMaxTimes | F10 |
最大复活次数 复活次数限制 Maximum respawn times allowed |
1.0.2 Fixed a bug that could trigger the respawn of everyone when any player dies 修复了任意玩家死亡时,都可能会触发复活所有人的BUG
1.0.3
1.Added configurable hotkey for manual revival.
增加了手动复活的快捷键配置项
2.Fixed performance stutter caused by excessive status clearing at campfires - campfires no longer clear Burning status.
修复了篝火清除玩家异常状态过于频繁导致的卡顿,篝火不再清除灼烧状态
3.Unconscious players now revive at full health when teleported to campfires.
"昏迷玩家"被传送至篝火处时,也会满血复活
1.0.1
Added maximum revival limit (configurable). 增加了最大复活次数的限制,可配置
Added UI display for remaining revives 增加了剩余复活次数的UI显示
Added campfire revival support for the "Shore" level. 增加了对海岸关卡的复活支持
Known bug: Small chance of respawning in an out-of-bounds area. Cause currently unknown, investigating... 已知BUG:小概率会复活到未知的空气墙区域,正在排查原因...