
R.E.P.O.
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Adds a Lethal Company-style quota system that scales naturally with R.E.P.O.'s difficulty. Instead of fixed dollar targets, your quota is a percentage of available loot — collect X% of everything that spawns across N levels, or face The Taxman.
QUOTA #1: Collect 60% across 3 levels
Level 3 — $18,200 spawned
→ You extracted $12,400 (68%) ✓
Level 4 — $22,500 spawned
→ You extracted $14,800 (66%) ✓
Level 5 — $25,000 spawned
→ You extracted $13,200 (53%) ✗
CYCLE TOTAL: $40,400 / $65,700 = 61.5%
TARGET: 60% → QUOTA MET ✓
QUOTA #2: Collect 65% across 3 levels...
At level start, all ValuableObject instances are scanned to get total available value. At level end, currency is diffed to get actual earnings. After N levels, your collection rate is checked against the target.
| Preset | Start % | +/cycle | Max % | Levels | Failure |
|---|---|---|---|---|---|
| Easy | 50% | +3% | 80% | 4 | Warning |
| Normal | 60% | +5% | 90% | 3 | Lose 30% money |
| Hard | 70% | +5% | 95% | 3 | Lose 50% money |
| Lethal | 80% | +5% | 99% | 2 | Game Over |
All values are fully configurable in BepInEx config.
| Key | Action |
|---|---|
| H | Toggle HUD |
| F4 | Open Taxman Terminal |
RepoQuota.dll in BepInEx/plugins/MIT