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Last Updated
2 weeks ago
First Uploaded
2 weeks ago
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3.3K
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Size
72KB
Dependency string
0n_x-Eclipse-1.2.9
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Categories

1.2.9

  • enabling alt eclipse levels now replaces the default eclipse levels in the difficulty description
  • e5 heal reduction reduced to -40%
  • fixed e6 not affecting shops
  • reworked alt e5, now shows changes in the difficulty description
  • e8 now gives curse stacks for 30% damage taken instead of the 40% in ror2

1.2.8

  • fixed modded artifacts not appearing
  • changed e6 to only affect chests
  • trying out a change to e1 to favor bosses a bit more

1.2.7

  • made e1 slightly weaker
  • changed curse to be more accurate to ror2
  • changed alt e6 (now always opens the closest chest + time increased to 5 minutes)

1.2.6

  • rebalanced e6 a bit (stronger at the beginning of a run and weaker at the end)
  • any eclipse level: added other boar types to boar beach

1.2.5

  • potential fix to sound bug
  • potential fix to teleporter not finishing unless you exit the radius
  • changed alt e7 to be weaker for bigger attacks

1.2.4

  • Increased Tele radius a bit more
  • moved alt e7 (buffs all eclipse modifiers) to e5
  • removed old alt e5
  • added new alt e7 (Enemy Attack Height: +50%)

1.2.3

  • Increased Teleporter radius a bit

1.2.2

  • Fixed e3 not disabling gold drops after tp event
  • Fixed e2 sometimes requiring player to leave the circle to finish tp

1.2.1

  • Fixed to work with updated version of cursehelper (guide in last updated log is no longer needed)
  • Removed mini curse hud as it is now used in cursehelper

1.2.0

  • now multiplayer compatible (for now go into cursehelper main.lua and set "mods["RoRRModdingToolkit-RoRR_Modding_Toolkit"].auto()" to "mods["RoRRModdingToolkit-RoRR_Modding_Toolkit"].auto(true))"
  • e8 curse now shows up on the minihud
  • nerfed e6 (chest prices to +30%)
  • nerfed e7 (cooldown reduction to -40%)
  • reworked e1 to last 60 seconds and changed scaling, also made description more accurate
  • excluded imps from e7
  • excluded trokks from e4
  • fix tp not requiring boss kill if you killed a boss (anything with bossbar) before activating tp
  • fixed crash after beating e8 without starstorm installed
  • probably fixed weird sound bug

1.1.13

  • fixed error spam with last version

1.1.12

  • reduced enemy credits gain by 40% when tp is at 99%
  • nerfed e4 speed gain to 15%

1.1.11

  • fixed dios not reseting curse
  • killing the boss at 99% charge now finishes the tp event

1.1.10

  • fixed e8 curse

1.1.9

  • removed e7
  • swapped e5 (chest prices) and e6 (healing reduction)
  • alt e6 (eclipse level buffs) -> alt e7
  • alt e7 (enemy damage) -> alt e5
  • alt e5 (empty chests) -> alt e6
  • nerfed e4 +60% chest prices -> +40% chest prices split e4 into +20% speed (e4) and -50% enemy cooldowns (e7)

1.1.8

  • Added new e7: Enemy credit scaling +25%
  • moved previous e7 to alt e7
  • moved previous alt e7 to alt e6
  • nerfed alt e6 (buffs all eclipse levels)

1.1.7

  • increased curse apply threshhold to 5% maxhp

1.1.6

  • e6 is now alt e8
  • alt e6 is now normal e6
  • enemies spawned by e1 now drop 50% less gold
  • e2 teleporter radius only disappears after boss has been killed
  • alt e5 time between chests emptied increased to 3 minutes from 2

1.1.5

  • swapped alt eclipse 6 and 7

1.1.4

  • Added alt eclipse levels
    1. Ally Starting Health: -50%
    1. Every 2 Minutes Empty 1 Random Chest
    1. Buffs All Eclipse Modifiers
    1. Ally Healing: -50%
  • Eclipse 4: Nerfed speed to 20%
  • Eclipse 7: Nerfed Damage to 25%
  • Eclipse 8: Extra damage from e7 doesn't apply curse
  • Fixed bug with e3 that let enemies drop gold after the tp event
  • Reworked e6 artifact display
  • Prestige now starts at 2 mountain buffs
  • Cognation stage credits increased by 20%
  • Tempus now gives 5 Items
  • Origin: reduced the amount of Vanguards spawning, increased vanduard damage

1.1.3

  • Added eclipse 9 back into the game, now working (requires starstorm installed)
  • Artifact textures and descriptions

1.1.2

  • Fixed more errors when you had too many artifact mods installed
  • Each eclipse modifier can now be turned on individually with artifacts
  • You can hide eclipse artifacts with the imgui window
  • removed eclipse 9, since it cannot be unlocked

1.1.1

  • Fixed error that would occur when not having an artifact mod installed
  • Amount of Artifacts now increases every 5 stages instead of every 6
  • Amount of Active Artifacts in e6 capped to 3

1.1.0

  • Eclipse 6 now works with modded artifacts. Unlike base game artifacts, these need to be enabled to get added to the artifact pool (may break for some artifacts)
  • This also works for adding enigma and command back to the artifact pool
  • Prestige changes now only apply before activating the teleporter
  • You now can't get the same artifact again before getting every other artifact
  • Increased sacrifice drop chance

1.0.8

  • Fixed some issues with prestige
  • swapped eclipse 6 and 7

1.0.7

  • fixed enemies not dropping any gold

1.0.6

  • Made eclipse 1 slightly easier again
  • Eclipse 6 enemy damage reduced to +30%
  • Fixed eclipse 7 not working without specific dependency

1.0.5

  • Rebalanced some artifacts (see readme)
  • Slightly increased eclipse 2 difficulty
  • Reorganized code
  • A bunch of bug and error fixes

1.0.4

  • Replaced Eclipse 7 (Enemy cooldowns -50%) with Activate a Random Artifact every Stage
  • View readme for explanations on some artifact changes
  • Eclipse 4 now also reduces enemy cooldowns by 25%
  • Made Eclipse 1 slightly harder
  • Eclipse 5 Enemy damage reduced to +40% from +50%

1.0.3

  • Eclipse 6 now only gives enemies 50% more damage and not health

1.0.1

  • Fixed dependencies
  • nerfed eclipse 3 in the provi fight

1.0.0

  • Initial release
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