v0.1.0
This mod is a reworked version of Aphelion,
adding multiplayer compatibility and polished/reworked items.
Currently existing items (and their changes):
- Ballistic Vest
- Ration
- Adjusted sprite
- Emits healing vfx on use
- Healing no longer scales with stacks
- Refresh now happens only upon entering a new stage
- Now only consumes 1 stack per proc
- No longer procs at 0 health (i.e., does not save you from a lethal hit like Dio's Best Friend)
- Phi Construct
- Made movement behavior and animation more dynamic
- Emits sparks vfx generally, and other particles when firing
- Added sfx when firing
- Base fire rate: 0.8s -> 0.7s
- Base damage: 60% -> 70%
- Damage no longer scales with stacks
- Fire rate multiplier now scales with stacks
- Scaling now works non-linearly (less % gain per max shield point at higher values)
- Relic Guard
- Adjusted sprite slightly
- Shield gain: 20 flat -> 5%
- Barrier gain on shield break: 60% (+20% per stack) -> 100% (+50% per stack)
- Now grants an armor bonus equal to barrier gain for a brief time
- Now affects all nearby allies
- Six Shooter
- Adjusted sprite slightly
- Added visual display for shot count
- Overloaded Capacitor
- Adjusted sprite slightly
- Changed lightning and damage number color
- Emits sparks vfx when active
- Now procs when hitting walls (just like Ukulele)
- Shield gain per stack is now linear